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Blit.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 سال پیش |
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Default.bsl
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cbf82c9146
Improvements to the shading language in order to make managing complex shaders easier:
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8 سال پیش |
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Diffuse.bsl
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cbf82c9146
Improvements to the shading language in order to make managing complex shaders easier:
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8 سال پیش |
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FlatFramebufferToTexture.bsl
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7f2ad317de
Fixing an issue with UAV reads of a particular format not being supported on some hardware
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8 سال پیش |
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IrradianceComputeSH.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 سال پیش |
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IrradianceProjectSH.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 سال پیش |
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IrradianceReduceSH.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 سال پیش |
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LightGridLLCreation.bsl
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9bc64c077b
Reflection probe support added to forward path shaders
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8 سال پیش |
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LightGridLLReduction.bsl
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9bc64c077b
Reflection probe support added to forward path shaders
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8 سال پیش |
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PPCreateTonemapLUT.bsl
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457cd2fc42
Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering
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9 سال پیش |
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PPDownsample.bsl
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 سال پیش |
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PPEyeAdaptHistogram.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 سال پیش |
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PPEyeAdaptHistogramReduce.bsl
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0e2f10dd0d
Vulkan: Various fixes
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9 سال پیش |
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PPEyeAdaptation.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 سال پیش |
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PPTonemapping.bsl
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 سال پیش |
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ReflectionCubeDownsample.bsl
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befd1b159e
Added shader code for parallax corrected reflection cubemap sampling
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8 سال پیش |
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ReflectionCubeImportanceSample.bsl
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d516e39cc3
More tweaks to cubemap importance sampling
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8 سال پیش |
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Resolve.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 سال پیش |
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Skybox.bsl
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97d803e632
Added code for PBS model
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8 سال پیش |
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SpriteImageAlpha.bsl
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c4ce4545a4
Started adding necessary qualifiers to existing shaders
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9 سال پیش |
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SpriteImageNoAlpha.bsl
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c4ce4545a4
Started adding necessary qualifiers to existing shaders
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9 سال پیش |
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SpriteLine.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 سال پیش |
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SpriteText.bsl
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3d48e47f9a
Vulkan: Fixing GUI rendering
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9 سال پیش |
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TestFX.bsl
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e4637da406
Added tags to material techniques
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9 سال پیش |
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TiledDeferredImageBasedLighting.bsl
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a4a191ca37
Tiled deferred renderer now handles reflection probes
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8 سال پیش |
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TiledDeferredLighting.bsl
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a4a191ca37
Tiled deferred renderer now handles reflection probes
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8 سال پیش |
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Transparent.bsl
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9bc64c077b
Reflection probe support added to forward path shaders
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8 سال پیش |