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Win32
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9e5b116ee1
Making sure scene grid renders after all objects so its depth is valid
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10 years ago |
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BsBuildManager.cpp
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e6b22c9586
Getting ScriptCompiler to work
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10 years ago |
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BsBuiltinEditorResources.cpp
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43c78bc4d0
WIP shader includes
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10 years ago |
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BsCmdRecordSO.cpp
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734f25c36c
Deferred destruction of game objects
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11 years ago |
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BsCmdReparentSO.cpp
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsCodeEditor.cpp
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43c78bc4d0
WIP shader includes
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10 years ago |
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BsDbgTestGameObjectRef.cpp
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsDockManager.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsDockManagerLayout.cpp
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d61a7ecffd
A lot more work on C# scene window
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11 years ago |
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BsEditorApplication.cpp
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43c78bc4d0
WIP shader includes
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10 years ago |
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BsEditorCommand.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsEditorSettings.cpp
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0683c43fd8
Refresh handle as soon as it changes and make move handle the default
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11 years ago |
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BsEditorTestSuite.cpp
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4867d3a4a3
Added test case for scene object commit and restore
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11 years ago |
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BsEditorUtility.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsEditorWidget.cpp
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8782c6cc48
Slight fixes to EditorWidget and C# GUIArea depth
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11 years ago |
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BsEditorWidgetContainer.cpp
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8782c6cc48
Slight fixes to EditorWidget and C# GUIArea depth
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11 years ago |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 years ago |
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BsEditorWidgetManager.cpp
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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10 years ago |
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BsEditorWindow.cpp
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46eb1edb0f
WIP Scene window
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11 years ago |
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BsEditorWindowBase.cpp
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3f3075d532
More work on modal windows & progress bar window
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11 years ago |
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BsEditorWindowManager.cpp
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bdc149073b
GUILayout refactor so child layouts properly respect their elements min and max sizes
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10 years ago |
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BsGUIColor.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIColorField.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIComponentFoldout.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIDockSlider.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUIDropButton.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUIFieldBase.cpp
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dd31dc8f1c
GUI slider and progress bar WIP
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11 years ago |
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BsGUIFloatField.cpp
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0155525166
Fixed a bug where min/max range in int/float fields wasn't properly applied
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10 years ago |
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BsGUIFoldout.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIIntField.cpp
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0155525166
Fixed a bug where min/max range in int/float fields wasn't properly applied
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10 years ago |
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BsGUIMenuBar.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 years ago |
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BsGUIResourceTreeView.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 years ago |
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BsGUISceneTreeView.cpp
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3512c00011
Extended interface for some core-level objects for easier creation
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11 years ago |
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BsGUITabButton.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUITabbedTitleBar.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUITextField.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIToggleField.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUITreeView.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUITreeViewEditBox.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUIVector2Field.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIVector3Field.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIVector4Field.cpp
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27d362cd4c
Most GUI elements are now tintable
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11 years ago |
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BsGUIWindowDropArea.cpp
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e9775eae14
Added GUILayoutExplicit
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11 years ago |
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BsGUIWindowFrame.cpp
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b1e42e1c76
GUIRenderTexture now uses a non-transparent shader
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11 years ago |
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BsGUIWindowFrameWidget.cpp
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3f3075d532
More work on modal windows & progress bar window
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11 years ago |
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BsGizmoManager.cpp
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2ba6cb589b
Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs
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11 years ago |
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BsHandleDrawManager.cpp
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2ba6cb589b
Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs
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11 years ago |
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BsHandleManager.cpp
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24f99ac96e
Various fixes in order to get handles operational
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11 years ago |
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BsHandleSlider.cpp
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912143ab1e
Fix for handle sometimes moving backwards
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11 years ago |
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BsHandleSliderDisc.cpp
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50e58153be
Cutoff plane for rotate handle sliders work
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11 years ago |
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BsHandleSliderLine.cpp
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17e7648476
Work on handles:
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11 years ago |
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BsHandleSliderManager.cpp
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24f99ac96e
Various fixes in order to get handles operational
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11 years ago |
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BsHandleSliderPlane.cpp
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9260710936
Various tweaks related to handle rendering
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11 years ago |
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BsMainEditorWindow.cpp
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b518d7811b
Drop down & menu bar fixes:
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10 years ago |
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BsModalWindow.cpp
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7cc69e70b2
Better ColorPicker layout
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10 years ago |
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BsPlatformInfo.cpp
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558bba0c05
Added runtime script compiling (untested)
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10 years ago |
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BsProjectLibrary.cpp
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e6b22c9586
Getting ScriptCompiler to work
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10 years ago |
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BsProjectLibraryEntries.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsProjectResourceMeta.cpp
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a35f11d8cc
Added ManagedResource and improve project library and resource meta data management
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11 years ago |
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BsResourceImporter.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 years ago |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 years ago |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 years ago |
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BsSceneGrid.cpp
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104413fc4a
Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds
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10 years ago |
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BsScenePicking.cpp
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6b920a90d8
- Moved all shaders to BSL
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10 years ago |
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BsSceneViewHandler.cpp
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9277fddd48
Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used
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10 years ago |
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BsSelection.cpp
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13b511ed32
Clicking on empty space deselects the selected scene object
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11 years ago |
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BsSelectionRenderer.cpp
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3270121b9d
Better scene grid shader/rendering + selection rendering
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10 years ago |
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BsShaderIncludeHandler.cpp
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43c78bc4d0
WIP shader includes
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10 years ago |
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BsTestTextSprite.cpp
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 years ago |
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BsUndoRedo.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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DbgEditorWidget1.cpp
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46eb1edb0f
WIP Scene window
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11 years ago |
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DbgEditorWidget2.cpp
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74e5650965
GUISlider and GUIProgressBar working
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11 years ago |