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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Utility/BsBuiltinEditorResources.h"
- #include "Resources/BsBuiltinResources.h"
- #include "GUI/BsGUIElementStyle.h"
- #include "GUI/BsGUILabel.h"
- #include "GUI/BsGUITexture.h"
- #include "GUI/BsGUIButton.h"
- #include "GUI/BsGUIInputBox.h"
- #include "GUI/BsGUIToggle.h"
- #include "GUI/BsGUIColor.h"
- #include "2D/BsTextSprite.h"
- #include "2D/BsSpriteTexture.h"
- #include "GUI/BsGUITreeViewEditBox.h"
- #include "GUI/BsGUIIntField.h"
- #include "GUI/BsGUIFloatField.h"
- #include "GUI/BsGUIColorField.h"
- #include "GUI/BsGUITextField.h"
- #include "GUI/BsGUIToggleField.h"
- #include "GUI/BsGUIVector2Field.h"
- #include "GUI/BsGUIVector3Field.h"
- #include "GUI/BsGUIVector4Field.h"
- #include "GUI/BsGUIListBoxField.h"
- #include "GUI/BsGUISliderField.h"
- #include "GUI/BsGUIProgressBar.h"
- #include "GUI/BsGUISlider.h"
- #include "GUI/BsGUIDropDownContent.h"
- #include "GUI/BsGUIStatusBar.h"
- #include "GUI/BsGUIMenuBar.h"
- #include "GUI/BsGUIListBox.h"
- #include "GUI/BsGUIScrollBar.h"
- #include "CoreThread/BsCoreThread.h"
- #include "Text/BsFont.h"
- #include "Image/BsTexture.h"
- #include "Material/BsShader.h"
- #include "Material/BsMaterial.h"
- #include "Resources/BsResources.h"
- #include "FileSystem/BsFileSystem.h"
- #include "Resources/BsResourceManifest.h"
- #include "FileSystem/BsDataStream.h"
- #include "GUI/BsGUITooltip.h"
- #include "Resources/BsBuiltinResourcesHelper.h"
- #include "Importer/BsImporter.h"
- #include "Importer/BsTextureImportOptions.h"
- #include "Serialization/BsFileSerializer.h"
- #include "BsEditorApplication.h"
- using json = nlohmann::json;
- namespace bs
- {
- const String BuiltinEditorResources::ObjectFieldStyleName = "GUIObjectField";
- const String BuiltinEditorResources::ObjectFieldLabelStyleName = "EditorFieldLabel";
- const String BuiltinEditorResources::ObjectFieldDropBtnStyleName = "DropButton";
- const String BuiltinEditorResources::ObjectFieldClearBtnStyleName = "ObjectClearButton";
- const String BuiltinEditorResources::TextureFieldStyleName = "GUITextureField";
- const String BuiltinEditorResources::TextureFieldLabelStyleName = "TextureFieldLabel";
- const String BuiltinEditorResources::TextureFieldDropStyleName = "TextureDrop";
- const String BuiltinEditorResources::TextureFieldClearBtnStyleName = "TextureClearButton";
- const String BuiltinEditorResources::DefaultFontFilename = "arial.ttf";
- const String BuiltinEditorResources::DefaultAAFontFilename = "arialAA.ttf";
- const UINT32 BuiltinEditorResources::DefaultFontSize = 8;
- const UINT32 BuiltinEditorResources::TitleFontSize = 16;
- const Color BuiltinEditorResources::TextNormalColor = Color(0.7f, 0.7f, 0.7f);
- const Color BuiltinEditorResources::TextActiveColor = Color(0.0f, 0.0f, 0.0f);
- const String BuiltinEditorResources::GUISkinFile = "GUISkin";
- const char* BuiltinEditorResources::DataListFile = "DataList.json";
- const char* BuiltinEditorResources::ShaderFolder = "Shaders/";
- const char* BuiltinEditorResources::SkinFolder = "Skin/";
- const char* BuiltinEditorResources::IconFolder = "Icons/";
- const char* BuiltinEditorResources::ShaderIncludeFolder = "Shaders/Includes/";
- const char* BuiltinEditorResources::SpriteSubFolder = "Sprites/";
- const String BuiltinEditorResources::FolderIconTex = u8"FolderIcon.psd";
- const String BuiltinEditorResources::MeshIconTex = u8"MeshIcon.psd";
- const String BuiltinEditorResources::TextureIconTex = u8"TextureIcon.psd";
- const String BuiltinEditorResources::FontIconTex = u8"FontIcon.psd";
- const String BuiltinEditorResources::PlainTextIconTex = u8"TextIcon.psd";
- const String BuiltinEditorResources::ScriptCodeIconTex = u8"CSharpIcon.psd";
- const String BuiltinEditorResources::ShaderIconTex = u8"ShaderIcon.psd";
- const String BuiltinEditorResources::ShaderIncludeIconTex = u8"ShaderIncludeIcon.psd";
- const String BuiltinEditorResources::MaterialIconTex = u8"MaterialIcon.psd";
- const String BuiltinEditorResources::SpriteTextureIconTex = u8"SpriteIcon.psd";
- const String BuiltinEditorResources::PrefabIconTex = u8"PrefabIcon.psd";
- const String BuiltinEditorResources::GUISkinIconTex = u8"GUISkinIcon.psd";
- const String BuiltinEditorResources::PhysicsMaterialIconTex = u8"PhysicsMaterialIcon.psd";
- const String BuiltinEditorResources::PhysicsMeshIconTex = u8"PhysicsMeshIcon.psd";
- const String BuiltinEditorResources::AudioClipIconTex = u8"AudioClipIcon.psd";
- const String BuiltinEditorResources::AnimationClipIconTex = u8"AnimationClipIcon.psd";
- const String BuiltinEditorResources::ButtonNormalTex = u8"ButtonNormal.png";
- const String BuiltinEditorResources::ButtonHoverTex = u8"ButtonHover.png";
- const String BuiltinEditorResources::ButtonActiveTex = u8"ButtonActive.png";
- const String BuiltinEditorResources::ButtonLeftNormalTex = u8"ButtonLeftNormal.png";
- const String BuiltinEditorResources::ButtonLeftHoverTex = u8"ButtonLeftHover.png";
- const String BuiltinEditorResources::ButtonLeftActiveTex = u8"ButtonLeftActive.png";
- const String BuiltinEditorResources::ButtonRightNormalTex = u8"ButtonRightNormal.png";
- const String BuiltinEditorResources::ButtonRightHoverTex = u8"ButtonRightHover.png";
- const String BuiltinEditorResources::ButtonRightActiveTex = u8"ButtonRightActive.png";
- const String BuiltinEditorResources::ToggleNormalTex = u8"ToggleNormal.png";
- const String BuiltinEditorResources::ToggleHoverTex = u8"ToggleHover.png";
- const String BuiltinEditorResources::ToggleNormalOnTex = u8"ToggleNormalOn.png";
- const String BuiltinEditorResources::ToggleHoverOnTex = u8"ToggleHoverOn.png";
- const String BuiltinEditorResources::InputBoxNormalTex = u8"InputBoxNormal.png";
- const String BuiltinEditorResources::InputBoxHoverTex = u8"InputBoxHover.png";
- const String BuiltinEditorResources::InputBoxFocusedTex = u8"InputBoxActive.png";
- const String BuiltinEditorResources::ObjectDropBtnNormalTex = u8"ObjectDropNormal.png";
- const String BuiltinEditorResources::ObjectDropBtnNormalOnTex = u8"ObjectDropNormalOn.png";
- const String BuiltinEditorResources::ObjectClearBtnNormalTex = u8"ObjectDropClearNormal.png";
- const String BuiltinEditorResources::ObjectClearBtnHoverTex = u8"ObjectDropClearHover.png";
- const String BuiltinEditorResources::ObjectClearBtnActiveTex = u8"ObjectDropClearActive.png";
-
- const String BuiltinEditorResources::DropDownBtnNormalTex = u8"DropDownButtonNormal.png";
- const String BuiltinEditorResources::DropDownBtnHoverTex = u8"DropDownButtonHover.png";
- const String BuiltinEditorResources::DropDownBtnActiveTex = u8"DropDownButtonActive.png";
- const String BuiltinEditorResources::SliderHBackgroundTex = u8"SliderHBackground.png";
- const String BuiltinEditorResources::SliderHFillTex = u8"SliderHFill.png";
- const String BuiltinEditorResources::SliderVBackgroundTex = u8"SliderVBackground.png";
- const String BuiltinEditorResources::SliderVFillTex = u8"SliderVFill.png";
- const String BuiltinEditorResources::SliderHandleNormalTex = u8"SliderHandleNormal.png";
- const String BuiltinEditorResources::SliderHandleHoverTex = u8"SliderHandleHover.png";
- const String BuiltinEditorResources::SliderHandleActiveTex = u8"SliderHandleActive.png";
- const String BuiltinEditorResources::FoldoutOpenNormalTex = u8"FoldoutNormalOn.png";
- const String BuiltinEditorResources::FoldoutOpenHoverTex = u8"FoldoutHoverOn.png";
- const String BuiltinEditorResources::FoldoutOpenActiveTex = u8"FoldoutHoverOn.png";
- const String BuiltinEditorResources::FoldoutClosedNormalTex = u8"FoldoutNormalOff.png";
- const String BuiltinEditorResources::FoldoutClosedHoverTex = u8"FoldoutHoverOff.png";
- const String BuiltinEditorResources::FoldoutClosedActiveTex = u8"FoldoutHoverOff.png";
- const String BuiltinEditorResources::WindowBackgroundTex = u8"WindowBackground.png";
- const String BuiltinEditorResources::WindowFrameNormal = u8"WindowFrameNormal.png";
- const String BuiltinEditorResources::WindowFrameFocused = u8"WindowFrameFocused.png";
- const String BuiltinEditorResources::CloseButtonNormalTex = u8"CloseButtonNormal.png";
- const String BuiltinEditorResources::CloseButtonHoverTex = u8"CloseButtonHover.png";
- const String BuiltinEditorResources::CloseButtonActiveTex = u8"CloseButtonActive.png";
- const String BuiltinEditorResources::MinButtonNormalTex = u8"MinimizeButtonNormal.png";
- const String BuiltinEditorResources::MinButtonHoverTex = u8"MinimizeButtonHover.png";
- const String BuiltinEditorResources::MinButtonActiveTex = u8"MinimizeButtonActive.png";
- const String BuiltinEditorResources::MaxButtonNormalTex = u8"MaximizeButtonNormal.png";
- const String BuiltinEditorResources::MaxButtonHoverTex = u8"MaximizeButtonHover.png";
- const String BuiltinEditorResources::MaxButtonActiveTex = u8"MaximizeButtonActive.png";
- const String BuiltinEditorResources::TabBarBackgroundTex = u8"TabBarBackground.png";
- const String BuiltinEditorResources::TitleBarBackgroundTex = u8"TitleBarBackground.png";
- const String BuiltinEditorResources::TabButtonNormalTex = u8"TabButtonNormal.png";
- const String BuiltinEditorResources::TabButtonFocusedTex = u8"TabButtonFocused.png";
- const String BuiltinEditorResources::ScrollBarUpNormalTex = u8"ScrollArrowUpNormal.png";
- const String BuiltinEditorResources::ScrollBarUpHoverTex = u8"ScrollArrowUpHover.png";
- const String BuiltinEditorResources::ScrollBarUpActiveTex = u8"ScrollArrowUpActive.png";
- const String BuiltinEditorResources::ScrollBarDownNormalTex = u8"ScrollArrowDownNormal.png";
- const String BuiltinEditorResources::ScrollBarDownHoverTex = u8"ScrollArrowDownHover.png";
- const String BuiltinEditorResources::ScrollBarDownActiveTex = u8"ScrollArrowDownActive.png";
- const String BuiltinEditorResources::ScrollBarLeftNormalTex = u8"ScrollArrowLeftNormal.png";
- const String BuiltinEditorResources::ScrollBarLeftHoverTex = u8"ScrollArrowLeftHover.png";
- const String BuiltinEditorResources::ScrollBarLeftActiveTex = u8"ScrollArrowLeftActive.png";
- const String BuiltinEditorResources::ScrollBarRightNormalTex = u8"ScrollArrowRightNormal.png";
- const String BuiltinEditorResources::ScrollBarRightHoverTex = u8"ScrollArrowRightHover.png";
- const String BuiltinEditorResources::ScrollBarRightActiveTex = u8"ScrollArrowRightActive.png";
- const String BuiltinEditorResources::ScrollBarHandleHorzNormalTex = u8"ScrollBarHHandleNormal.png";
- const String BuiltinEditorResources::ScrollBarHandleHorzHoverTex = u8"ScrollBarHHandleHover.png";
- const String BuiltinEditorResources::ScrollBarHandleHorzActiveTex = u8"ScrollBarHHandleActive.png";
- const String BuiltinEditorResources::ScrollBarHandleVertNormalTex = u8"ScrollBarVHandleNormal.png";
- const String BuiltinEditorResources::ScrollBarHandleVertHoverTex = u8"ScrollBarVHandleHover.png";
- const String BuiltinEditorResources::ScrollBarHandleVertActiveTex = u8"ScrollBarVHandleActive.png";
- const String BuiltinEditorResources::ScrollBarResizeableHandleHorzNormalTex = u8"ScrollBarHHandleResizeableNormal.png";
- const String BuiltinEditorResources::ScrollBarResizeableHandleHorzHoverTex = u8"ScrollBarHHandleResizeableHover.png";
- const String BuiltinEditorResources::ScrollBarResizeableHandleHorzActiveTex = u8"ScrollBarHHandleResizeableActive.png";
- const String BuiltinEditorResources::ScrollBarResizeableHandleVertNormalTex = u8"ScrollBarVHandleResizeableNormal.png";
- const String BuiltinEditorResources::ScrollBarResizeableHandleVertHoverTex = u8"ScrollBarVHandleResizeableHover.png";
- const String BuiltinEditorResources::ScrollBarResizeableHandleVertActiveTex = u8"ScrollBarVHandleResizeableActive.png";
- const String BuiltinEditorResources::ScrollBarHBgTex = u8"ScrollBarHBackground.png";
- const String BuiltinEditorResources::ScrollBarVBgTex = u8"ScrollBarVBackground.png";
- const String BuiltinEditorResources::DropDownBoxBgTex = u8"DropDownBoxBg.png";
- const String BuiltinEditorResources::DropDownBoxSideBgTex = u8"DropDownBoxSideBg.png";
- const String BuiltinEditorResources::DropDownBoxHandleTex = u8"DropDownBoxScrollHandle.png";
- const String BuiltinEditorResources::DropDownBoxEntryNormalTex = u8"DropDownBoxEntryNormal.png";
- const String BuiltinEditorResources::DropDownBoxEntryHoverTex = u8"DropDownBoxEntryHover.png";
- const String BuiltinEditorResources::DropDownBoxEntryToggleNormalTex = u8"DropDownBoxEntryToggleNormal.png";
- const String BuiltinEditorResources::DropDownBoxEntryToggleHoverTex = u8"DropDownBoxEntryToggleHover.png";
- const String BuiltinEditorResources::DropDownBoxEntryToggleNormalOnTex = u8"DropDownBoxEntryToggleNormalOn.png";
- const String BuiltinEditorResources::DropDownBoxEntryToggleHoverOnTex = u8"DropDownBoxEntryToggleHoverOn.png";
- const String BuiltinEditorResources::DropDownBoxBtnUpNormalTex = u8"DropDownBoxArrowUpNormal.png";
- const String BuiltinEditorResources::DropDownBoxBtnUpHoverTex = u8"DropDownBoxArrowUpHover.png";
- const String BuiltinEditorResources::DropDownBoxBtnDownNormalTex = u8"DropDownBoxArrowDownNormal.png";
- const String BuiltinEditorResources::DropDownBoxBtnDownHoverTex = u8"DropDownBoxArrowDownHover.png";
- const String BuiltinEditorResources::DropDownBoxEntryExpNormalTex = u8"DropDownBoxExpandBtnNormal.png";
- const String BuiltinEditorResources::DropDownBoxEntryExpHoverTex = u8"DropDownBoxExpandBtnHover.png";
- const String BuiltinEditorResources::DropDownSeparatorTex = u8"DropDownBoxSeparator.png";
- const String BuiltinEditorResources::MenuBarBgTex = u8"MenuBarBackground.png";
- const String BuiltinEditorResources::MenuBarBansheeLogoTex = u8"MenuBarLog.png";
- const String BuiltinEditorResources::MenuBarBtnNormalTex = u8"MenuBarButtonNormal.png";
- const String BuiltinEditorResources::MenuBarBtnActiveTex = u8"MenuBarButtonActive.png";
- const String BuiltinEditorResources::MenuBarBtnHoverTex = u8"MenuBarButtonHover.png";
- const String BuiltinEditorResources::MenuBarLineNormalTex = u8"MenuBarLineNormal.png";
- const String BuiltinEditorResources::MenuBarLineActiveTex = u8"MenuBarLineActive.png";
- const String BuiltinEditorResources::ToolBarBtnNormalTex = u8"ToolBarButtonNormal.png";
- const String BuiltinEditorResources::ToolBarBtnHoverTex = u8"ToolBarButtonHover.png";
- const String BuiltinEditorResources::ToolBarBtnActiveTex = u8"ToolBarButtonActive.png";
- const String BuiltinEditorResources::ToolBarSeparatorTex = u8"ToolBarSeparator.png";
- const String BuiltinEditorResources::TreeViewExpandButtonOffNormal = u8"ExpandArrowNormalOff.png";
- const String BuiltinEditorResources::TreeViewExpandButtonOffHover = u8"ExpandArrowHoverOff.png";
- const String BuiltinEditorResources::TreeViewExpandButtonOnNormal = u8"ExpandArrowNormalOn.png";
- const String BuiltinEditorResources::TreeViewExpandButtonOnHover = u8"ExpandArrowHoverOn.png";
- const String BuiltinEditorResources::TreeViewHighlightBackground = u8"TreeViewHighlightBackground.psd";
- const String BuiltinEditorResources::TreeViewEditBox = u8"TreeViewEditBox.psd";
- const String BuiltinEditorResources::TreeViewElementHighlight = u8"TreeViewElementHighlight.psd";
- const String BuiltinEditorResources::TreeViewElementSepHighlight = u8"TreeViewElementSepHighlight.psd";
- const String BuiltinEditorResources::ColorPickerSliderHorzHandleTex = u8"ColorPickerSliderHorzHandle.psd";
- const String BuiltinEditorResources::ColorPickerSliderVertHandleTex = u8"ColorPickerSliderVertHandle.psd";
- const String BuiltinEditorResources::ColorPickerSlider2DHandleTex = u8"ColorPicker2DHandle.psd";
- const String BuiltinEditorResources::ProgressBarFillTex = u8"ProgressBarFill.png";
- const String BuiltinEditorResources::ProgressBarBgTex = u8"ProgressBarBg.png";
- const String BuiltinEditorResources::SelectionAreaTex = u8"SelectionHighlight.png";
- const String BuiltinEditorResources::SelectionBgTex = u8"SelectionBg.psd";
- const String BuiltinEditorResources::TextureDropTex = u8"TextureDrop.png";
- const String BuiltinEditorResources::TextureDropOnTex = u8"TextureDropHover.png";
- const String BuiltinEditorResources::XButtonNormalTex = u8"XBtnNormal.png";
- const String BuiltinEditorResources::XButtonHoverTex = u8"XBtnHover.png";
- const String BuiltinEditorResources::XButtonActiveTex = u8"XBtnActive.png";
- const String BuiltinEditorResources::StatusBarBgTex = u8"StatusBarBackground.png";
- const String BuiltinEditorResources::ScrollAreaBgTex = u8"ScrollAreaBg.png";
- const String BuiltinEditorResources::InspectorTitleBgTex = u8"InspectorTitleBg.png";
- const String BuiltinEditorResources::InspectorContentBgTex = u8"InspectorContentBg.png";
- const String BuiltinEditorResources::InspectorContentBgAlternateTex = u8"InspectorContentBgAlternate.png";
- const String BuiltinEditorResources::LibraryEntryFirstBgTex = u8"LibraryEntryFirstBg.png";
- const String BuiltinEditorResources::LibraryEntryBgTex = u8"LibraryEntryBg.png";
- const String BuiltinEditorResources::LibraryEntryLastBgTex = u8"LibraryEntryLastBg.png";
- const String BuiltinEditorResources::LibraryEntryVertFirstBgTex = u8"LibraryEntryVertFirstBg.png";
- const String BuiltinEditorResources::LibraryEntryVertBgTex = u8"LibraryEntryVertBg.png";
- const String BuiltinEditorResources::LibraryEntryVertLastBgTex = u8"LibraryEntryVertLastBg.png";
- const char* BuiltinEditorResources::SplashScreenName = u8"SplashScreen.png";
- /************************************************************************/
- /* SHADERS */
- /************************************************************************/
- const String BuiltinEditorResources::ShaderDockOverlayFile = u8"DockDropOverlay.bsl";
- const String BuiltinEditorResources::ShaderSceneGridFile = u8"SceneGrid.bsl";
- const String BuiltinEditorResources::ShaderPickingCullNoneFile = u8"PickingCullNone.bsl";
- const String BuiltinEditorResources::ShaderPickingCullCWFile = u8"PickingCullCW.bsl";
- const String BuiltinEditorResources::ShaderPickingCullCCWFile = u8"PickingCullCCW.bsl";
- const String BuiltinEditorResources::ShaderPickingAlphaCullNoneFile = u8"PickingAlphaCullNone.bsl";
- const String BuiltinEditorResources::ShaderPickingAlphaCullCWFile = u8"PickingAlphaCullCW.bsl";
- const String BuiltinEditorResources::ShaderPickingAlphaCullCCWFile = u8"PickingAlphaCullCCW.bsl";
- const String BuiltinEditorResources::ShaderLineGizmoFile = u8"LineGizmo.bsl";
- const String BuiltinEditorResources::ShaderWireGizmoFile = u8"WireGizmo.bsl";
- const String BuiltinEditorResources::ShaderSolidGizmoFile = u8"SolidGizmo.bsl";
- const String BuiltinEditorResources::ShaderLineHandleFile = u8"LineHandle.bsl";
- const String BuiltinEditorResources::ShaderSolidHandleFile = u8"SolidHandle.bsl";
- const String BuiltinEditorResources::ShaderHandleClearAlphaFile = u8"ClearHandleAlpha.bsl";
- const String BuiltinEditorResources::ShaderIconGizmoFile = u8"IconGizmo.bsl";
- const String BuiltinEditorResources::ShaderGizmoPickingFile = u8"GizmoPicking.bsl";
- const String BuiltinEditorResources::ShaderGizmoPickingAlphaFile = u8"GizmoPickingAlpha.bsl";
- const String BuiltinEditorResources::ShaderTextGizmoFile = u8"TextGizmo.bsl";
- const String BuiltinEditorResources::ShaderSelectionFile = u8"Selection.bsl";
- /************************************************************************/
- /* OTHER */
- /************************************************************************/
- const String BuiltinEditorResources::EmptyShaderCodeFile = u8"EmptyShaderText.txt";
- const String BuiltinEditorResources::EmptyCSScriptCodeFile = u8"EmptyCSScriptText.txt";
- BuiltinEditorResources::BuiltinEditorResources()
- {
- // Set up paths
- BuiltinRawDataFolder = gEditorApplication().getDataPath() + "Raw/";
- EditorRawSkinFolder = BuiltinRawDataFolder + SkinFolder;
- EditorRawIconsFolder = BuiltinRawDataFolder + IconFolder;
- EditorRawShaderFolder = BuiltinRawDataFolder + ShaderFolder;
- EditorRawShaderIncludeFolder = BuiltinRawDataFolder + ShaderIncludeFolder;
- BuiltinDataFolder = gEditorApplication().getDataPath();
- EditorSkinFolder = BuiltinDataFolder + SkinFolder;
- EditorSkinSpritesFolder = EditorSkinFolder + SpriteSubFolder;
- EditorIconFolder = BuiltinDataFolder + IconFolder;
- EditorIconSpritesFolder = EditorIconFolder + SpriteSubFolder;
- EditorShaderFolder = BuiltinDataFolder + ShaderFolder;
- EditorShaderIncludeFolder = BuiltinDataFolder + ShaderIncludeFolder;
- ResourceManifestPath = BuiltinDataFolder + "ResourceManifest.asset";
- // Update from raw assets if needed
- if (FileSystem::exists(BuiltinRawDataFolder))
- {
- time_t lastUpdateTime;
- UINT32 modifications = BuiltinResourcesHelper::checkForModifications(BuiltinRawDataFolder,
- BuiltinDataFolder + "Timestamp.asset", lastUpdateTime);
- // Check if manifest needs to be rebuilt
- if (modifications == 0 && !FileSystem::exists(ResourceManifestPath))
- modifications = 1;
- if (modifications > 0)
- {
- bool forceReimport = modifications == 2;
- SPtr<ResourceManifest> oldResourceManifest;
- if (!forceReimport && FileSystem::exists(ResourceManifestPath))
- {
- oldResourceManifest = ResourceManifest::load(ResourceManifestPath, BuiltinDataFolder);
- if (oldResourceManifest != nullptr)
- gResources().registerResourceManifest(oldResourceManifest);
- }
- if (oldResourceManifest)
- mResourceManifest = oldResourceManifest;
- else
- {
- mResourceManifest = ResourceManifest::create("BuiltinResources");
- gResources().registerResourceManifest(mResourceManifest);
- }
- preprocess(modifications == 2, lastUpdateTime);
- BuiltinResourcesHelper::writeTimestamp(BuiltinDataFolder + "Timestamp.asset");
- ResourceManifest::save(mResourceManifest, ResourceManifestPath, BuiltinDataFolder);
- }
- }
- // Load manifest
- if (mResourceManifest == nullptr)
- {
- if (FileSystem::exists(ResourceManifestPath))
- mResourceManifest = ResourceManifest::load(ResourceManifestPath, BuiltinDataFolder);
- if (mResourceManifest == nullptr)
- mResourceManifest = ResourceManifest::create("BuiltinResources");
- gResources().registerResourceManifest(mResourceManifest);
- }
- // Load basic resources
- mShaderDockOverlay = getShader(ShaderDockOverlayFile);
- mShaderSceneGrid = getShader(ShaderSceneGridFile);
- mShaderPicking[(int)CULL_NONE] = getShader(ShaderPickingCullNoneFile);
- mShaderPicking[(int)CULL_CLOCKWISE] = getShader(ShaderPickingCullCWFile);
- mShaderPicking[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingCullCCWFile);
- mShaderPickingAlpha[(int)CULL_NONE] = getShader(ShaderPickingAlphaCullNoneFile);
- mShaderPickingAlpha[(int)CULL_CLOCKWISE] = getShader(ShaderPickingAlphaCullCWFile);
- mShaderPickingAlpha[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingAlphaCullCCWFile);
- mShaderGizmoSolid = getShader(ShaderSolidGizmoFile);
- mShaderGizmoLine = getShader(ShaderLineGizmoFile);
- mShaderGizmoWire = getShader(ShaderWireGizmoFile);
- mShaderGizmoIcon = getShader(ShaderIconGizmoFile);
- mShaderGizmoPicking = getShader(ShaderGizmoPickingFile);
- mShaderGizmoAlphaPicking = getShader(ShaderGizmoPickingAlphaFile);
- mShaderGizmoText = getShader(ShaderTextGizmoFile);
- mShaderHandleSolid = getShader(ShaderSolidHandleFile);
- mShaderHandleClearAlpha = getShader(ShaderHandleClearAlphaFile);
- mShaderHandleLine = getShader(ShaderLineHandleFile);
- mShaderSelection = getShader(ShaderSelectionFile);
- mDefaultFont = gResources().load<Font>(BuiltinDataFolder + (DefaultFontFilename + ".asset"));
- mDefaultAAFont = gResources().load<Font>(BuiltinDataFolder + (DefaultAAFontFilename + ".asset"));
- mSkin = gResources().load<GUISkin>(BuiltinDataFolder + (GUISkinFile + ".asset"));
- }
- BuiltinEditorResources::~BuiltinEditorResources()
- { }
- void BuiltinEditorResources::preprocess(bool forceImport, time_t lastUpdateTime)
- {
- Resources::instance().unloadAllUnused();
- Path dataListsFilePath = BuiltinRawDataFolder + DataListFile;
- SPtr<DataStream> dataListStream = FileSystem::openFile(dataListsFilePath);
- json dataListJSON = json::parse(dataListStream->getAsString().c_str());
- json skinJSON = dataListJSON["Skin"];
- json iconsJSON = dataListJSON["Icons"];
- json includesJSON = dataListJSON["Includes"];
- json shadersJSON = dataListJSON["Shaders"];
- // Update DataList.json if needed
- bool updatedDataLists = false;
- updatedDataLists |= BuiltinResourcesHelper::updateJSON(
- EditorRawIconsFolder,
- BuiltinResourcesHelper::AssetType::Sprite,
- iconsJSON);
- updatedDataLists |= BuiltinResourcesHelper::updateJSON(
- EditorRawShaderIncludeFolder,
- BuiltinResourcesHelper::AssetType::Normal,
- includesJSON);
- updatedDataLists |= BuiltinResourcesHelper::updateJSON(
- EditorRawShaderFolder,
- BuiltinResourcesHelper::AssetType::Normal,
- shadersJSON);
- updatedDataLists |= BuiltinResourcesHelper::updateJSON(
- EditorRawSkinFolder,
- BuiltinResourcesHelper::AssetType::Sprite,
- skinJSON);
- dataListStream->close();
- if (updatedDataLists)
- {
- FileSystem::remove(dataListsFilePath);
- dataListJSON["Skin"] = skinJSON;
- dataListJSON["Icons"] = iconsJSON;
- dataListJSON["Includes"] = includesJSON;
- dataListJSON["Shaders"] = shadersJSON;
- String jsonString = dataListJSON.dump(4).c_str();
- dataListStream = FileSystem::createAndOpenFile(dataListsFilePath);
- dataListStream->writeString(jsonString);
- dataListStream->close();
- }
- // If forcing import, clear all data folders since everything will be recreated anyway
- Path shaderDependenciesFile = BuiltinDataFolder + "ShaderDependencies.json";
- if(forceImport)
- {
- FileSystem::remove(EditorIconFolder);
- FileSystem::remove(EditorShaderIncludeFolder);
- FileSystem::remove(EditorShaderFolder);
- FileSystem::remove(EditorSkinFolder);
-
- FileSystem::remove(shaderDependenciesFile);
- }
- // Read shader dependencies JSON
- json shaderDependenciesJSON;
- if(FileSystem::exists(shaderDependenciesFile))
- {
- SPtr<DataStream> stream = FileSystem::openFile(shaderDependenciesFile);
- shaderDependenciesJSON = json::parse(stream->getAsString().c_str());
- stream->close();
- }
- // Import icons
- {
- BuiltinResourcesHelper::updateManifest(
- EditorIconFolder,
- iconsJSON,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Sprite);
- Vector<bool> importFlags = BuiltinResourcesHelper::generateImportFlags(
- iconsJSON,
- EditorRawIconsFolder,
- lastUpdateTime,
- forceImport);
- BuiltinResourcesHelper::importAssets(
- iconsJSON,
- importFlags,
- EditorRawIconsFolder,
- EditorIconFolder,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Sprite);
- }
- // Import shaders
- {
- BuiltinResourcesHelper::updateManifest(
- EditorShaderIncludeFolder,
- includesJSON,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Normal);
- BuiltinResourcesHelper::updateManifest(
- EditorShaderFolder,
- shadersJSON,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Normal);
- Vector<bool> includeImportFlags = BuiltinResourcesHelper::generateImportFlags(
- includesJSON,
- EditorRawShaderIncludeFolder,
- lastUpdateTime,
- forceImport);
- Vector<bool> shaderImportFlags = BuiltinResourcesHelper::generateImportFlags(
- shadersJSON,
- EditorRawShaderFolder,
- lastUpdateTime,
- forceImport,
- &shaderDependenciesJSON,
- EditorRawShaderIncludeFolder);
- // Hidden dependency: Includes must be imported before shaders, but import flags for shaders must be generated
- // before includes are imported, since the process checks if imports changed
- BuiltinResourcesHelper::importAssets(
- includesJSON,
- includeImportFlags,
- EditorRawShaderIncludeFolder,
- EditorShaderIncludeFolder,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Normal);
- BuiltinResourcesHelper::importAssets(
- shadersJSON,
- shaderImportFlags,
- EditorRawShaderFolder,
- EditorShaderFolder,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Normal,
- &shaderDependenciesJSON);
- }
- // Import GUI sprites
- {
- BuiltinResourcesHelper::updateManifest(
- EditorSkinFolder,
- skinJSON,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Sprite);
- Vector<bool> includeImportFlags = BuiltinResourcesHelper::generateImportFlags(
- skinJSON,
- EditorRawSkinFolder,
- lastUpdateTime,
- forceImport);
- BuiltinResourcesHelper::importAssets(
- skinJSON,
- includeImportFlags,
- EditorRawSkinFolder,
- EditorSkinFolder,
- mResourceManifest,
- BuiltinResourcesHelper::AssetType::Sprite);
- }
- // Update shader dependencies JSON
- {
- String jsonString = shaderDependenciesJSON.dump(4).c_str();
- dataListStream = FileSystem::createAndOpenFile(shaderDependenciesFile);
- dataListStream->writeString(jsonString);
- dataListStream->close();
- }
- // Import fonts
- BuiltinResourcesHelper::importFont(
- BuiltinRawDataFolder + DefaultFontFilename,
- DefaultFontFilename,
- BuiltinDataFolder,
- { DefaultFontSize },
- true,
- UUID("6ce69053-00d7-4c60-a229-249b8d8fd60e"),
- mResourceManifest);
- BuiltinResourcesHelper::importFont(
- BuiltinRawDataFolder + DefaultFontFilename,
- DefaultAAFontFilename,
- BuiltinDataFolder,
- { TitleFontSize },
- true,
- UUID("10999b74-d976-4116-9f72-21e489a7a8e4"),
- mResourceManifest);
- // Import splash screen
- {
- Path inputPath = BuiltinRawDataFolder + String(SplashScreenName);
- Path outputPath = BuiltinDataFolder + (String(SplashScreenName) + ".asset");
- auto textureIO = gImporter().createImportOptions<TextureImportOptions>(inputPath);
- textureIO->setCPUCached(true);
- textureIO->setGenerateMipmaps(false);
- HTexture splashTexture = gImporter().import<Texture>(inputPath, textureIO);
- SPtr<PixelData> splashPixelData = splashTexture->getProperties().allocBuffer(0, 0);
- splashTexture->readCachedData(*splashPixelData);
- FileEncoder fe(outputPath);
- fe.encode(splashPixelData.get());
- }
- // Generate & save GUI skin
- {
- SPtr<GUISkin> skin = generateGUISkin();
- Path outputPath = BuiltinDataFolder + (GUISkinFile + ".asset");
- HResource skinResource = gResources()._createResourceHandle(skin, UUID("ec0ea68d-efa5-4a3b-a6fc-b15aaec9689f"));
- gResources().save(skinResource, outputPath, true);
- mResourceManifest->registerResource(skinResource.getUUID(), outputPath);
- }
- Resources::instance().unloadAllUnused();
- }
- SPtr<GUISkin> BuiltinEditorResources::generateGUISkin()
- {
- SPtr<GUISkin> skin = GUISkin::_createPtr();
- Path defaultFontPath = BuiltinDataFolder;
- defaultFontPath.append(DefaultFontFilename + ".asset");
- HFont defaultFont = gResources().load<Font>(defaultFontPath);
- Path defaultAAFontPath = BuiltinDataFolder;
- defaultAAFontPath.append(DefaultAAFontFilename + ".asset");
- HFont defaultAAFont = gResources().load<Font>(defaultAAFontPath);
- // Blank entry
- GUIElementStyle blankStyle;
- skin->setStyle("Blank", blankStyle);
- skin->setStyle(GUITexture::getGUITypeName(), blankStyle);
- // Label
- GUIElementStyle labelStyle;
- labelStyle.font = defaultFont;
- labelStyle.fontSize = DefaultFontSize;
- labelStyle.fixedWidth = false;
- labelStyle.fixedHeight = true;
- labelStyle.height = 14;
- labelStyle.minWidth = 10;
- labelStyle.normal.textColor = TextNormalColor;
- skin->setStyle(GUILabel::getGUITypeName(), labelStyle);
- // Window frame
- GUIElementStyle windowFrameStyle;
- windowFrameStyle.normal.texture = getGUITexture(WindowFrameNormal);
- windowFrameStyle.focused.texture = getGUITexture(WindowFrameFocused);
- windowFrameStyle.border.left = 1;
- windowFrameStyle.border.right = 1;
- windowFrameStyle.border.top = 1;
- windowFrameStyle.border.bottom = 1;
- skin->setStyle("WindowFrame", windowFrameStyle);
- // Button
- GUIElementStyle buttonStyle;
- buttonStyle.normal.texture = getGUITexture(ButtonNormalTex);
- buttonStyle.hover.texture = getGUITexture(ButtonHoverTex);
- buttonStyle.active.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.normalOn.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.hoverOn.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.activeOn.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.normal.textColor = TextNormalColor;
- buttonStyle.hover.textColor = TextNormalColor;
- buttonStyle.active.textColor = TextActiveColor;
- buttonStyle.normalOn.textColor = TextActiveColor;
- buttonStyle.hoverOn.textColor = TextActiveColor;
- buttonStyle.activeOn.textColor = TextActiveColor;
- buttonStyle.border.left = 2;
- buttonStyle.border.right = 2;
- buttonStyle.border.top = 2;
- buttonStyle.border.bottom = 4;
- buttonStyle.contentOffset.top = 2;
- buttonStyle.contentOffset.left = 3;
- buttonStyle.contentOffset.right = 3;
- buttonStyle.margins.bottom = 2;
- buttonStyle.fixedHeight = true;
- buttonStyle.height = 21;
- buttonStyle.minWidth = 20;
- buttonStyle.font = defaultFont;
- buttonStyle.fontSize = DefaultFontSize;
- buttonStyle.textHorzAlign = THA_Center;
- buttonStyle.textVertAlign = TVA_Center;
- skin->setStyle(GUIButton::getGUITypeName(), buttonStyle);
- // Left edge button
- GUIElementStyle leftButtonStyle;
- leftButtonStyle.normal.texture = getGUITexture(ButtonLeftNormalTex);
- leftButtonStyle.hover.texture = getGUITexture(ButtonLeftHoverTex);
- leftButtonStyle.active.texture = getGUITexture(ButtonLeftActiveTex);
- leftButtonStyle.normalOn.texture = getGUITexture(ButtonLeftActiveTex);
- leftButtonStyle.hoverOn.texture = getGUITexture(ButtonLeftActiveTex);
- leftButtonStyle.activeOn.texture = getGUITexture(ButtonLeftActiveTex);
- leftButtonStyle.normal.textColor = TextNormalColor;
- leftButtonStyle.hover.textColor = TextNormalColor;
- leftButtonStyle.active.textColor = TextActiveColor;
- leftButtonStyle.normalOn.textColor = TextActiveColor;
- leftButtonStyle.hoverOn.textColor = TextActiveColor;
- leftButtonStyle.activeOn.textColor = TextActiveColor;
- leftButtonStyle.border.left = 7;
- leftButtonStyle.border.right = 2;
- leftButtonStyle.border.top = 2;
- leftButtonStyle.border.bottom = 4;
- leftButtonStyle.contentOffset.top = 2;
- leftButtonStyle.contentOffset.left = 7;
- leftButtonStyle.contentOffset.right = 3;
- leftButtonStyle.margins.bottom = 2;
- leftButtonStyle.fixedHeight = true;
- leftButtonStyle.height = 21;
- leftButtonStyle.minWidth = 20;
- leftButtonStyle.font = defaultFont;
- leftButtonStyle.fontSize = DefaultFontSize;
- leftButtonStyle.textHorzAlign = THA_Center;
- leftButtonStyle.textVertAlign = TVA_Center;
- skin->setStyle("ButtonLeft", leftButtonStyle);
- // Right edge button
- GUIElementStyle rightButtonStyle;
- rightButtonStyle.normal.texture = getGUITexture(ButtonRightNormalTex);
- rightButtonStyle.hover.texture = getGUITexture(ButtonRightHoverTex);
- rightButtonStyle.active.texture = getGUITexture(ButtonRightActiveTex);
- rightButtonStyle.normalOn.texture = getGUITexture(ButtonRightActiveTex);
- rightButtonStyle.hoverOn.texture = getGUITexture(ButtonRightActiveTex);
- rightButtonStyle.activeOn.texture = getGUITexture(ButtonRightActiveTex);
- rightButtonStyle.normal.textColor = TextNormalColor;
- rightButtonStyle.hover.textColor = TextNormalColor;
- rightButtonStyle.active.textColor = TextActiveColor;
- rightButtonStyle.normalOn.textColor = TextActiveColor;
- rightButtonStyle.hoverOn.textColor = TextActiveColor;
- rightButtonStyle.activeOn.textColor = TextActiveColor;
- rightButtonStyle.border.left = 2;
- rightButtonStyle.border.right = 7;
- rightButtonStyle.border.top = 2;
- rightButtonStyle.border.bottom = 4;
- rightButtonStyle.contentOffset.top = 2;
- rightButtonStyle.contentOffset.left = 3;
- rightButtonStyle.contentOffset.right = 7;
- rightButtonStyle.margins.bottom = 2;
- rightButtonStyle.fixedHeight = true;
- rightButtonStyle.height = 21;
- rightButtonStyle.minWidth = 20;
- rightButtonStyle.font = defaultFont;
- rightButtonStyle.fontSize = DefaultFontSize;
- rightButtonStyle.textHorzAlign = THA_Center;
- rightButtonStyle.textVertAlign = TVA_Center;
- skin->setStyle("ButtonRight", rightButtonStyle);
- // Toggle
- GUIElementStyle toggleStyle;
- toggleStyle.normal.texture = getGUITexture(ToggleNormalTex);
- toggleStyle.hover.texture = getGUITexture(ToggleHoverTex);
- toggleStyle.active.texture = toggleStyle.hover.texture;
- toggleStyle.normalOn.texture = getGUITexture(ToggleNormalOnTex);
- toggleStyle.hoverOn.texture = getGUITexture(ToggleHoverOnTex);
- toggleStyle.activeOn.texture = toggleStyle.hoverOn.texture;
- toggleStyle.fixedHeight = true;
- toggleStyle.fixedWidth = true;
- toggleStyle.margins.bottom = 2;
- toggleStyle.height = 15;
- toggleStyle.width = 13;
- skin->setStyle(GUIToggle::getGUITypeName(), toggleStyle);
- // Color
- GUIElementStyle colorStyle;
- colorStyle.margins.left = 2;
- colorStyle.margins.right = 2;
- colorStyle.margins.top = 2;
- colorStyle.margins.bottom = 2;
- colorStyle.fixedHeight = true;
- colorStyle.height = 15;
- colorStyle.minWidth = 10;
- skin->setStyle(GUIColor::getGUITypeName(), colorStyle);
- // Window background texture
- GUIElementStyle windowBgStyle;
- windowBgStyle.normal.texture = getGUITexture(WindowBackgroundTex);
- skin->setStyle("WindowBackground", windowBgStyle);
- // Window tab bar background
- GUIElementStyle tabBarBgStyle;
- tabBarBgStyle.normal.texture = getGUITexture(TabBarBackgroundTex);
- tabBarBgStyle.fixedHeight = true;
- tabBarBgStyle.height = 16;
- skin->setStyle("TabBarBackground", tabBarBgStyle);
- // Tabbed title bar tab button
- GUIElementStyle tabbedBarButton;
- tabbedBarButton.normal.texture = getGUITexture(TabButtonNormalTex);
- tabbedBarButton.hover.texture = tabbedBarButton.normal.texture;
- tabbedBarButton.active.texture = getGUITexture(TabButtonFocusedTex);
- tabbedBarButton.normalOn.texture = tabbedBarButton.active.texture;
- tabbedBarButton.hoverOn.texture = tabbedBarButton.active.texture;
- tabbedBarButton.activeOn.texture = tabbedBarButton.active.texture;
- tabbedBarButton.normal.textColor = TextNormalColor;
- tabbedBarButton.hover.textColor = TextNormalColor;
- tabbedBarButton.active.textColor = TextActiveColor;
- tabbedBarButton.normalOn.textColor = TextActiveColor;
- tabbedBarButton.hoverOn.textColor = TextActiveColor;
- tabbedBarButton.activeOn.textColor = TextActiveColor;
- tabbedBarButton.border.left = 12;
- tabbedBarButton.border.right = 12;
- tabbedBarButton.margins.left = 5;
- tabbedBarButton.margins.right = 5;
- tabbedBarButton.contentOffset.top = 3;
- tabbedBarButton.contentOffset.left = 6;
- tabbedBarButton.contentOffset.right = 6;
- tabbedBarButton.fixedHeight = true;
- tabbedBarButton.height = 15;
- tabbedBarButton.minWidth = 24;
- tabbedBarButton.maxWidth = 110;
- tabbedBarButton.font = defaultFont;
- tabbedBarButton.fontSize = DefaultFontSize;
- tabbedBarButton.textHorzAlign = THA_Center;
- tabbedBarButton.textVertAlign = TVA_Center;
- skin->setStyle("TabbedBarBtn", tabbedBarButton);
- // Tabbed title bar drag/drop button
- GUIElementStyle tabbedBarDropButton;
- tabbedBarDropButton.fixedHeight = true;
- tabbedBarDropButton.fixedWidth = true;
- tabbedBarDropButton.height = 13;
- tabbedBarDropButton.width = 6;
- skin->setStyle("TabbedBarDropArea", tabbedBarDropButton);
- // Window title bar background
- GUIElementStyle titleBarBgStyle;
- titleBarBgStyle.normal.texture = getGUITexture(TitleBarBackgroundTex);
- titleBarBgStyle.fixedHeight = true;
- titleBarBgStyle.height = 17;
- skin->setStyle("TitleBarBackground", titleBarBgStyle);
- // Window minimize button
- GUIElementStyle winMinButtonStyle;
- winMinButtonStyle.normal.texture = getGUITexture(MinButtonNormalTex);
- winMinButtonStyle.hover.texture = getGUITexture(MinButtonHoverTex);
- winMinButtonStyle.active.texture = getGUITexture(MinButtonActiveTex);
- winMinButtonStyle.fixedHeight = true;
- winMinButtonStyle.fixedWidth = true;
- winMinButtonStyle.height = 14;
- winMinButtonStyle.width = 14;
- skin->setStyle("WinMinimizeBtn", winMinButtonStyle);
- // Window maximize button
- GUIElementStyle winMaxButtonStyle;
- winMaxButtonStyle.normal.texture = getGUITexture(MaxButtonNormalTex);
- winMaxButtonStyle.hover.texture = getGUITexture(MaxButtonHoverTex);
- winMaxButtonStyle.active.texture = getGUITexture(MaxButtonActiveTex);
- winMaxButtonStyle.fixedHeight = true;
- winMaxButtonStyle.fixedWidth = true;
- winMaxButtonStyle.height = 14;
- winMaxButtonStyle.width = 14;
- skin->setStyle("WinMaximizeBtn", winMaxButtonStyle);
- // Window close button
- GUIElementStyle winCloseButtonStyle;
- winCloseButtonStyle.normal.texture = getGUITexture(CloseButtonNormalTex);
- winCloseButtonStyle.hover.texture = getGUITexture(CloseButtonHoverTex);
- winCloseButtonStyle.active.texture = getGUITexture(CloseButtonActiveTex);
- winCloseButtonStyle.fixedHeight = true;
- winCloseButtonStyle.fixedWidth = true;
- winCloseButtonStyle.height = 14;
- winCloseButtonStyle.width = 14;
- skin->setStyle("WinCloseBtn", winCloseButtonStyle);
- // Input box
- GUIElementStyle inputBoxStyle;
- inputBoxStyle.normal.texture = getGUITexture(InputBoxNormalTex);
- inputBoxStyle.hover.texture = getGUITexture(InputBoxHoverTex);
- inputBoxStyle.focused.texture = getGUITexture(InputBoxFocusedTex);
- inputBoxStyle.active.texture = inputBoxStyle.normal.texture;
- inputBoxStyle.normal.textColor = TextNormalColor;
- inputBoxStyle.hover.textColor = TextNormalColor;
- inputBoxStyle.focused.textColor = TextNormalColor;
- inputBoxStyle.active.textColor = TextNormalColor;
- inputBoxStyle.border.left = 1;
- inputBoxStyle.border.right = 3;
- inputBoxStyle.border.top = 4;
- inputBoxStyle.border.bottom = 1;
- inputBoxStyle.contentOffset.left = 4;
- inputBoxStyle.contentOffset.right = 4;
- inputBoxStyle.contentOffset.top = 4;
- inputBoxStyle.contentOffset.bottom = 4;
- inputBoxStyle.fixedHeight = true;
- inputBoxStyle.height = 19;
- inputBoxStyle.minWidth = 10;
- inputBoxStyle.font = defaultFont;
- inputBoxStyle.fontSize = DefaultFontSize;
- inputBoxStyle.textHorzAlign = THA_Left;
- inputBoxStyle.textVertAlign = TVA_Top;
- skin->setStyle(GUIInputBox::getGUITypeName(), inputBoxStyle);
- /************************************************************************/
- /* SCROLL BAR */
- /************************************************************************/
- // Up button
- GUIElementStyle scrollUpBtnStyle;
- scrollUpBtnStyle.normal.texture = getGUITexture(ScrollBarUpNormalTex);
- scrollUpBtnStyle.hover.texture = getGUITexture(ScrollBarUpHoverTex);
- scrollUpBtnStyle.active.texture = getGUITexture(ScrollBarUpActiveTex);
- scrollUpBtnStyle.fixedHeight = true;
- scrollUpBtnStyle.fixedWidth = true;
- scrollUpBtnStyle.height = 11;
- scrollUpBtnStyle.width = 13;
