BearishSun ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 lat temu
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Animation 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 lat temu
Audio 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 lat temu
GUI 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 lat temu
Input 05e0207f0f More work on user manuals 9 lat temu
Interop 49a338f456 Area light sources (WIP) 8 lat temu
Math c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 lat temu
Physics 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 lat temu
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
Rendering 49a338f456 Area light sources (WIP) 8 lat temu
Resources 92321a6b19 Updated manuals 9 lat temu
Scene d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 lat temu
Serialization 87c5aec53e Array and list entries can now also be animated 9 lat temu
Utility ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 lat temu
MBansheeEngine.csproj 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 lat temu
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu