BearishSun 457ab039d5 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace преди 9 години
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BansheeCore 457ab039d5 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace преди 9 години
BansheeD3D11RenderAPI 457ab039d5 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace преди 9 години
BansheeEditor 457ab039d5 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace преди 9 години
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BansheeEngine 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing преди 9 години
BansheeFMOD b82e9e33bb Improving build find module functions преди 9 години
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use преди 9 години
BansheeFreeImgImporter 7cbf69f663 Dropping support for rarely used pixel formats преди 9 години
BansheeGLRenderAPI 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs преди 9 години
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) преди 9 години
BansheeUtility ddf6204f9e Fixing cylindrical/spherical environment map import преди 9 години
BansheeVulkanRenderAPI 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
CMake aa3da03dd4 Fixing findglslang build module преди 9 години
ExampleProject 7cbf69f663 Dropping support for rarely used pixel formats преди 9 години
Game 0ffb5e7c80 Example project no longer depends on the scripting system преди 9 години
MBansheeEditor cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor преди 9 години
MBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor преди 9 години
RenderBeast 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
SBansheeEditor c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) преди 9 години
SBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor преди 9 години
CMakeLists.txt e32b4ad844 Skybox rendering & cubemap import fixes преди 9 години