- skin->setStyle("ScrollUpBtn", scrollUpBtnStyle);
- // Down button
- GUIElementStyle scrollDownBtnStyle;
- scrollDownBtnStyle.normal.texture = getGUITexture(ScrollBarDownNormalTex);
- scrollDownBtnStyle.hover.texture = getGUITexture(ScrollBarDownHoverTex);
- scrollDownBtnStyle.active.texture = getGUITexture(ScrollBarDownActiveTex);
- scrollDownBtnStyle.fixedHeight = true;
- scrollDownBtnStyle.fixedWidth = true;
- scrollDownBtnStyle.height = 11;
- scrollDownBtnStyle.width = 13;
- skin->setStyle("ScrollDownBtn", scrollDownBtnStyle);
- // Left button
- GUIElementStyle scrollLeftBtnStyle;
- scrollLeftBtnStyle.normal.texture = getGUITexture(ScrollBarLeftNormalTex);
- scrollLeftBtnStyle.hover.texture = getGUITexture(ScrollBarLeftHoverTex);
- scrollLeftBtnStyle.active.texture = getGUITexture(ScrollBarLeftActiveTex);
- scrollLeftBtnStyle.fixedHeight = true;
- scrollLeftBtnStyle.fixedWidth = true;
- scrollLeftBtnStyle.height = 13;
- scrollLeftBtnStyle.width = 11;
- skin->setStyle("ScrollLeftBtn", scrollLeftBtnStyle);
- // Right button
- GUIElementStyle scrollRightBtnStyle;
- scrollRightBtnStyle.normal.texture = getGUITexture(ScrollBarRightNormalTex);
- scrollRightBtnStyle.hover.texture = getGUITexture(ScrollBarRightHoverTex);
- scrollRightBtnStyle.active.texture = getGUITexture(ScrollBarRightActiveTex);
- scrollRightBtnStyle.fixedHeight = true;
- scrollRightBtnStyle.fixedWidth = true;
- scrollRightBtnStyle.height = 13;
- scrollRightBtnStyle.width = 11;
- skin->setStyle("ScrollRightBtn", scrollRightBtnStyle);
- // Horizontal handle
- GUIElementStyle scrollBarHorzBtnStyle;
- scrollBarHorzBtnStyle.normal.texture = getGUITexture(ScrollBarHandleHorzNormalTex);
- scrollBarHorzBtnStyle.hover.texture = getGUITexture(ScrollBarHandleHorzHoverTex);
- scrollBarHorzBtnStyle.active.texture = getGUITexture(ScrollBarHandleHorzActiveTex);
- scrollBarHorzBtnStyle.fixedHeight = true;
- scrollBarHorzBtnStyle.fixedWidth = false;
- scrollBarHorzBtnStyle.minWidth = 10;
- scrollBarHorzBtnStyle.height = 13;
- scrollBarHorzBtnStyle.border.left = 4;
- scrollBarHorzBtnStyle.border.right = 4;
- skin->setStyle("ScrollBarHorzBtn", scrollBarHorzBtnStyle);
- // Vertical handle
- GUIElementStyle scrollBarVertBtnStyle;
- scrollBarVertBtnStyle.normal.texture = getGUITexture(ScrollBarHandleVertNormalTex);
- scrollBarVertBtnStyle.hover.texture = getGUITexture(ScrollBarHandleVertHoverTex);
- scrollBarVertBtnStyle.active.texture = getGUITexture(ScrollBarHandleVertActiveTex);
- scrollBarVertBtnStyle.fixedHeight = false;
- scrollBarVertBtnStyle.fixedWidth = true;
- scrollBarVertBtnStyle.width = 13;
- scrollBarVertBtnStyle.minHeight = 10;
- scrollBarVertBtnStyle.border.top = 4;
- scrollBarVertBtnStyle.border.bottom = 4;
- skin->setStyle("ScrollBarVertBtn", scrollBarVertBtnStyle);
- // Vertical scroll bar
- GUIElementStyle vertScrollBarStyle;
- vertScrollBarStyle.normal.texture = getGUITexture(ScrollBarVBgTex);
- vertScrollBarStyle.hover.texture = vertScrollBarStyle.normal.texture;
- vertScrollBarStyle.active.texture = vertScrollBarStyle.normal.texture;
- vertScrollBarStyle.fixedHeight = false;
- vertScrollBarStyle.fixedWidth = true;
- vertScrollBarStyle.minHeight = 8;
- vertScrollBarStyle.width = 16;
- vertScrollBarStyle.subStyles[GUIScrollBar::getVScrollHandleType()] = "ScrollBarVertBtn";
- vertScrollBarStyle.subStyles[GUIScrollBar::getHScrollHandleType()] = "ScrollBarHorzBtn";
- skin->setStyle("ScrollBarVert", vertScrollBarStyle);
- // Horizontal scroll bar
- GUIElementStyle horzScrollBarStyle;
- horzScrollBarStyle.normal.texture = getGUITexture(ScrollBarHBgTex);
- horzScrollBarStyle.hover.texture = horzScrollBarStyle.normal.texture;
- horzScrollBarStyle.active.texture = horzScrollBarStyle.normal.texture;
- horzScrollBarStyle.fixedHeight = true;
- horzScrollBarStyle.fixedWidth = false;
- horzScrollBarStyle.minWidth = 8;
- horzScrollBarStyle.height = 16;
- horzScrollBarStyle.subStyles[GUIScrollBar::getVScrollHandleType()] = "ScrollBarVertBtn";
- horzScrollBarStyle.subStyles[GUIScrollBar::getHScrollHandleType()] = "ScrollBarHorzBtn";
- skin->setStyle("ScrollBarHorz", horzScrollBarStyle);
- // Horizontal resizeable handle
- GUIElementStyle scrollBarHorzResizeableBtnStyle;
- scrollBarHorzResizeableBtnStyle.normal.texture = getGUITexture(ScrollBarResizeableHandleHorzNormalTex);
- scrollBarHorzResizeableBtnStyle.hover.texture = getGUITexture(ScrollBarResizeableHandleHorzHoverTex);
- scrollBarHorzResizeableBtnStyle.active.texture = getGUITexture(ScrollBarResizeableHandleHorzActiveTex);
- scrollBarHorzResizeableBtnStyle.fixedHeight = true;
- scrollBarHorzResizeableBtnStyle.fixedWidth = false;
- scrollBarHorzResizeableBtnStyle.minWidth = 15;
- scrollBarHorzResizeableBtnStyle.height = 13;
- scrollBarHorzResizeableBtnStyle.border.left = 7;
- scrollBarHorzResizeableBtnStyle.border.right = 7;
- skin->setStyle("ScrollBarResizeableHorzBtn", scrollBarHorzResizeableBtnStyle);
- // Vertical resizeable handle
- GUIElementStyle scrollBarVertResizeableBtnStyle;
- scrollBarVertResizeableBtnStyle.normal.texture = getGUITexture(ScrollBarResizeableHandleVertNormalTex);
- scrollBarVertResizeableBtnStyle.hover.texture = getGUITexture(ScrollBarResizeableHandleVertHoverTex);
- scrollBarVertResizeableBtnStyle.active.texture = getGUITexture(ScrollBarResizeableHandleVertActiveTex);
- scrollBarVertResizeableBtnStyle.fixedHeight = false;
- scrollBarVertResizeableBtnStyle.fixedWidth = true;
- scrollBarVertResizeableBtnStyle.width = 13;
- scrollBarVertResizeableBtnStyle.minHeight = 15;
- scrollBarVertResizeableBtnStyle.border.top = 7;
- scrollBarVertResizeableBtnStyle.border.bottom = 7;
- skin->setStyle("ScrollBarResizeableVertBtn", scrollBarVertResizeableBtnStyle);
- // Vertical resizeable scroll bar
- GUIElementStyle vertResizeableScrollBarStyle;
- vertResizeableScrollBarStyle.normal.texture = getGUITexture(ScrollBarVBgTex);
- vertResizeableScrollBarStyle.hover.texture = vertResizeableScrollBarStyle.normal.texture;
- vertResizeableScrollBarStyle.active.texture = vertResizeableScrollBarStyle.normal.texture;
- vertResizeableScrollBarStyle.fixedHeight = false;
- vertResizeableScrollBarStyle.fixedWidth = true;
- vertResizeableScrollBarStyle.minHeight = 15;
- vertResizeableScrollBarStyle.width = 16;
- vertResizeableScrollBarStyle.subStyles[GUIScrollBar::getVScrollHandleType()] = "ScrollBarResizeableVertBtn";
- vertResizeableScrollBarStyle.subStyles[GUIScrollBar::getHScrollHandleType()] = "ScrollBarResizeableHorzBtn";
- skin->setStyle("ResizeableScrollBarVert", vertResizeableScrollBarStyle);
- // Horizontal resizeable scroll bar
- GUIElementStyle horzResizeableScrollBarStyle;
- horzResizeableScrollBarStyle.normal.texture = getGUITexture(ScrollBarHBgTex);
- horzResizeableScrollBarStyle.hover.texture = horzResizeableScrollBarStyle.normal.texture;
- horzResizeableScrollBarStyle.active.texture = horzResizeableScrollBarStyle.normal.texture;
- horzResizeableScrollBarStyle.fixedHeight = true;
- horzResizeableScrollBarStyle.fixedWidth = false;
- horzResizeableScrollBarStyle.minWidth = 15;
- horzResizeableScrollBarStyle.height = 16;
- horzResizeableScrollBarStyle.subStyles[GUIScrollBar::getVScrollHandleType()] = "ScrollBarResizeableVertBtn";
- horzResizeableScrollBarStyle.subStyles[GUIScrollBar::getHScrollHandleType()] = "ScrollBarResizeableHorzBtn";
- skin->setStyle("ResizeableScrollBarHorz", horzResizeableScrollBarStyle);
- /************************************************************************/
- /* DROP DOWN BOX */
- /************************************************************************/
- // ListBox button
- GUIElementStyle dropDownListStyle;
- dropDownListStyle.normal.texture = getGUITexture(DropDownBtnNormalTex);
- dropDownListStyle.hover.texture = getGUITexture(DropDownBtnHoverTex);
- dropDownListStyle.active.texture = getGUITexture(DropDownBtnActiveTex);
- dropDownListStyle.normalOn.texture = dropDownListStyle.active.texture;
- dropDownListStyle.hoverOn.texture = dropDownListStyle.active.texture;
- dropDownListStyle.activeOn.texture = dropDownListStyle.active.texture;
- dropDownListStyle.normal.textColor = TextNormalColor;
- dropDownListStyle.hover.textColor = TextNormalColor;
- dropDownListStyle.active.textColor = TextNormalColor;
- dropDownListStyle.normalOn.textColor = TextNormalColor;
- dropDownListStyle.hoverOn.textColor = TextNormalColor;
- dropDownListStyle.activeOn.textColor = TextNormalColor;
- dropDownListStyle.fixedHeight = true;
- dropDownListStyle.fixedWidth = false;
- dropDownListStyle.height = 21;
- dropDownListStyle.minWidth = 20;
- dropDownListStyle.contentOffset.left = 3;
- dropDownListStyle.contentOffset.right = 18;
- dropDownListStyle.contentOffset.top = 2;
- dropDownListStyle.contentOffset.bottom = 2;
- dropDownListStyle.border.left = 2;
- dropDownListStyle.border.right = 16;
- dropDownListStyle.border.top = 2;
- dropDownListStyle.border.bottom = 4;
- dropDownListStyle.margins.bottom = 2;
- dropDownListStyle.font = defaultFont;
- dropDownListStyle.fontSize = DefaultFontSize;
- dropDownListStyle.textHorzAlign = THA_Left;
- dropDownListStyle.textVertAlign = TVA_Center;
- skin->setStyle(GUIListBox::getGUITypeName(), dropDownListStyle);
- // DropDown scroll up button
- GUIElementStyle dropDownScrollUpBtnStyle;
- dropDownScrollUpBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnUpNormalTex);
- dropDownScrollUpBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnUpHoverTex);
- dropDownScrollUpBtnStyle.active.texture = dropDownScrollUpBtnStyle.hover.texture;
- dropDownScrollUpBtnStyle.fixedHeight = true;
- dropDownScrollUpBtnStyle.fixedWidth = true;
- dropDownScrollUpBtnStyle.width = 8;
- dropDownScrollUpBtnStyle.height = 12;
- skin->setStyle("ListBoxScrollUpBtn", dropDownScrollUpBtnStyle);
- skin->setStyle("MenuBarScrollUpBtn", dropDownScrollUpBtnStyle);
- skin->setStyle("ContextMenuScrollUpBtn", dropDownScrollUpBtnStyle);
- // DropDown scroll down button
- GUIElementStyle dropDownScrollDownBtnStyle;
- dropDownScrollDownBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnDownNormalTex);
- dropDownScrollDownBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnDownHoverTex);
- dropDownScrollDownBtnStyle.active.texture = dropDownScrollDownBtnStyle.hover.texture;
- dropDownScrollDownBtnStyle.fixedHeight = true;
- dropDownScrollDownBtnStyle.fixedWidth = true;
- dropDownScrollDownBtnStyle.width = 8;
- dropDownScrollDownBtnStyle.height = 12;
- skin->setStyle("ListBoxScrollDownBtn", dropDownScrollDownBtnStyle);
- skin->setStyle("MenuBarScrollDownBtn", dropDownScrollDownBtnStyle);
- skin->setStyle("ContextMenuScrollDownBtn", dropDownScrollDownBtnStyle);
- // DropDown handle
- GUIElementStyle dropDownScrollHandleStyle;
- dropDownScrollHandleStyle.normal.texture = getGUITexture(DropDownBoxHandleTex);
- dropDownScrollHandleStyle.fixedHeight = false;
- dropDownScrollHandleStyle.fixedWidth = true;
- dropDownScrollHandleStyle.height = 8;
- dropDownScrollHandleStyle.width = 8;
- skin->setStyle("ListBoxHandle", dropDownScrollHandleStyle);
- skin->setStyle("MenuBarHandle", dropDownScrollHandleStyle);
- skin->setStyle("ContextMenuHandle", dropDownScrollHandleStyle);
- // DropDown sidebar background
- GUIElementStyle dropDownSidebarBg;
- dropDownSidebarBg.normal.texture = getGUITexture(DropDownBoxSideBgTex);
- dropDownSidebarBg.fixedHeight = false;
- dropDownSidebarBg.fixedWidth = true;
- dropDownSidebarBg.height = 8;
- dropDownSidebarBg.width = 9;
- dropDownSidebarBg.border.left = 1;
- dropDownSidebarBg.border.top = 1;
- dropDownSidebarBg.border.bottom = 1;
- skin->setStyle("ListBoxSidebarBg", dropDownSidebarBg);
- skin->setStyle("MenuBarSidebarBg", dropDownSidebarBg);
- skin->setStyle("ContextMenuSidebarBg", dropDownSidebarBg);
- // DropDown entry button
- GUIElementStyle dropDownEntryBtnStyle;
- dropDownEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryNormalTex);
- dropDownEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryHoverTex);
- dropDownEntryBtnStyle.active.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.normalOn.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.hoverOn.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.activeOn.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.normal.textColor = TextNormalColor;
- dropDownEntryBtnStyle.hover.textColor = TextNormalColor;
- dropDownEntryBtnStyle.active.textColor = TextNormalColor;
- dropDownEntryBtnStyle.normalOn.textColor = TextNormalColor;
- dropDownEntryBtnStyle.hoverOn.textColor = TextNormalColor;
- dropDownEntryBtnStyle.activeOn.textColor = TextNormalColor;
- dropDownEntryBtnStyle.fixedHeight = true;
- dropDownEntryBtnStyle.fixedWidth = false;
- dropDownEntryBtnStyle.height = 16;
- dropDownEntryBtnStyle.width = 30;
- dropDownEntryBtnStyle.font = defaultFont;
- dropDownEntryBtnStyle.fontSize = DefaultFontSize;
- dropDownEntryBtnStyle.textHorzAlign = THA_Left;
- dropDownEntryBtnStyle.textVertAlign = TVA_Center;
- skin->setStyle(GUIDropDownContent::ENTRY_STYLE_TYPE, dropDownEntryBtnStyle);
- // DropDown toggle entry button
- GUIElementStyle dropDownToggleEntryBtnStyle;
- dropDownToggleEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryToggleNormalTex);
- dropDownToggleEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryToggleHoverTex);
- dropDownToggleEntryBtnStyle.active.texture = dropDownToggleEntryBtnStyle.hover.texture;
- dropDownToggleEntryBtnStyle.normalOn.texture = getGUITexture(DropDownBoxEntryToggleNormalOnTex);
- dropDownToggleEntryBtnStyle.hoverOn.texture = getGUITexture(DropDownBoxEntryToggleHoverOnTex);
- dropDownToggleEntryBtnStyle.activeOn.texture = dropDownToggleEntryBtnStyle.hoverOn.texture;
- dropDownToggleEntryBtnStyle.normal.textColor = TextNormalColor;
- dropDownToggleEntryBtnStyle.hover.textColor = TextNormalColor;
- dropDownToggleEntryBtnStyle.active.textColor = TextNormalColor;
- dropDownToggleEntryBtnStyle.normalOn.textColor = TextNormalColor;
- dropDownToggleEntryBtnStyle.hoverOn.textColor = TextNormalColor;
- dropDownToggleEntryBtnStyle.activeOn.textColor = TextNormalColor;
