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Win32
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95b85ee642
Documentation
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10 лет назад |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsBuildManager.h
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ab1231720c
Use separate debug and release assemblies when building
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10 лет назад |
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BsBuiltinEditorResources.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 лет назад |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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10 лет назад |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 лет назад |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 лет назад |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 лет назад |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 лет назад |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 лет назад |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 лет назад |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 лет назад |
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BsCodeEditor.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 лет назад |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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10 лет назад |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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10 лет назад |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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10 лет назад |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 лет назад |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 лет назад |
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BsEditorApplication.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 лет назад |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 лет назад |
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BsEditorPrerequisites.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 лет назад |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 лет назад |
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BsEditorUtility.h
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baa64d1449
Documentation
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10 лет назад |
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BsEditorWidget.h
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 лет назад |
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BsEditorWidgetContainer.h
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97d3129728
Added settings window
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10 лет назад |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 лет назад |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 лет назад |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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10 лет назад |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 лет назад |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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10 лет назад |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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10 лет назад |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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10 лет назад |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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10 лет назад |
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BsGUIDropButton.h
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060f7589a4
Documentation
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10 лет назад |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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10 лет назад |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 лет назад |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIListBoxField.h
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 лет назад |
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BsGUIMenuBar.h
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a13e94a825
Added ability to toggle toolbar items on or off
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10 лет назад |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 лет назад |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUISliderField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIStatusBar.h
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d3b00942e8
In-editor compilation
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10 лет назад |
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BsGUITabButton.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 лет назад |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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10 лет назад |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIToggleField.h
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ef747c6872
Documentation
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10 лет назад |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 лет назад |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 лет назад |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 лет назад |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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10 лет назад |
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BsGUIWindowFrameWidget.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 лет назад |
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BsGUIWindowFrameWidgetRTTI.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 лет назад |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 лет назад |
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BsHandleDrawManager.h
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eea035e168
Documentation
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10 лет назад |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 лет назад |
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BsHandleSlider.h
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eea035e168
Documentation
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10 лет назад |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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10 лет назад |
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BsHandleSliderLine.h
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eea035e168
Documentation
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10 лет назад |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 лет назад |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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10 лет назад |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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10 лет назад |
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BsModalWindow.h
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d123f1b676
Documentation
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10 лет назад |
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BsPlatformInfo.h
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991d3aa857
When building only one icon is required
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10 лет назад |
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BsPlatformInfoRTTI.h
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991d3aa857
When building only one icon is required
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10 лет назад |
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BsProjectLibrary.h
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06e03f1239
Bulk of work on the build system
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10 лет назад |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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10 лет назад |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 лет назад |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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11 лет назад |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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11 лет назад |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 лет назад |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 лет назад |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 лет назад |
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BsSelection.h
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2021c91753
Fixing resource Ping
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10 лет назад |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 лет назад |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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10 лет назад |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 лет назад |