Marko Pintera 43c78bc4d0 WIP shader includes %!s(int64=10) %!d(string=hai) anos
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BansheeEditorExec.vcxproj 34449b8bd8 GpuProgram refactor to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
BansheeEditorExec.vcxproj.filters eb4de059fc Advanced resource loading WIP stage 1 %!s(int64=11) %!d(string=hai) anos
BansheeEditorExec.vcxproj.user b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=11) %!d(string=hai) anos
BsEditorExec.cpp 43c78bc4d0 WIP shader includes %!s(int64=10) %!d(string=hai) anos