- dropDownToggleEntryBtnStyle.fixedHeight = true;
- dropDownToggleEntryBtnStyle.fixedWidth = false;
- dropDownToggleEntryBtnStyle.height = 18;
- dropDownToggleEntryBtnStyle.width = 30;
- dropDownToggleEntryBtnStyle.border.left = 17;
- dropDownToggleEntryBtnStyle.contentOffset.left = 17;
- dropDownToggleEntryBtnStyle.font = defaultFont;
- dropDownToggleEntryBtnStyle.fontSize = DefaultFontSize;
- dropDownToggleEntryBtnStyle.textHorzAlign = THA_Left;
- dropDownToggleEntryBtnStyle.textVertAlign = TVA_Center;
- skin->setStyle(GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE, dropDownToggleEntryBtnStyle);
- // DropDown entry button with expand
- GUIElementStyle dropDownEntryExpBtnStyle;
- dropDownEntryExpBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryExpNormalTex);
- dropDownEntryExpBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryExpHoverTex);
- dropDownEntryExpBtnStyle.active.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.normalOn.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.hoverOn.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.activeOn.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.normal.textColor = TextNormalColor;
- dropDownEntryExpBtnStyle.hover.textColor = TextNormalColor;
- dropDownEntryExpBtnStyle.active.textColor = TextNormalColor;
- dropDownEntryExpBtnStyle.normalOn.textColor = TextNormalColor;
- dropDownEntryExpBtnStyle.hoverOn.textColor = TextNormalColor;
- dropDownEntryExpBtnStyle.activeOn.textColor = TextNormalColor;
- dropDownEntryExpBtnStyle.fixedHeight = true;
- dropDownEntryExpBtnStyle.fixedWidth = false;
- dropDownEntryExpBtnStyle.height = 16;
- dropDownEntryExpBtnStyle.width = 30;
- dropDownEntryExpBtnStyle.border.right = 13;
- dropDownEntryExpBtnStyle.font = defaultFont;
- dropDownEntryExpBtnStyle.fontSize = DefaultFontSize;
- dropDownEntryExpBtnStyle.textHorzAlign = THA_Left;
- dropDownEntryExpBtnStyle.textVertAlign = TVA_Center;
- skin->setStyle(GUIDropDownContent::ENTRY_EXP_STYLE_TYPE, dropDownEntryExpBtnStyle);
- // Drop down separator
- GUIElementStyle dropDownSeparatorStyle;
- dropDownSeparatorStyle.normal.texture = getGUITexture(DropDownSeparatorTex);
- dropDownSeparatorStyle.fixedHeight = true;
- dropDownSeparatorStyle.fixedWidth = false;
- dropDownSeparatorStyle.height = 3;
- dropDownSeparatorStyle.width = 30;
- skin->setStyle(GUIDropDownContent::SEPARATOR_STYLE_TYPE, dropDownSeparatorStyle);
- // Drop down content
- GUIElementStyle dropDownContentStyle;
- dropDownContentStyle.minWidth = 50;
- dropDownContentStyle.minHeight = 20;
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE] = GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE;
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_STYLE_TYPE] = GUIDropDownContent::ENTRY_STYLE_TYPE;
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_EXP_STYLE_TYPE] = GUIDropDownContent::ENTRY_EXP_STYLE_TYPE;
- dropDownContentStyle.subStyles[GUIDropDownContent::SEPARATOR_STYLE_TYPE] = GUIDropDownContent::SEPARATOR_STYLE_TYPE;
- skin->setStyle("ListBoxContent", dropDownContentStyle);
- skin->setStyle("MenuBarContent", dropDownContentStyle);
- skin->setStyle("ContextMenuContent", dropDownContentStyle);
- // DropDown box frame
- GUIElementStyle dropDownBoxStyle;
- dropDownBoxStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
- dropDownBoxStyle.hover.texture = dropDownBoxStyle.normal.texture;
- dropDownBoxStyle.active.texture = dropDownBoxStyle.hover.texture;
- dropDownBoxStyle.fixedHeight = false;
- dropDownBoxStyle.fixedWidth = false;
- dropDownBoxStyle.border.left = 2;
- dropDownBoxStyle.border.right = 2;
- dropDownBoxStyle.border.top = 2;
- dropDownBoxStyle.border.bottom = 4;
- dropDownBoxStyle.margins.left = 6;
- dropDownBoxStyle.margins.right = 6;
- dropDownBoxStyle.margins.top = 4;
- dropDownBoxStyle.margins.bottom = 6;
- skin->setStyle("ListBoxFrame", dropDownBoxStyle);
- skin->setStyle("MenuBarFrame", dropDownBoxStyle);
- skin->setStyle("ContextMenuFrame", dropDownBoxStyle);
- /************************************************************************/
- /* TOOLTIP */
- /************************************************************************/
- GUIElementStyle tooltipFrameStyle;
- tooltipFrameStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
- tooltipFrameStyle.hover.texture = tooltipFrameStyle.normal.texture;
- tooltipFrameStyle.active.texture = tooltipFrameStyle.hover.texture;
- tooltipFrameStyle.fixedHeight = false;
- tooltipFrameStyle.fixedWidth = false;
- tooltipFrameStyle.border.left = 2;
- tooltipFrameStyle.border.right = 2;
- tooltipFrameStyle.border.top = 2;
- tooltipFrameStyle.border.bottom = 4;
- tooltipFrameStyle.margins.left = 6;
- tooltipFrameStyle.margins.right = 6;
- tooltipFrameStyle.margins.top = 4;
- tooltipFrameStyle.margins.bottom = 6;
- skin->setStyle(GUITooltip::getFrameStyleName(), tooltipFrameStyle);
- /************************************************************************/
- /* MENU BAR */
- /************************************************************************/
- // MenuBar background
- GUIElementStyle menuBarBgStyle;
- menuBarBgStyle.normal.texture = getGUITexture(MenuBarBgTex);
- menuBarBgStyle.height = 14;
- menuBarBgStyle.width = 2;
- menuBarBgStyle.border.bottom = 2;
- skin->setStyle(GUIMenuBar::getBackgroundStyleType(), menuBarBgStyle);
- // MenuBar separator line
- GUIElementStyle menuBarLineStyle;
- menuBarLineStyle.normal.texture = getGUITexture(MenuBarLineNormalTex);
- menuBarLineStyle.normalOn.texture = getGUITexture(MenuBarLineActiveTex);
- menuBarLineStyle.fixedHeight = true;
- menuBarLineStyle.height = 1;
- skin->setStyle(GUIMenuBar::getLineStyleType(), menuBarLineStyle);
- // MenuBar Banshee logo
- GUIElementStyle menuBarBansheeLogoStyle;
- menuBarBansheeLogoStyle.normal.texture = getGUITexture(MenuBarBansheeLogoTex);
- menuBarBansheeLogoStyle.fixedHeight = true;
- menuBarBansheeLogoStyle.fixedWidth = true;
- menuBarBansheeLogoStyle.height = 46;
- menuBarBansheeLogoStyle.width = 46;
- skin->setStyle(GUIMenuBar::getLogoStyleType(), menuBarBansheeLogoStyle);
- // MenuBar button
- GUIElementStyle menuBarBtnStyle;
- menuBarBtnStyle.normal.texture = getGUITexture(MenuBarBtnNormalTex);
- menuBarBtnStyle.hover.texture = getGUITexture(MenuBarBtnHoverTex);
- menuBarBtnStyle.active.texture = getGUITexture(MenuBarBtnActiveTex);
- menuBarBtnStyle.normalOn.texture = menuBarBtnStyle.active.texture;
- menuBarBtnStyle.hoverOn.texture = menuBarBtnStyle.active.texture;
- menuBarBtnStyle.activeOn.texture = menuBarBtnStyle.active.texture;
- menuBarBtnStyle.normal.textColor = TextNormalColor;
- menuBarBtnStyle.hover.textColor = TextNormalColor;
- menuBarBtnStyle.active.textColor = TextActiveColor;
- menuBarBtnStyle.normalOn.textColor = TextActiveColor;
- menuBarBtnStyle.hoverOn.textColor = TextActiveColor;
- menuBarBtnStyle.activeOn.textColor = TextActiveColor;
- menuBarBtnStyle.fixedHeight = true;
- menuBarBtnStyle.fixedWidth = false;
- menuBarBtnStyle.height = 14;
- menuBarBtnStyle.width = 4;
- menuBarBtnStyle.margins.left = 2;
- menuBarBtnStyle.margins.right = 2;
- menuBarBtnStyle.margins.top = 2;
- menuBarBtnStyle.margins.bottom = 2;
- menuBarBtnStyle.font = defaultFont;
- menuBarBtnStyle.fontSize = DefaultFontSize;
- menuBarBtnStyle.textHorzAlign = THA_Left;
- menuBarBtnStyle.textVertAlign = TVA_Top;
- skin->setStyle(GUIMenuBar::getMenuItemButtonStyleType(), menuBarBtnStyle);
- // ToolBar separator
- GUIElementStyle toolBarSeparator;
- toolBarSeparator.normal.texture = getGUITexture(ToolBarSeparatorTex);
- toolBarSeparator.fixedWidth = true;
- toolBarSeparator.width = 3;
- toolBarSeparator.height = 32;
- skin->setStyle(GUIMenuBar::getToolBarSeparatorStyleType(), toolBarSeparator);
- // ToolBar button
- GUIElementStyle toolBarBtnStyle;
- toolBarBtnStyle.normal.texture = getGUITexture(ToolBarBtnNormalTex);
- toolBarBtnStyle.hover.texture = getGUITexture(ToolBarBtnHoverTex);
- toolBarBtnStyle.active.texture = getGUITexture(ToolBarBtnActiveTex);
- toolBarBtnStyle.normalOn.texture = getGUITexture(ToolBarBtnActiveTex);
- toolBarBtnStyle.hoverOn.texture = getGUITexture(ToolBarBtnActiveTex);
- toolBarBtnStyle.activeOn.texture = getGUITexture(ToolBarBtnActiveTex);
- toolBarBtnStyle.normal.textColor = TextNormalColor;
- toolBarBtnStyle.hover.textColor = TextNormalColor;
- toolBarBtnStyle.active.textColor = TextActiveColor;
- toolBarBtnStyle.normalOn.textColor = TextNormalColor;
- toolBarBtnStyle.hoverOn.textColor = TextNormalColor;
- toolBarBtnStyle.activeOn.textColor = TextActiveColor;
- toolBarBtnStyle.fixedHeight = true;
- toolBarBtnStyle.fixedWidth = true;
- toolBarBtnStyle.height = 32;
- toolBarBtnStyle.width = 32;
- skin->setStyle(GUIMenuBar::getToolBarButtonStyleType(), toolBarBtnStyle);
- /************************************************************************/
- /* SEPARATOR */
- /************************************************************************/
- GUIElementStyle separator;
- separator.normal.texture = getGUITexture("Separator.png");
- separator.hover.texture = separator.normal.texture;
- separator.active.texture = separator.normal.texture;
- separator.fixedHeight = false;
- separator.fixedWidth = false;
- separator.height = 2;
- separator.width = 2;
- skin->setStyle("Separator", separator);
- /************************************************************************/
- /* HEADER */
- /************************************************************************/
- GUIElementStyle headerBackground;
- headerBackground.normal.texture = getGUITexture("HeaderBg.png");
- skin->setStyle("HeaderBackground", headerBackground);
- GUIElementStyle header;
- header.normal.texture = getGUITexture("Header.png");
- header.normal.textColor = TextNormalColor;
- header.border.bottom = 2;
- header.fixedHeight = true;
- header.height = 21;
- header.minWidth = 4;
- header.minHeight = 4;
- header.font = defaultFont;
- header.fontSize = DefaultFontSize;
- header.textHorzAlign = THA_Center;
- header.textVertAlign = TVA_Center;
- skin->setStyle("Header", header);
- /************************************************************************/
- /* TREE VIEW */
- /************************************************************************/
- // Expand button
- GUIElementStyle expandButtonStyle;
- expandButtonStyle.normal.texture = getGUITexture(TreeViewExpandButtonOffNormal);
- expandButtonStyle.hover.texture = getGUITexture(TreeViewExpandButtonOffHover);
- expandButtonStyle.active.texture = expandButtonStyle.hover.texture;
- expandButtonStyle.normalOn.texture = getGUITexture(TreeViewExpandButtonOnNormal);
- expandButtonStyle.hoverOn.texture = getGUITexture(TreeViewExpandButtonOnHover);
- expandButtonStyle.activeOn.texture = expandButtonStyle.hoverOn.texture;
- expandButtonStyle.fixedHeight = true;
- expandButtonStyle.fixedWidth = true;
- expandButtonStyle.height = 10;
- expandButtonStyle.width = 11;
- expandButtonStyle.normal.textColor = TextNormalColor;
- expandButtonStyle.hover.textColor = TextNormalColor;
- expandButtonStyle.active.textColor = TextNormalColor;
- expandButtonStyle.normalOn.textColor = TextNormalColor;
- expandButtonStyle.hoverOn.textColor = TextNormalColor;
- expandButtonStyle.activeOn.textColor = TextNormalColor;
- expandButtonStyle.font = defaultFont;
- expandButtonStyle.fontSize = DefaultFontSize;
- expandButtonStyle.textHorzAlign = THA_Left;
- expandButtonStyle.textVertAlign = TVA_Center;
- expandButtonStyle.contentOffset = RectOffset(16, 0, 0, 0);
- expandButtonStyle.border.left = 10;
- skin->setStyle("Expand", expandButtonStyle);
- // Entry
- GUIElementStyle treeViewEntryStyle;
- treeViewEntryStyle.font = defaultFont;
- treeViewEntryStyle.fontSize = DefaultFontSize;
- treeViewEntryStyle.fixedWidth = false;
- treeViewEntryStyle.fixedHeight = true;
- treeViewEntryStyle.height = 16;
- treeViewEntryStyle.minWidth = 10;
- treeViewEntryStyle.normal.textColor = TextNormalColor;
- skin->setStyle("TreeViewElementBtn", treeViewEntryStyle);
- // Background
- GUIElementStyle treeViewBackgroundStyle;
- skin->setStyle("TreeViewBackground", treeViewBackgroundStyle);
- // Selection background
- GUIElementStyle treeViewSelBackgroundStyle;
- treeViewSelBackgroundStyle.normal.texture = getGUITexture(SelectionBgTex);
- treeViewSelBackgroundStyle.fixedHeight = false;
- treeViewSelBackgroundStyle.fixedWidth = false;
- treeViewSelBackgroundStyle.height = 2;
- treeViewSelBackgroundStyle.width = 2;
- skin->setStyle("TreeViewSelectionBackground", treeViewSelBackgroundStyle);
- // Highlight background
- GUIElementStyle treeViewHLBackgroundStyle;
- treeViewHLBackgroundStyle.normal.texture = getGUITexture(TreeViewHighlightBackground);
- treeViewHLBackgroundStyle.fixedHeight = false;
- treeViewHLBackgroundStyle.fixedWidth = false;
- treeViewHLBackgroundStyle.height = 2;
- treeViewHLBackgroundStyle.width = 2;
- skin->setStyle("TreeViewHighlightBackground", treeViewHLBackgroundStyle);
- // Edit box
- GUIElementStyle treeViewEditBox;
- treeViewEditBox.normal.texture = getGUITexture(TreeViewEditBox);
- treeViewEditBox.hover.texture = treeViewEditBox.normal.texture;
- treeViewEditBox.focused.texture = treeViewEditBox.normal.texture;
- treeViewEditBox.active.texture = treeViewEditBox.normal.texture;
- treeViewEditBox.normal.textColor = TextNormalColor;
- treeViewEditBox.hover.textColor = TextNormalColor;
- treeViewEditBox.focused.textColor = TextNormalColor;
- treeViewEditBox.active.textColor = TextNormalColor;
- treeViewEditBox.border.left = 1;
- treeViewEditBox.border.right = 1;
- treeViewEditBox.border.top = 1;
- treeViewEditBox.border.bottom = 1;
- treeViewEditBox.margins.left = 1;
- treeViewEditBox.margins.right = 1;
- treeViewEditBox.margins.top = 1;
- treeViewEditBox.margins.bottom = 1;
- treeViewEditBox.fixedHeight = true;
- treeViewEditBox.height = 13;
- treeViewEditBox.minWidth = 10;
- treeViewEditBox.font = defaultFont;
- treeViewEditBox.fontSize = DefaultFontSize;
- treeViewEditBox.textHorzAlign = THA_Left;
- treeViewEditBox.textVertAlign = TVA_Top;
- skin->setStyle(GUITreeViewEditBox::getGUITypeName(), treeViewEditBox);
- // Element highlight
