GUICurveEditor.cs 43 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Collections.Generic;
  5. using BansheeEngine;
  6. namespace BansheeEditor
  7. {
  8. /** @addtogroup AnimationEditor
  9. * @{
  10. */
  11. /// <summary>
  12. /// Displays a set of animation curves and events. Allows manipulation of both by adding, removing and modifying
  13. /// curve keyframes, and animation events.
  14. /// </summary>
  15. internal class GUICurveEditor
  16. {
  17. /// <summary>
  18. /// Information about currently selected set of keyframes for a specific curve.
  19. /// </summary>
  20. class SelectedKeyframes
  21. {
  22. public int curveIdx;
  23. public List<int> keyIndices = new List<int>();
  24. }
  25. /// <summary>
  26. /// Information about a keyframe that is currently being dragged.
  27. /// </summary>
  28. struct DraggedKeyframe
  29. {
  30. public DraggedKeyframe(int index, KeyFrame original)
  31. {
  32. this.index = index;
  33. this.original = original;
  34. }
  35. public int index;
  36. public KeyFrame original;
  37. }
  38. /// <summary>
  39. /// Information about all keyframes of a specific curve that are currently being dragged.
  40. /// </summary>
  41. class DraggedKeyframes
  42. {
  43. public int curveIdx;
  44. public List<DraggedKeyframe> keys = new List<DraggedKeyframe>();
  45. }
  46. /// <summary>
  47. /// Data about an animation event.
  48. /// </summary>
  49. class EventInfo
  50. {
  51. public AnimationEvent animEvent;
  52. public bool selected;
  53. }
  54. private const int TIMELINE_HEIGHT = 20;
  55. private const int EVENTS_HEIGHT = 10;
  56. private const int SIDEBAR_WIDTH = 30;
  57. private const int DRAG_START_DISTANCE = 3;
  58. private AnimationWindow window;
  59. private GUILayout gui;
  60. private GUIPanel drawingPanel;
  61. private GUIPanel eventsPanel;
  62. private GUIGraphTime guiTimeline;
  63. private GUIAnimEvents guiEvents;
  64. private GUICurveDrawing guiCurveDrawing;
  65. private GUIGraphValues guiSidebar;
  66. private ContextMenu blankContextMenu;
  67. private ContextMenu keyframeContextMenu;
  68. private ContextMenu blankEventContextMenu;
  69. private ContextMenu eventContextMenu;
  70. private Vector2I contextClickPosition;
  71. private EdAnimationCurve[] curves = new EdAnimationCurve[0];
  72. private bool disableCurveEdit = false;
  73. private float xRange = 60.0f;
  74. private float yRange = 10.0f;
  75. private Vector2 offset;
  76. private int width;
  77. private int height;
  78. private int markedFrameIdx;
  79. private List<SelectedKeyframes> selectedKeyframes = new List<SelectedKeyframes>();
  80. private List<EventInfo> events = new List<EventInfo>();
  81. private bool isPointerHeld;
  82. private bool isMousePressedOverKey;
  83. private bool isMousePressedOverTangent;
  84. private bool isDragInProgress;
  85. private List<DraggedKeyframes> draggedKeyframes = new List<DraggedKeyframes>();
  86. private TangentRef draggedTangent;
  87. private Vector2I dragStart;
  88. /// <summary>
  89. /// Triggers whenever user selects a new frame. Reports the index of the selected frame.
  90. /// </summary>
  91. public Action<int> OnFrameSelected;
  92. /// <summary>
  93. /// Triggered whenever a new animation event is added.
  94. /// </summary>
  95. public Action OnEventAdded;
  96. /// <summary>
  97. /// Triggered whenever values in an animation event change.
  98. /// </summary>
  99. public Action OnEventModified;
  100. /// <summary>
  101. /// Triggered whenever an animation event is deleted.
  102. /// </summary>
  103. public Action OnEventDeleted;
  104. /// <summary>
  105. /// Triggered whenever keyframe in a curve is modified (added, removed or edited).
  106. /// </summary>
  107. public Action OnCurveModified;
  108. /// <summary>
  109. /// The displayed range of the curve, where:
  110. /// .x - Range of the horizontal area. Displayed area ranges from [0, x].
  111. /// .y - Range of the vertical area. Displayed area ranges from [-y, y].
  112. /// </summary>
  113. public Vector2 Range
  114. {
  115. get { return new Vector2(xRange, yRange); }
  116. set
  117. {
  118. xRange = value.x;
  119. yRange = value.y;
  120. guiTimeline.SetRange(xRange);
  121. guiEvents.SetRange(xRange);
  122. guiCurveDrawing.SetRange(xRange, yRange * 2.0f);
  123. guiSidebar.SetRange(offset.y - yRange, offset.y + yRange);
  124. Redraw();
  125. }
  126. }
  127. /// <summary>
  128. /// Determines how much to offset the displayed curve values.
