BearishSun ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 anni fa
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
Win32 8f6a5f169e Populating VideoModeInfo for Vulkan 9 anni fa
BsGLBuffer.h f2cf9d3387 WIP Vulkan buffers 9 anni fa
BsGLCommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 anni fa
BsGLCommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 anni fa
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation 9 anni fa
BsGLEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 anni fa
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays 9 anni fa
BsGLGpuBuffer.h e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 9 anni fa
BsGLGpuParamBlockBuffer.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 anni fa
BsGLHardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 anni fa
BsGLIndexBuffer.h f2cf9d3387 WIP Vulkan buffers 9 anni fa
BsGLOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 anni fa
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API 9 anni fa
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 anni fa
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 anni fa
BsGLQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 anni fa
BsGLRenderAPI.h 7a8511fcd4 Refactoring Vulkan command buffers: 9 anni fa
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 anni fa
BsGLRenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap 9 anni fa
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsGLTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 anni fa
BsGLTextureManager.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 anni fa
BsGLTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 anni fa
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation 9 anni fa
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 anni fa
BsGLVertexBuffer.h f2cf9d3387 WIP Vulkan buffers 9 anni fa