- GUIElementStyle treeViewElementHighlight;
- treeViewElementHighlight.normal.texture = getGUITexture(TreeViewElementHighlight);
- treeViewElementHighlight.border.left = 1;
- treeViewElementHighlight.border.right = 1;
- treeViewElementHighlight.border.top = 1;
- treeViewElementHighlight.border.bottom = 1;
- skin->setStyle("TreeViewElementHighlight", treeViewElementHighlight);
- // Element separator highlight
- GUIElementStyle treeViewElementSepHighlight;
- treeViewElementSepHighlight.normal.texture = getGUITexture(TreeViewElementSepHighlight);
- treeViewElementSepHighlight.border.left = 1;
- treeViewElementSepHighlight.border.right = 1;
- treeViewElementSepHighlight.border.top = 1;
- treeViewElementSepHighlight.border.bottom = 1;
- skin->setStyle("TreeViewElementSepHighlight", treeViewElementSepHighlight);
- /************************************************************************/
- /* OBJECT DROP FIELD */
- /************************************************************************/
- GUIElementStyle objectDropStyle;
- objectDropStyle.normal.texture = getGUITexture(ObjectDropBtnNormalTex);
- objectDropStyle.normalOn.texture = getGUITexture(ObjectDropBtnNormalOnTex);
- objectDropStyle.hover.texture = objectDropStyle.normal.texture;
- objectDropStyle.hoverOn.texture = objectDropStyle.normalOn.texture;
- objectDropStyle.active.texture = objectDropStyle.normal.texture;
- objectDropStyle.activeOn.texture = objectDropStyle.normalOn.texture;
- objectDropStyle.normal.textColor = TextNormalColor;
- objectDropStyle.hover.textColor = TextNormalColor;
- objectDropStyle.active.textColor = TextNormalColor;
- objectDropStyle.normalOn.textColor = TextNormalColor;
- objectDropStyle.hoverOn.textColor = TextNormalColor;
- objectDropStyle.activeOn.textColor = TextNormalColor;
- objectDropStyle.border.left = 2;
- objectDropStyle.border.top = 2;
- objectDropStyle.border.bottom = 4;
- objectDropStyle.contentOffset.left = 3;
- objectDropStyle.contentOffset.right = 1;
- objectDropStyle.margins.bottom = 2;
- objectDropStyle.fixedHeight = true;
- objectDropStyle.height = 21;
- objectDropStyle.minWidth = 20;
- objectDropStyle.font = defaultFont;
- objectDropStyle.fontSize = DefaultFontSize;
- objectDropStyle.textHorzAlign = THA_Center;
- objectDropStyle.textVertAlign = TVA_Center;
- skin->setStyle(ObjectFieldDropBtnStyleName, objectDropStyle);
- GUIElementStyle objectClearBtnStyle;
- objectClearBtnStyle.normal.texture = getGUITexture(ObjectClearBtnNormalTex);
- objectClearBtnStyle.hover.texture = getGUITexture(ObjectClearBtnHoverTex);
- objectClearBtnStyle.active.texture = getGUITexture(ObjectClearBtnActiveTex);
- objectClearBtnStyle.fixedHeight = true;
- objectClearBtnStyle.fixedWidth = true;
- objectClearBtnStyle.height = 21;
- objectClearBtnStyle.width = 16;
- objectClearBtnStyle.margins.bottom = 2;
- skin->setStyle(ObjectFieldClearBtnStyleName, objectClearBtnStyle);
- GUIElementStyle editorObjectFieldStyle;
- editorObjectFieldStyle.fixedHeight = true;
- editorObjectFieldStyle.height = 21;
- editorObjectFieldStyle.minWidth = 30;
- editorObjectFieldStyle.subStyles[ObjectFieldLabelStyleName] = GUITextField::getLabelStyleType();
- editorObjectFieldStyle.subStyles[ObjectFieldDropBtnStyleName] = ObjectFieldDropBtnStyleName;
- editorObjectFieldStyle.subStyles[ObjectFieldClearBtnStyleName] = ObjectFieldClearBtnStyleName;
- skin->setStyle(ObjectFieldStyleName, editorObjectFieldStyle);
- /************************************************************************/
- /* TEXTURE DROP FIELD */
- /************************************************************************/
- GUIElementStyle textureFieldStyle;
- textureFieldStyle.minHeight = 15;
- textureFieldStyle.minWidth = 15;
- textureFieldStyle.subStyles[TextureFieldDropStyleName] = TextureFieldDropStyleName;
- textureFieldStyle.subStyles[TextureFieldClearBtnStyleName] = TextureFieldClearBtnStyleName;
- textureFieldStyle.subStyles[TextureFieldLabelStyleName] = GUITextField::getLabelStyleType();
- skin->setStyle(TextureFieldStyleName, textureFieldStyle);
- GUIElementStyle textureDropStyle;
- textureDropStyle.font = defaultFont;
- textureDropStyle.fontSize = DefaultFontSize;
- textureDropStyle.textHorzAlign = THA_Center;
- textureDropStyle.textVertAlign = TVA_Center;
- textureDropStyle.normal.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
- textureDropStyle.normal.texture = getGUITexture(TextureDropTex);
- textureDropStyle.hover.textColor = textureDropStyle.normal.textColor;
- textureDropStyle.hover.texture = textureDropStyle.normal.texture;
- textureDropStyle.active.textColor = textureDropStyle.normal.textColor;
- textureDropStyle.active.texture = textureDropStyle.normal.texture;
- textureDropStyle.normalOn.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
- textureDropStyle.normalOn.texture = getGUITexture(TextureDropOnTex);
- textureDropStyle.hoverOn.textColor = textureDropStyle.normalOn.textColor;
- textureDropStyle.hoverOn.texture = textureDropStyle.normalOn.texture;
- textureDropStyle.activeOn.textColor = textureDropStyle.normalOn.textColor;
- textureDropStyle.activeOn.texture = textureDropStyle.normalOn.texture;
- textureDropStyle.height = 84;
- textureDropStyle.width = 82;
- textureDropStyle.fixedHeight = true;
- textureDropStyle.fixedWidth = true;
- textureDropStyle.border.left = 2;
- textureDropStyle.border.right = 2;
- textureDropStyle.border.top = 2;
- textureDropStyle.border.bottom = 4;
- textureDropStyle.contentOffset.left = 4;
- textureDropStyle.contentOffset.right = 4;
- textureDropStyle.contentOffset.top = 4;
- textureDropStyle.contentOffset.bottom = 4;
- skin->setStyle(TextureFieldDropStyleName, textureDropStyle);
-
- GUIElementStyle textureDropClearStyle;
- textureDropClearStyle.normal.texture = getGUITexture(XButtonNormalTex);
- textureDropClearStyle.hover.texture = getGUITexture(XButtonHoverTex);
- textureDropClearStyle.active.texture = getGUITexture(XButtonActiveTex);
- textureDropClearStyle.fixedWidth = true;
- textureDropClearStyle.fixedHeight = true;
- textureDropClearStyle.height = 10;
- textureDropClearStyle.width = 10;
- skin->setStyle(TextureFieldClearBtnStyleName, textureDropClearStyle);
- /************************************************************************/
- /* EDITOR FIELDS */
- /************************************************************************/
- GUIElementStyle editorFieldLabelStyle;
- editorFieldLabelStyle.font = defaultFont;
- editorFieldLabelStyle.fontSize = DefaultFontSize;
- editorFieldLabelStyle.normal.textColor = TextNormalColor;
- editorFieldLabelStyle.fixedWidth = false;
- editorFieldLabelStyle.fixedHeight = true;
- editorFieldLabelStyle.height = 14;
- editorFieldLabelStyle.minWidth = 10;
- editorFieldLabelStyle.textHorzAlign = THA_Left;
- skin->setStyle(GUITextField::getLabelStyleType(), editorFieldLabelStyle);
- GUIElementStyle editorIntFieldStyle;
- editorIntFieldStyle.fixedHeight = true;
- editorIntFieldStyle.height = 21;
- editorIntFieldStyle.minWidth = 30;
- editorIntFieldStyle.subStyles[GUIIntField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorIntFieldStyle.subStyles[GUIIntField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- skin->setStyle(GUIIntField::getGUITypeName(), editorIntFieldStyle);
- GUIElementStyle editorFloatFieldStyle;
- editorFloatFieldStyle.fixedHeight = true;
- editorFloatFieldStyle.height = 21;
- editorFloatFieldStyle.minWidth = 30;
- editorFloatFieldStyle.subStyles[GUIFloatField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorFloatFieldStyle.subStyles[GUIFloatField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- skin->setStyle(GUIFloatField::getGUITypeName(), editorFloatFieldStyle);
- GUIElementStyle editorTextFieldStyle;
- editorTextFieldStyle.fixedHeight = true;
- editorTextFieldStyle.height = 21;
- editorTextFieldStyle.minWidth = 30;
- editorTextFieldStyle.subStyles[GUITextField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorTextFieldStyle.subStyles[GUITextField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- skin->setStyle(GUITextField::getGUITypeName(), editorTextFieldStyle);
- GUIElementStyle editorColorFieldStyle;
- editorColorFieldStyle.fixedHeight = true;
- editorColorFieldStyle.height = 21;
- editorColorFieldStyle.minWidth = 30;
- editorColorFieldStyle.subStyles[GUIColorField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorColorFieldStyle.subStyles[GUIColorField::getColorInputStyleType()] = GUIColor::getGUITypeName();
- skin->setStyle(GUIColorField::getGUITypeName(), editorColorFieldStyle);
- GUIElementStyle editorToggleFieldStyle;
- editorToggleFieldStyle.fixedHeight = true;
- editorToggleFieldStyle.height = 15;
- editorToggleFieldStyle.minWidth = 30;
- editorToggleFieldStyle.subStyles[GUIToggleField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorToggleFieldStyle.subStyles[GUIToggleField::getToggleStyleType()] = GUIToggle::getGUITypeName();
- skin->setStyle(GUIToggleField::getGUITypeName(), editorToggleFieldStyle);
- GUIElementStyle editorVector2FieldStyle;
- editorVector2FieldStyle.fixedHeight = true;
- editorVector2FieldStyle.height = 35;
- editorVector2FieldStyle.minWidth = 30;
- editorVector2FieldStyle.subStyles[GUIVector2Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorVector2FieldStyle.subStyles[GUIVector2Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
- skin->setStyle(GUIVector2Field::getGUITypeName(), editorVector2FieldStyle);
- GUIElementStyle editorVector3FieldStyle;
- editorVector3FieldStyle.fixedHeight = true;
- editorVector3FieldStyle.height = 35;
- editorVector3FieldStyle.minWidth = 30;
- editorVector3FieldStyle.subStyles[GUIVector3Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorVector3FieldStyle.subStyles[GUIVector3Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
- skin->setStyle(GUIVector3Field::getGUITypeName(), editorVector3FieldStyle);
- GUIElementStyle editorVector4FieldStyle;
- editorVector4FieldStyle.fixedHeight = true;
- editorVector4FieldStyle.height = 35;
- editorVector4FieldStyle.minWidth = 30;
- editorVector4FieldStyle.subStyles[GUIVector4Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorVector4FieldStyle.subStyles[GUIVector4Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
- skin->setStyle(GUIVector4Field::getGUITypeName(), editorVector4FieldStyle);
- GUIElementStyle editorListBoxFieldStyle;
- editorListBoxFieldStyle.fixedHeight = true;
- editorListBoxFieldStyle.height = 21;
- editorListBoxFieldStyle.minWidth = 30;
- editorListBoxFieldStyle.subStyles[GUIListBoxField::getLabelStyleType()] = GUIListBoxField::getLabelStyleType();
- editorListBoxFieldStyle.subStyles[GUIListBoxField::getListBoxStyleType()] = GUIListBox::getGUITypeName();
- skin->setStyle(GUIListBoxField::getGUITypeName(), editorListBoxFieldStyle);
- GUIElementStyle editorSliderFieldStyle;
- editorSliderFieldStyle.fixedHeight = true;
- editorSliderFieldStyle.height = 21;
- editorSliderFieldStyle.minWidth = 30;
- editorSliderFieldStyle.subStyles[GUISliderField::getLabelStyleType()] = GUISliderField::getLabelStyleType();
- editorSliderFieldStyle.subStyles[GUISliderField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- editorSliderFieldStyle.subStyles[GUISliderField::getSliderStyleType()] = GUISliderHorz::getGUITypeName();
- skin->setStyle(GUISliderField::getGUITypeName(), editorSliderFieldStyle);
- /************************************************************************/
- /* FOLDOUT */
- /************************************************************************/
- GUIElementStyle foldoutStyle;
- foldoutStyle.normal.texture = getGUITexture(FoldoutClosedNormalTex);
- foldoutStyle.hover.texture = getGUITexture(FoldoutClosedHoverTex);
- foldoutStyle.active.texture = getGUITexture(FoldoutOpenActiveTex);
- foldoutStyle.normalOn.texture = getGUITexture(FoldoutOpenNormalTex);
- foldoutStyle.hoverOn.texture = getGUITexture(FoldoutOpenHoverTex);
- foldoutStyle.activeOn.texture = getGUITexture(FoldoutOpenActiveTex);
- foldoutStyle.normal.textColor = TextNormalColor;
- foldoutStyle.hover.textColor = TextNormalColor;
- foldoutStyle.active.textColor = TextNormalColor;
- foldoutStyle.normalOn.textColor = TextNormalColor;
- foldoutStyle.hoverOn.textColor = TextNormalColor;
- foldoutStyle.activeOn.textColor = TextNormalColor;
- foldoutStyle.fixedHeight = true;
- foldoutStyle.fixedWidth = false;
- foldoutStyle.height = 21;
- foldoutStyle.minWidth = 17;
- foldoutStyle.font = defaultFont;
- foldoutStyle.fontSize = DefaultFontSize;
- foldoutStyle.textHorzAlign = THA_Left;
- foldoutStyle.textVertAlign = TVA_Center;
- foldoutStyle.contentOffset = RectOffset(16, 0, 0, 0);
- foldoutStyle.border.left = 15;
- foldoutStyle.border.right = 2;
- foldoutStyle.border.top = 2;
- foldoutStyle.border.bottom = 4;
- skin->setStyle("Foldout", foldoutStyle);
- /************************************************************************/
- /* PROGRESS BAR */
- /************************************************************************/
- GUIElementStyle progressBarBgStyle;
- progressBarBgStyle.fixedHeight = true;
- progressBarBgStyle.height = 17;
- progressBarBgStyle.normal.texture = getGUITexture(ProgressBarBgTex);
- progressBarBgStyle.border.left = 8;
- progressBarBgStyle.border.right = 8;
- skin->setStyle(GUIProgressBar::getBackgroundStyleType(), progressBarBgStyle);
- GUIElementStyle progressBarFillStyle;
- progressBarFillStyle.fixedHeight = true;
- progressBarFillStyle.height = 16;
- progressBarFillStyle.normal.texture = getGUITexture(ProgressBarFillTex);
- progressBarFillStyle.border.left = 9;
- progressBarFillStyle.border.right = 10;
- skin->setStyle(GUIProgressBar::getBarStyleType(), progressBarFillStyle);
- GUIElementStyle progressBarStyle;
- progressBarStyle.fixedHeight = true;
- progressBarStyle.height = 17;
- progressBarStyle.minWidth = 100;
- progressBarStyle.subStyles[GUIProgressBar::getBarStyleType()] = GUIProgressBar::getBarStyleType();
- progressBarStyle.subStyles[GUIProgressBar::getBackgroundStyleType()] = GUIProgressBar::getBackgroundStyleType();
- skin->setStyle(GUIProgressBar::getGUITypeName(), progressBarStyle);
