CmGLRenderSystemFactory.cpp 257 B

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  1. #include "CmGLRenderSystemFactory.h"
  2. namespace CamelotEngine
  3. {
  4. RenderSystemPtr GLRenderSystemFactory::create()
  5. {
  6. return RenderSystemPtr(new Ogre::GLRenderSystem());
  7. }
  8. GLRenderSystemFactory::InitOnStart GLRenderSystemFactory::initOnStart;
  9. }