BearishSun f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps vor 10 Jahren
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GUI e4192cbdca Renderable inspector will now properly update renderable material vor 10 Jahren
Inspector 0bd94ece59 More fixes to GUI dictionary vor 10 Jahren
Inspectors e3f01f3c80 Font importing supports multiple render styles vor 10 Jahren
Library 970146ef27 Added a way to initialize a texture with a pre-existing PixelData vor 10 Jahren
Properties e51cbce52c Started work on scripting vor 12 Jahren
Scene 970146ef27 Added a way to initialize a texture with a pre-existing PixelData vor 10 Jahren
AboutBox.cs 8cc7fecd61 Saving a scene properly re-loads the scene vor 10 Jahren
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene vor 10 Jahren
BuildManager.cs d8d5034b30 Added a way to add basic 3D primitives to the scene vor 10 Jahren
CodeEditor.cs cd6d63da7d Documentation vor 10 Jahren
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field vor 10 Jahren
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps vor 10 Jahren
DragDrop.cs cd6d63da7d Documentation vor 10 Jahren
DropDownWindow.cs cd6d63da7d Documentation vor 10 Jahren
EditorApplication.cs 78d0790de5 Run editor unit tests after project load to allow for more complex tests vor 10 Jahren
EditorBuiltin.cs 970146ef27 Added a way to initialize a texture with a pre-existing PixelData vor 10 Jahren
EditorSettings.cs 6248cf4f7f Documentation vor 10 Jahren
EditorStyles.cs 56f5d5db86 About box vor 10 Jahren
EditorUtility.cs 6248cf4f7f Documentation vor 10 Jahren
EditorWindow.cs 97d3129728 Added settings window vor 10 Jahren
FolderMonitor.cs 4f0d194556 Documentation vor 10 Jahren
GameWindow.cs 2b4dca6e54 Added toolbar buttons and various editor icons vor 10 Jahren
HierarchyWindow.cs 4f0d194556 Documentation vor 10 Jahren
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles vor 10 Jahren
LocEdString.cs 4f0d194556 Documentation vor 10 Jahren
MBansheeEditor.csproj 97d3129728 Added settings window vor 10 Jahren
MenuItem.cs 4f0d194556 Documentation vor 10 Jahren
MenuItems.cs 6befb8663f Objects with no material can now be picked in scene vor 10 Jahren
ModalWindow.cs 4f0d194556 Documentation vor 10 Jahren
OSDropTarget.cs 4f0d194556 Documentation vor 10 Jahren
PrefabUtility.cs b270993395 Light inspector vor 10 Jahren
Program.cs 6248cf4f7f Documentation vor 10 Jahren
ProgressBar.cs 8cc7fecd61 Saving a scene properly re-loads the scene vor 10 Jahren
ProjectLibrary.cs 8cc7fecd61 Saving a scene properly re-loads the scene vor 10 Jahren
ProjectSettings.cs 6248cf4f7f Documentation vor 10 Jahren
ProjectWindow.cs bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged vor 10 Jahren
ScriptCompiler.cs 1c1c6aeba0 Documentation vor 10 Jahren
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties vor 10 Jahren
SettingsWindow.cs 97d3129728 Added settings window vor 10 Jahren
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice vor 10 Jahren
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor vor 10 Jahren
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name vor 10 Jahren
UnitTests.cs 1e7ee6bd82 Prefab link UUID is now properly returned vor 10 Jahren