- /************************************************************************/
- /* SLIDER */
- /************************************************************************/
- GUIElementStyle sliderHandleStyle;
- sliderHandleStyle.fixedHeight = true;
- sliderHandleStyle.fixedWidth = true;
- sliderHandleStyle.width = 12;
- sliderHandleStyle.height = 13;
- sliderHandleStyle.normal.texture = getGUITexture(SliderHandleNormalTex);
- sliderHandleStyle.hover.texture = getGUITexture(SliderHandleHoverTex);
- sliderHandleStyle.active.texture = getGUITexture(SliderHandleActiveTex);
- skin->setStyle(GUISlider::getHandleStyleType(), sliderHandleStyle);
- GUIElementStyle sliderHorizontalBgStyle;
- sliderHorizontalBgStyle.fixedHeight = true;
- sliderHorizontalBgStyle.height = 10;
- sliderHorizontalBgStyle.normal.texture = getGUITexture(SliderHBackgroundTex);
- sliderHorizontalBgStyle.border.left = 4;
- sliderHorizontalBgStyle.border.right = 4;
- skin->setStyle("SliderHorzBg", sliderHorizontalBgStyle);
- GUIElementStyle sliderHorizontalFillStyle;
- sliderHorizontalFillStyle.fixedHeight = true;
- sliderHorizontalFillStyle.height = 10;
- sliderHorizontalFillStyle.normal.texture = getGUITexture(SliderHFillTex);
- sliderHorizontalFillStyle.border.left = 6;
- sliderHorizontalFillStyle.border.right = 4;
- skin->setStyle("SliderHorzFill", sliderHorizontalFillStyle);
- GUIElementStyle sliderHorizontalStyle;
- sliderHorizontalStyle.fixedHeight = true;
- sliderHorizontalStyle.height = 13;
- sliderHorizontalStyle.width = 150;
- sliderHorizontalStyle.minWidth = 10;
- sliderHorizontalStyle.subStyles[GUISlider::getHandleStyleType()] = GUISlider::getHandleStyleType();
- sliderHorizontalStyle.subStyles[GUISlider::getBackgroundStyleType()] = "SliderHorzBg";
- sliderHorizontalStyle.subStyles[GUISlider::getFillStyleType()] = "SliderHorzFill";
- skin->setStyle(GUISliderHorz::getGUITypeName(), sliderHorizontalStyle);
- GUIElementStyle sliderVerticalBgStyle;
- sliderVerticalBgStyle.fixedWidth = true;
- sliderVerticalBgStyle.width = 10;
- sliderVerticalBgStyle.normal.texture = getGUITexture(SliderVBackgroundTex);
- sliderVerticalBgStyle.border.top = 4;
- sliderVerticalBgStyle.border.bottom = 4;
- skin->setStyle("SliderVertBg", sliderVerticalBgStyle);
- GUIElementStyle sliderVerticalFillStyle;
- sliderVerticalFillStyle.fixedWidth = true;
- sliderVerticalFillStyle.width = 10;
- sliderVerticalFillStyle.normal.texture = getGUITexture(SliderVFillTex);
- sliderVerticalFillStyle.border.top = 6;
- sliderVerticalFillStyle.border.bottom = 4;
- skin->setStyle("SliderVertFill", sliderVerticalFillStyle);
- GUIElementStyle sliderVerticalStyle;
- sliderVerticalStyle.fixedWidth = true;
- sliderVerticalStyle.width = 13;
- sliderVerticalStyle.height = 150;
- sliderVerticalStyle.minHeight = 10;
- sliderVerticalStyle.subStyles[GUISlider::getHandleStyleType()] = GUISlider::getHandleStyleType();
- sliderVerticalStyle.subStyles[GUISlider::getBackgroundStyleType()] = "SliderVertBg";
- sliderVerticalStyle.subStyles[GUISlider::getFillStyleType()] = "SliderVertFill";
- skin->setStyle(GUISliderVert::getGUITypeName(), sliderVerticalStyle);
- /************************************************************************/
- /* COLOR PICKER SLIDER */
- /************************************************************************/
- GUIElementStyle colorPickerSliderHorzHandleStyle;
- colorPickerSliderHorzHandleStyle.fixedHeight = true;
- colorPickerSliderHorzHandleStyle.fixedWidth = true;
- colorPickerSliderHorzHandleStyle.height = 20;
- colorPickerSliderHorzHandleStyle.width = 7;
- colorPickerSliderHorzHandleStyle.normal.texture = getGUITexture(ColorPickerSliderHorzHandleTex);
- colorPickerSliderHorzHandleStyle.hover.texture = colorPickerSliderHorzHandleStyle.normal.texture;
- colorPickerSliderHorzHandleStyle.active.texture = colorPickerSliderHorzHandleStyle.normal.texture;
- skin->setStyle("ColorSliderHorzHandle", colorPickerSliderHorzHandleStyle);
- GUIElementStyle colorPickerSliderHorzStyle;
- colorPickerSliderHorzStyle.fixedHeight = true;
- colorPickerSliderHorzStyle.height = 32;
- colorPickerSliderHorzStyle.minWidth = 20;
- colorPickerSliderHorzStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderHorzHandle";
- skin->setStyle("ColorSliderHorz", colorPickerSliderHorzStyle);
- GUIElementStyle colorPickerSliderVertHandleStyle;
- colorPickerSliderVertHandleStyle.fixedHeight = true;
- colorPickerSliderVertHandleStyle.fixedWidth = true;
- colorPickerSliderVertHandleStyle.height = 7;
- colorPickerSliderVertHandleStyle.width = 45;
- colorPickerSliderVertHandleStyle.normal.texture = getGUITexture(ColorPickerSliderVertHandleTex);
- colorPickerSliderVertHandleStyle.hover.texture = colorPickerSliderVertHandleStyle.normal.texture;
- colorPickerSliderVertHandleStyle.active.texture = colorPickerSliderVertHandleStyle.normal.texture;
- skin->setStyle("ColorSliderVertHandle", colorPickerSliderVertHandleStyle);
- GUIElementStyle colorPickerSliderVertStyle;
- colorPickerSliderVertStyle.fixedWidth = true;
- colorPickerSliderVertStyle.width = 30;
- colorPickerSliderVertStyle.minHeight = 20;
- colorPickerSliderVertStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderVertHandle";
- skin->setStyle("ColorSliderVert", colorPickerSliderVertStyle);
- GUIElementStyle colorPickerSlider2DHandleStyle;
- colorPickerSlider2DHandleStyle.fixedHeight = true;
- colorPickerSlider2DHandleStyle.fixedWidth = true;
- colorPickerSlider2DHandleStyle.height = 7;
- colorPickerSlider2DHandleStyle.width = 7;
- colorPickerSlider2DHandleStyle.normal.texture = getGUITexture(ColorPickerSlider2DHandleTex);
- colorPickerSlider2DHandleStyle.hover.texture = colorPickerSlider2DHandleStyle.normal.texture;
- colorPickerSlider2DHandleStyle.active.texture = colorPickerSlider2DHandleStyle.normal.texture;
- skin->setStyle("ColorSlider2DHandle", colorPickerSlider2DHandleStyle);
- /************************************************************************/
- /* STATUS BAR */
- /************************************************************************/
- GUIElementStyle statusBarBgStyle;
- statusBarBgStyle.height = 16;
- statusBarBgStyle.border.top = 2;
- statusBarBgStyle.normal.texture = getGUITexture(StatusBarBgTex);
- skin->setStyle(GUIStatusBar::getGUIBackgroundTypeName(), statusBarBgStyle);
- GUIElementStyle statusBarMessageBtnStyle;
- statusBarMessageBtnStyle.font = defaultFont;
- statusBarMessageBtnStyle.fontSize = DefaultFontSize;
- statusBarMessageBtnStyle.fixedHeight = true;
- statusBarMessageBtnStyle.height = 16;
- statusBarMessageBtnStyle.minWidth = 10;
- statusBarMessageBtnStyle.textHorzAlign = THA_Left;
- statusBarMessageBtnStyle.textVertAlign = TVA_Center;
- statusBarMessageBtnStyle.imagePosition = GUIImagePosition::Left;
- skin->setStyle(GUIStatusBar::getGUIMessageTypeName(), statusBarMessageBtnStyle);
- GUIElementStyle statusBarStyle;
- statusBarStyle.height = 16;
- statusBarStyle.subStyles[GUIStatusBar::getGUIBackgroundTypeName()] = GUIStatusBar::getGUIBackgroundTypeName();
- statusBarStyle.subStyles[GUIStatusBar::getGUIMessageTypeName()] = GUIStatusBar::getGUIMessageTypeName();
- skin->setStyle(GUIStatusBar::getGUITypeName(), statusBarStyle);
- /************************************************************************/
- /* OTHER */
- /************************************************************************/
- // Centered label
- GUIElementStyle centeredLabelStyle;
- centeredLabelStyle.font = defaultFont;
- centeredLabelStyle.fontSize = DefaultFontSize;
- centeredLabelStyle.fixedWidth = false;
- centeredLabelStyle.fixedHeight = true;
- centeredLabelStyle.height = 11;
- centeredLabelStyle.minWidth = 10;
- centeredLabelStyle.textHorzAlign = THA_Center;
- centeredLabelStyle.normal.textColor = TextNormalColor;
- skin->setStyle("LabelCentered", centeredLabelStyle);
- // Right-aligned label
- GUIElementStyle rightAlignedLabelStyle;
- rightAlignedLabelStyle.font = defaultFont;
- rightAlignedLabelStyle.fontSize = DefaultFontSize;
- rightAlignedLabelStyle.fixedWidth = false;
- rightAlignedLabelStyle.fixedHeight = true;
- rightAlignedLabelStyle.height = 11;
- rightAlignedLabelStyle.minWidth = 10;
- rightAlignedLabelStyle.textHorzAlign = THA_Right;
- rightAlignedLabelStyle.normal.textColor = TextNormalColor;
- skin->setStyle("RightAlignedLabel", rightAlignedLabelStyle);
- // Multi-line label
- GUIElementStyle multiLinelabelStyle;
- multiLinelabelStyle.font = defaultFont;
- multiLinelabelStyle.fontSize = DefaultFontSize;
- multiLinelabelStyle.fixedWidth = false;
- multiLinelabelStyle.fixedHeight = true;
- multiLinelabelStyle.height = 11;
- multiLinelabelStyle.minWidth = 10;
- multiLinelabelStyle.wordWrap = true;
- multiLinelabelStyle.normal.textColor = TextNormalColor;
- skin->setStyle(BuiltinResources::MultiLineLabelStyle, multiLinelabelStyle);
- // Multi-line centered label
- GUIElementStyle multiLineCenteredLabelStyle;
- multiLineCenteredLabelStyle.font = defaultFont;
- multiLineCenteredLabelStyle.fontSize = DefaultFontSize;
- multiLineCenteredLabelStyle.fixedWidth = false;
- multiLineCenteredLabelStyle.fixedHeight = true;
- multiLineCenteredLabelStyle.height = 11;
- multiLineCenteredLabelStyle.minWidth = 10;
- multiLineCenteredLabelStyle.wordWrap = true;
- multiLineCenteredLabelStyle.textHorzAlign = THA_Center;
- multiLineCenteredLabelStyle.normal.textColor = TextNormalColor;
- skin->setStyle("MultiLineLabelCentered", multiLineCenteredLabelStyle);
- // Title label
- GUIElementStyle titleLabel;
- titleLabel.font = defaultAAFont;
- titleLabel.fontSize = TitleFontSize;
- titleLabel.fixedWidth = false;
- titleLabel.fixedHeight = true;
- titleLabel.height = 20;
- titleLabel.minWidth = 10;
- titleLabel.wordWrap = true;
- titleLabel.textHorzAlign = THA_Center;
- titleLabel.normal.textColor = TextNormalColor;
- skin->setStyle("TitleLabel", titleLabel);
- // Selection area
- GUIElementStyle selectionAreaStyle;
- selectionAreaStyle.normal.texture = getGUITexture(SelectionAreaTex);
- selectionAreaStyle.border.left = 1;
- selectionAreaStyle.border.right = 1;
- selectionAreaStyle.border.top = 1;
- selectionAreaStyle.border.bottom = 1;
- skin->setStyle("SelectionArea", selectionAreaStyle);
- // Selectable label
- GUIElementStyle selectableLabelStyle;
- selectableLabelStyle.normalOn.texture = getGUITexture(SelectionBgTex);
- selectableLabelStyle.hoverOn.texture = selectableLabelStyle.normalOn.texture;
- selectableLabelStyle.activeOn.texture = selectableLabelStyle.normalOn.texture;
- selectableLabelStyle.fixedHeight = true;
- selectableLabelStyle.height = 11;
- selectableLabelStyle.minWidth = 10;
- selectableLabelStyle.font = defaultFont;
- selectableLabelStyle.fontSize = DefaultFontSize;
- selectableLabelStyle.textHorzAlign = THA_Left;
- selectableLabelStyle.normal.textColor = TextNormalColor;
- skin->setStyle("SelectableLabel", selectableLabelStyle);
- // Scroll area background
- GUIElementStyle scrollAreaBg;
- scrollAreaBg.normal.texture = getGUITexture(ScrollAreaBgTex);
- scrollAreaBg.minHeight = 6;
- scrollAreaBg.minWidth = 4;
- scrollAreaBg.border.left = 2;
- scrollAreaBg.border.right = 2;
- scrollAreaBg.border.top = 2;
- scrollAreaBg.border.bottom = 4;
-
- skin->setStyle("ScrollAreaBg", scrollAreaBg);
- // Inspector title area background
- GUIElementStyle inspectorTitleBg;
- inspectorTitleBg.normal.texture = getGUITexture(InspectorTitleBgTex);
- inspectorTitleBg.minHeight = 4;
- inspectorTitleBg.border.bottom = 2;
- skin->setStyle("InspectorTitleBg", inspectorTitleBg);
- // Inspector content background
- GUIElementStyle inspectorContentBg;
- inspectorContentBg.normal.texture = getGUITexture(InspectorContentBgTex);
- inspectorContentBg.minWidth = 4;
- inspectorContentBg.minHeight = 6;
- inspectorContentBg.border.left = 2;
- inspectorContentBg.border.right = 2;
- inspectorContentBg.border.top = 2;
- inspectorContentBg.border.bottom = 4;
- skin->setStyle("InspectorContentBg", inspectorContentBg);
- // Inspector content alternate background
- GUIElementStyle inspectorContentBgAlternate;
- inspectorContentBgAlternate.normal.texture = getGUITexture(InspectorContentBgAlternateTex);
- inspectorContentBgAlternate.minWidth = 4;
- inspectorContentBgAlternate.minHeight = 6;
- inspectorContentBgAlternate.border.left = 2;
- inspectorContentBgAlternate.border.right = 2;
- inspectorContentBgAlternate.border.top = 2;
- inspectorContentBgAlternate.border.bottom = 4;
- skin->setStyle("InspectorContentBgAlternate", inspectorContentBgAlternate);
- // Background for multi-element resource entries in the library window
- GUIElementStyle libraryEntryFirstBg;
- libraryEntryFirstBg.normal.texture = getGUITexture(LibraryEntryFirstBgTex);
- libraryEntryFirstBg.minHeight = 7;
- libraryEntryFirstBg.minWidth = 4;
- libraryEntryFirstBg.border.top = 5;
- libraryEntryFirstBg.border.bottom = 2;
- libraryEntryFirstBg.border.left = 2;
- skin->setStyle("LibraryEntryFirstBg", libraryEntryFirstBg);
- GUIElementStyle libraryEntryBg;
- libraryEntryBg.normal.texture = getGUITexture(LibraryEntryBgTex);
- libraryEntryBg.minHeight = 7;
- libraryEntryBg.minWidth = 4;
- libraryEntryBg.border.top = 5;
- libraryEntryBg.border.bottom = 2;
- skin->setStyle("LibraryEntryBg", libraryEntryBg);
- GUIElementStyle libraryEntryLastBg;
- libraryEntryLastBg.normal.texture = getGUITexture(LibraryEntryLastBgTex);
- libraryEntryLastBg.minHeight = 7;
- libraryEntryFirstBg.minWidth = 4;
- libraryEntryLastBg.border.top = 5;
- libraryEntryLastBg.border.bottom = 2;
- libraryEntryLastBg.border.right = 2;
- skin->setStyle("LibraryEntryLastBg", libraryEntryLastBg);
- GUIElementStyle libraryEntryVertFirstBg;
- libraryEntryVertFirstBg.normal.texture = getGUITexture(LibraryEntryVertFirstBgTex);
- libraryEntryVertFirstBg.minHeight = 5;
- libraryEntryVertFirstBg.minWidth = 6;
- libraryEntryVertFirstBg.border.top = 4;
- libraryEntryVertFirstBg.border.left = 2;
- libraryEntryVertFirstBg.border.right = 4;
- skin->setStyle("LibraryEntryVertFirstBg", libraryEntryVertFirstBg);
- GUIElementStyle libraryEntryVertBg;
- libraryEntryVertBg.normal.texture = getGUITexture(LibraryEntryVertBgTex);
