Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode 10 éve
..
GUI 06a238cab0 Update inspector as selection changes 10 éve
Math b297afa5fb Rotation handle in pivot mode working nicely 10 éve
Properties e51cbce52c Started work on scripting 12 éve
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 éve
Bounds.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 éve
Builtin.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
Camera.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
CameraHandler.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 éve
Color.cs 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 éve
Component.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
ContextMenu.cs 64b31cf1e5 Added DropDownWindow (WIP) 10 éve
Cursor.cs d5d2171319 Added C# PixelData 11 éve
Debug.cs 400e85d85b Added stack trace to debug log 10 éve
DirectoryEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 éve
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 éve
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 éve
Font.cs ac7355e56c WIP C# ProjectLibrary 10 éve
GameObject.cs 06a238cab0 Update inspector as selection changes 10 éve
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 éve
Input.cs 620828f08f Added a polling method to detect if mouse has been double clicked 10 éve
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 éve
Light.cs afca99b5e8 More work on Lights 10 éve
LightInternal.cs afca99b5e8 More work on Lights 10 éve
LocString.cs cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 éve
MBansheeEngine.csproj 2b6bfc1cd7 Neater ResourceManagerCode 10 éve
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 éve
Material.cs b74cf06aa0 C# versions of Shader and Material resources 10 éve
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 éve
MissingComponent.cs ae1eab371e Properly handle missing component types 11 éve
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete 10 éve
PixelData.cs f4e58bdc79 WIP ColorPicker 10 éve
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 éve
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 éve
Prefab.cs 927a721f58 Added C# Prefab 10 éve
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 éve
ProfilerOverlayInternal.cs ddef406ac9 C# profiler overlay 10 éve
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 éve
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 éve
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 éve
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 éve
Renderable.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
RenderableHandler.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 éve
Scene.cs f85cceb27d Add basic level load/save method 10 éve
SceneObject.cs ed523bc01d Scene view movement is now only active while in focus 10 éve
ScriptCode.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 éve
ScriptObject.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 éve
SerializableArray.cs cae3f839bd More work on Inspector 11 éve
SerializableDictionary.cs 698ae1d284 Added remaining missing Inspectable and Serializable types 11 éve
SerializableField.cs cae3f839bd More work on Inspector 11 éve
SerializableList.cs 698ae1d284 Added remaining missing Inspectable and Serializable types 11 éve
SerializableObject.cs cae3f839bd More work on Inspector 11 éve
SerializableProperty.cs d0a35f68a3 Tested and fixed InspectableObject partially 11 éve
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 éve
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 éve
Shader.cs b74cf06aa0 C# versions of Shader and Material resources 10 éve
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI 10 éve
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 éve
SpriteTexture.cs 9f993f134b Gizmo icon rendering works 11 éve
StringTable.cs 2b6bfc1cd7 Neater ResourceManagerCode 10 éve
StringTables.cs d293414daf Support for multiple StringTables 10 éve
Texture.cs ac7355e56c WIP C# ProjectLibrary 10 éve
Texture2D.cs f4e58bdc79 WIP ColorPicker 10 éve
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 éve
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 éve
Time.cs ddef406ac9 C# profiler overlay 10 éve
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 éve