- libraryEntryVertBg.minHeight = 4;
- libraryEntryVertBg.minWidth = 6;
- libraryEntryVertBg.border.left = 2;
- libraryEntryVertBg.border.right = 4;
- skin->setStyle("LibraryEntryVertBg", libraryEntryVertBg);
- GUIElementStyle libraryEntryVertLastBg;
- libraryEntryVertLastBg.normal.texture = getGUITexture(LibraryEntryVertLastBgTex);
- libraryEntryVertLastBg.minHeight = 4;
- libraryEntryVertLastBg.minWidth = 6;
- libraryEntryVertLastBg.border.bottom = 2;
- libraryEntryVertLastBg.border.left = 2;
- libraryEntryVertLastBg.border.right = 4;
- skin->setStyle("LibraryEntryVertLastBg", libraryEntryVertLastBg);
- GUIElementStyle canvas;
- skin->setStyle("Canvas", canvas);
- return skin;
- }
- HSpriteTexture BuiltinEditorResources::getGUITexture(const String& name) const
- {
- Path texturePath = EditorSkinSpritesFolder;
- texturePath.append("sprite_" + name + ".asset");
- return gResources().load<SpriteTexture>(texturePath);
- }
- HSpriteTexture BuiltinEditorResources::getGUIIcon(const String& name) const
- {
- Path texturePath = EditorIconSpritesFolder;
- texturePath.append("sprite_" + name + ".asset");
- return gResources().load<SpriteTexture>(texturePath);
- }
- HShader BuiltinEditorResources::getShader(const String& name) const
- {
- Path programPath = EditorShaderFolder;
- programPath.append(name + ".asset");
- HShader shader = gResources().load<Shader>(programPath);
- #if BS_DEBUG_MODE
- BuiltinResourcesHelper::verifyAndReportShader(shader);
- #endif
- return shader;
- }
- HMaterial BuiltinEditorResources::createDockDropOverlayMaterial() const
- {
- return Material::create(mShaderDockOverlay);
- }
- HMaterial BuiltinEditorResources::createSceneGridMaterial() const
- {
- return Material::create(mShaderSceneGrid);
- }
- HMaterial BuiltinEditorResources::createPicking(CullingMode cullMode) const
- {
- UINT32 modeIdx = (UINT32)cullMode;
- return Material::create(mShaderPicking[modeIdx]);
- }
- HMaterial BuiltinEditorResources::createPickingAlpha(CullingMode cullMode) const
- {
- UINT32 modeIdx = (UINT32)cullMode;
- return Material::create(mShaderPickingAlpha[modeIdx]);
- }
- HMaterial BuiltinEditorResources::createLineGizmoMat() const
- {
- return Material::create(mShaderGizmoLine);
- }
- HMaterial BuiltinEditorResources::createSolidGizmoMat() const
- {
- return Material::create(mShaderGizmoSolid);
- }
- HMaterial BuiltinEditorResources::createWireGizmoMat() const
- {
- return Material::create(mShaderGizmoWire);
- }
- HMaterial BuiltinEditorResources::createIconGizmoMat() const
- {
- return Material::create(mShaderGizmoIcon);
- }
- HMaterial BuiltinEditorResources::createGizmoPickingMat() const
- {
- return Material::create(mShaderGizmoPicking);
- }
- HMaterial BuiltinEditorResources::createAlphaGizmoPickingMat() const
- {
- return Material::create(mShaderGizmoAlphaPicking);
- }
- HMaterial BuiltinEditorResources::createLineHandleMat() const
- {
- return Material::create(mShaderHandleLine);
- }
- HMaterial BuiltinEditorResources::createTextGizmoMat() const
- {
- return Material::create(mShaderGizmoText);
- }
- HMaterial BuiltinEditorResources::createSolidHandleMat() const
- {
- return Material::create(mShaderHandleSolid);
- }
- HMaterial BuiltinEditorResources::createHandleClearAlphaMat() const
- {
- return Material::create(mShaderHandleClearAlpha);
- }
- HMaterial BuiltinEditorResources::createSelectionMat() const
- {
- return Material::create(mShaderSelection);
- }
- HSpriteTexture BuiltinEditorResources::getLibraryIcon(ProjectIcon icon, int size) const
- {
- String iconName;
- switch (icon)
- {
- case ProjectIcon::Folder:
- iconName = FolderIconTex;
- break;
- case ProjectIcon::Font:
- iconName = FontIconTex;
- break;
- case ProjectIcon::Mesh:
- iconName = MeshIconTex;
- break;
- case ProjectIcon::Texture:
- iconName = TextureIconTex;
- break;
- case ProjectIcon::PlainText:
- iconName = PlainTextIconTex;
- break;
- case ProjectIcon::ScriptCode:
- iconName = ScriptCodeIconTex;
- break;
- case ProjectIcon::Shader:
- iconName = ShaderIconTex;
- break;
- case ProjectIcon::ShaderInclude:
- iconName = ShaderIncludeIconTex;
- break;
- case ProjectIcon::Material:
- iconName = MaterialIconTex;
- break;
- case ProjectIcon::SpriteTexture:
- iconName = SpriteTextureIconTex;
- break;
- case ProjectIcon::Prefab:
- iconName = PrefabIconTex;
- break;
- case ProjectIcon::GUISkin:
- iconName = GUISkinIconTex;
- break;
- case ProjectIcon::PhysicsMaterial:
- iconName = PhysicsMaterialIconTex;
- break;
- case ProjectIcon::PhysicsMesh:
- iconName = PhysicsMeshIconTex;
- break;
- case ProjectIcon::AudioClip:
- iconName = AudioClipIconTex;
- break;
- case ProjectIcon::AnimationClip:
- iconName = AnimationClipIconTex;
- break;
- }
- if (iconName.empty())
- return HSpriteTexture();
- if (size <= 16)
- iconName += "16";
- else if (size <= 32)
- iconName += "32";
- else if (size <= 48)
- iconName += "48";
- return getGUIIcon(iconName);
- }
- HSpriteTexture BuiltinEditorResources::getToolbarIcon(ToolbarIcon icon) const
- {
- switch (icon)
- {
- case ToolbarIcon::NewCamera:
- return getGUIIcon("ToolbarNewCameraIcon.png");
- case ToolbarIcon::NewRenderable:
- return getGUIIcon("ToolbarNewRenderableIcon.png");
- case ToolbarIcon::NewPointLight:
- return getGUIIcon("ToolbarNewPointLightIcon.png");
- case ToolbarIcon::NewDirLight:
- return getGUIIcon("ToolbarNewDirectionalLightIcon.png");
- case ToolbarIcon::NewSpotLight:
- return getGUIIcon("ToolbarNewSpotLightIcon.png");
- case ToolbarIcon::NewSceneObject:
- return getGUIIcon("ToolbarNewSceneObjectIcon.png");
- case ToolbarIcon::NewCube:
- return getGUIIcon("ToolbarNewCubeIcon.png");
- case ToolbarIcon::NewSphere:
- return getGUIIcon("ToolbarNewSphereIcon.png");
- case ToolbarIcon::NewCone:
- return getGUIIcon("ToolbarNewConeIcon.png");
- case ToolbarIcon::NewQuad:
- return getGUIIcon("ToolbarNewQuadIcon.png");
- case ToolbarIcon::NewMat:
- return getGUIIcon("ToolbarNewMaterialIcon.png");
- case ToolbarIcon::NewCSScript:
- return getGUIIcon("ToolbarNewCSScriptIcon.png");
- case ToolbarIcon::NewShader:
- return getGUIIcon("ToolbarNewShaderIcon.png");
- case ToolbarIcon::NewSpriteTex:
- return getGUIIcon("ToolbarNewSpriteTextureIcon.png");
- case ToolbarIcon::Pause:
- return getGUIIcon("ToolbarPauseIcon.png");
- case ToolbarIcon::Play:
- return getGUIIcon("ToolbarPlayIcon.png");
- case ToolbarIcon::Step:
- return getGUIIcon("ToolbarStepIcon.png");
- case ToolbarIcon::Undo:
- return getGUIIcon("ToolbarUndoIcon.png");
- case ToolbarIcon::Redo:
- return getGUIIcon("ToolbarRedoIcon.png");
- case ToolbarIcon::OpenProject:
- return getGUIIcon("ToolbarOpenProjectIcon.png");
- case ToolbarIcon::SaveProject:
- return getGUIIcon("ToolbarSaveProjectIcon.png");
- case ToolbarIcon::SaveScene:
- return getGUIIcon("ToolbarSaveSceneIcon.png");
- }
- return HSpriteTexture();
- }
- GUIContentImages BuiltinEditorResources::getSceneWindowIcon(SceneWindowIcon icon) const
- {
- HSpriteTexture off;
- HSpriteTexture on;
- switch (icon)
- {
- case SceneWindowIcon::View:
- off = getGUIIcon("SceneViewIcon.png");
- on = getGUIIcon("SceneViewIconOn.png");
- break;
- case SceneWindowIcon::Move:
- off = getGUIIcon("SceneMoveIcon.png");
- on = getGUIIcon("SceneMoveIconOn.png");
- break;
- case SceneWindowIcon::Rotate:
- off = getGUIIcon("SceneRotateIcon.png");
- on = getGUIIcon("SceneRotateIconOn.png");
- break;
- case SceneWindowIcon::Scale:
- off = getGUIIcon("SceneScaleIcon.png");
- on = getGUIIcon("SceneScaleIconOn.png");
- break;
- case SceneWindowIcon::Pivot:
- off = getGUIIcon("ScenePivotIcon.png");
- on = getGUIIcon("ScenePivotIconOn.png");
- break;
- case SceneWindowIcon::Center:
- off = getGUIIcon("SceneCenterIcon.png");
- on = getGUIIcon("SceneCenterIconOn.png");
- break;
- case SceneWindowIcon::Local:
- off = getGUIIcon("SceneLocalIcon.png");
- on = getGUIIcon("SceneLocalIconOn.png");
- break;
- case SceneWindowIcon::World:
- off = getGUIIcon("SceneWorldIcon.png");
- on = getGUIIcon("SceneWorldIconOn.png");
- break;
- case SceneWindowIcon::MoveSnap:
- off = getGUIIcon("SceneMoveSnapIcon.png");
- on = getGUIIcon("SceneMoveSnapIconOn.png");
- break;
- case SceneWindowIcon::RotateSnap:
- off = getGUIIcon("SceneRotateSnapIcon.png");
- on = getGUIIcon("SceneRotateSnapIconOn.png");
- break;
- }
- GUIContentImages output;
- output.normal = off;
- output.hover = off;
- output.active = on;
- output.focused = off;
- output.normalOn = on;
- output.hoverOn = on;
- output.activeOn = on;
- output.focusedOn = on;
- return output;
- }
- HSpriteTexture BuiltinEditorResources::getLibraryWindowIcon(LibraryWindowIcon icon) const
- {
- switch (icon)
- {
- case LibraryWindowIcon::Home:
- return getGUIIcon("LibraryHomeIcon.png");
- case LibraryWindowIcon::Up:
- return getGUIIcon("LibraryUpIcon.png");
- case LibraryWindowIcon::Clear:
- return getGUIIcon("LibraryClearSearchIcon.png");
- case LibraryWindowIcon::Options:
- return getGUIIcon("LibraryOptionsIcon.png");
- }
- return HSpriteTexture();
- }
- HSpriteTexture BuiltinEditorResources::getInspectorWindowIcon(InspectorWindowIcon icon) const
- {
- switch (icon)
- {
- case InspectorWindowIcon::Create:
- return getGUIIcon("InspectorCreateIcon.png");
- case InspectorWindowIcon::Clone:
- return getGUIIcon("InspectorCloneIcon.png");
- case InspectorWindowIcon::Clear:
- return getGUIIcon("InspectorClearIcon.png");
- case InspectorWindowIcon::Resize:
- return getGUIIcon("InspectorResizeIcon.png");
- case InspectorWindowIcon::Delete:
- return getGUIIcon("InspectorDeleteIcon.png");
- case InspectorWindowIcon::MoveUp:
- return getGUIIcon("InspectorMoveUpIcon.png");
- case InspectorWindowIcon::MoveDown:
- return getGUIIcon("InspectorMoveDownIcon.png");
- case InspectorWindowIcon::Edit:
- return getGUIIcon("InspectorEditIcon.png");
- case InspectorWindowIcon::Apply:
- return getGUIIcon("InspectorApplyIcon.png");
- case InspectorWindowIcon::Add:
- return getGUIIcon("InspectorAddIcon.png");
- case InspectorWindowIcon::Cancel:
- return getGUIIcon("InspectorCancelIcon.png");
- }
- return HSpriteTexture();
- }
- GUIContentImages BuiltinEditorResources::getAnimationWindowIcon(AnimationWindowIcon icon) const
- {
- HSpriteTexture off;
- HSpriteTexture on;
- switch (icon)
- {
- case AnimationWindowIcon::Play:
- off = getGUIIcon("AnimationPlayIcon.png");
- on = getGUIIcon("AnimationPlayIconOn.png");
- break;
- case AnimationWindowIcon::Record:
- off = getGUIIcon("AnimationRecordIcon.png");
- on = getGUIIcon("AnimationRecordIconOn.png");
- break;
- case AnimationWindowIcon::FrameForward:
- off = getGUIIcon("AnimationFrameForwardIcon.png");
- on = getGUIIcon("AnimationFrameForwardIconOn.png");
- break;
- case AnimationWindowIcon::FrameBack:
- off = getGUIIcon("AnimationFrameBackIcon.png");
- on = getGUIIcon("AnimationFrameBackIconOn.png");
- break;
- case AnimationWindowIcon::AddEvent:
- off = getGUIIcon("AnimationAddEventIcon.png");
- on = getGUIIcon("AnimationAddEventIconOn.png");
- break;
- case AnimationWindowIcon::AddKeyframe:
- off = getGUIIcon("AnimationAddKeyframeIcon.png");
- on = getGUIIcon("AnimationAddKeyframeIconOn.png");
- break;
- case AnimationWindowIcon::Event:
- off = getGUIIcon("AnimationEventIcon.png");
- on = off;
- break;
- case AnimationWindowIcon::Keyframe:
- off = getGUIIcon("AnimationKeyframeIcon.png");
- on = off;
- break;
- }
- GUIContentImages output;
- output.normal = off;
- output.hover = off;
- output.active = on;
- output.focused = off;
- output.normalOn = on;
- output.hoverOn = on;
- output.activeOn = on;
- output.focusedOn = on;
- return output;
- }
- HSpriteTexture BuiltinEditorResources::getIcon(EditorIcon icon) const
- {
- switch (icon)
- {
- case EditorIcon::X:
- return getGUIIcon(XButtonNormalTex);
- case EditorIcon::Component:
- return getGUIIcon("IconComponent.png");
- case EditorIcon::SceneObject:
- return getGUIIcon("IconSceneObject.png");
- }
- return HSpriteTexture();
- }
- HSpriteTexture BuiltinEditorResources::getLogMessageIcon(LogMessageIcon icon, UINT32 size, bool dark) const
- {
- if (size < 24) // Round to 16
- {
- if (dark)
- {
- switch (icon)
- {
- case LogMessageIcon::Info:
- return getGUIIcon("IconInfoDark.png");
- case LogMessageIcon::Warning:
- return getGUIIcon("IconWarningDark.png");
- case LogMessageIcon::Error:
- return getGUIIcon("IconErrorDark.png");
- }
- }
- else
- {
- switch (icon)
- {
- case LogMessageIcon::Info:
- return getGUIIcon("IconInfo.png");
- case LogMessageIcon::Warning:
- return getGUIIcon("IconWarning.png");
- case LogMessageIcon::Error:
- return getGUIIcon("IconError.png");
- }
- }
- }
- else // Round to 32
- {
- switch (icon)
- {
- case LogMessageIcon::Info:
- return getGUIIcon("IconInfo32.png");
- case LogMessageIcon::Warning:
- return getGUIIcon("IconWarning32.png");
- case LogMessageIcon::Error:
- return getGUIIcon("IconError32.png");
- }
- }
- return HSpriteTexture();
- }
- SPtr<PixelData> BuiltinEditorResources::getSplashScreen()
- {
- Path splashScreenPath = gEditorApplication().getDataPath() + (String(SplashScreenName) + ".asset");
- FileDecoder fd(splashScreenPath);
- return std::static_pointer_cast<PixelData>(fd.decode());
- }
- String BuiltinEditorResources::getEmptyShaderCode() const
- {
- Path filePath = BuiltinDataFolder;
- filePath.append(EmptyShaderCodeFile);
- SPtr<DataStream> fileStream = FileSystem::openFile(filePath);
- if (fileStream != nullptr)
- return fileStream->getAsString();
- return StringUtil::BLANK;
- }
- String BuiltinEditorResources::getEmptyCSScriptCode() const
- {
- Path filePath = BuiltinDataFolder;
- filePath.append(EmptyCSScriptCodeFile);
- SPtr<DataStream> fileStream = FileSystem::openFile(filePath);
- if (fileStream != nullptr)
- return fileStream->getAsString();
- return StringUtil::BLANK;
- }
- Path BuiltinEditorResources::getShaderIncludeFolder()
- {
- return gEditorApplication().getDataPath() + ShaderIncludeFolder;
- }
- Path BuiltinEditorResources::getDefaultWidgetLayoutPath()
- {
- return gEditorApplication().getDataPath() + "Layout.asset";
- }
- }
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