  129. /// </summary>
  130. public Vector2 Offset
  131. {
  132. get { return offset; }
  133. set
  134. {
  135. offset = value;
  136. guiTimeline.SetOffset(offset.x);
  137. guiEvents.SetOffset(offset.x);
  138. guiCurveDrawing.SetOffset(offset);
  139. guiSidebar.SetRange(offset.y - yRange, offset.y + yRange);
  140. Redraw();
  141. }
  142. }
  143. /// <summary>
  144. /// Returns the width of the curve editor, in pixels.
  145. /// </summary>
  146. public int Width
  147. {
  148. get { return width; }
  149. }
  150. /// <summary>
  151. /// Returns the height of the curve editor, in pixels.
  152. /// </summary>
  153. public int Height
  154. {
  155. get { return height; }
  156. }
  157. /// <summary>
  158. /// Set to true if curves are not allowed to be edited.
  159. /// </summary>
  160. public bool DisableCurveEdit
  161. {
  162. set { disableCurveEdit = value; }
  163. }
  164. /// <summary>
  165. /// Animation events displayed on the curve editor.
  166. /// </summary>
  167. public AnimationEvent[] Events
  168. {
  169. get
  170. {
  171. AnimationEvent[] animEvents = new AnimationEvent[events.Count];
  172. // Note: Hidden dependency. Returned events must point to the same event class this object is using, so
  173. // that any modifications made in this class will be visible in the returned values.
  174. for (int i = 0; i < events.Count; i++)
  175. animEvents[i] = events[i].animEvent;
  176. return animEvents;
  177. }
  178. set
  179. {
  180. events.Clear();
  181. for (int i = 0; i < value.Length; i++)
  182. {
  183. EventInfo eventInfo = new EventInfo();
  184. eventInfo.animEvent = value[i];
  185. events.Add(eventInfo);
  186. }
  187. UpdateEventsGUI();
  188. }
  189. }
  190. /// <summary>
  191. /// Creates a new curve editor GUI elements.
  192. /// </summary>
  193. /// <param name="window">Parent window of the GUI element.</param>
  194. /// <param name="gui">GUI layout into which to place the GUI element.</param>
  195. /// <param name="width">Width in pixels.</param>
  196. /// <param name="height">Height in pixels.</param>
  197. public GUICurveEditor(AnimationWindow window, GUILayout gui, int width, int height)
  198. {
  199. this.window = window;
  200. this.gui = gui;
  201. this.width = width;
  202. this.height = height;
  203. blankContextMenu = new ContextMenu();
  204. blankContextMenu.AddItem("Add keyframe", AddKeyframeAtPosition);
  205. blankEventContextMenu = new ContextMenu();
  206. blankEventContextMenu.AddItem("Add event", AddEventAtPosition);
  207. keyframeContextMenu = new ContextMenu();
  208. keyframeContextMenu.AddItem("Delete", DeleteSelectedKeyframes);
  209. keyframeContextMenu.AddItem("Delete", EditSelectedKeyframe);
  210. keyframeContextMenu.AddItem("Tangents/Auto", () => { ChangeSelectionTangentMode(TangentMode.Auto); });
  211. keyframeContextMenu.AddItem("Tangents/Free", () => { ChangeSelectionTangentMode(TangentMode.Free); });
  212. keyframeContextMenu.AddItem("Tangents/In/Auto", () => { ChangeSelectionTangentMode(TangentMode.InAuto); });
  213. keyframeContextMenu.AddItem("Tangents/In/Free", () => { ChangeSelectionTangentMode(TangentMode.InFree); });
  214. keyframeContextMenu.AddItem("Tangents/In/Linear", () => { ChangeSelectionTangentMode(TangentMode.InLinear); });
  215. keyframeContextMenu.AddItem("Tangents/In/Step", () => { ChangeSelectionTangentMode(TangentMode.InStep); });
  216. keyframeContextMenu.AddItem("Tangents/Out/Auto", () => { ChangeSelectionTangentMode(TangentMode.OutAuto); });
  217. keyframeContextMenu.AddItem("Tangents/Out/Free", () => { ChangeSelectionTangentMode(TangentMode.OutFree); });
  218. keyframeContextMenu.AddItem("Tangents/Out/Linear", () => { ChangeSelectionTangentMode(TangentMode.OutLinear); });
  219. keyframeContextMenu.AddItem("Tangents/Out/Step", () => { ChangeSelectionTangentMode(TangentMode.OutStep); });
  220. eventContextMenu = new ContextMenu();
  221. eventContextMenu.AddItem("Delete", DeleteSelectedEvents);
  222. eventContextMenu.AddItem("Edit", EditSelectedEvent);
  223. guiTimeline = new GUIGraphTime(gui, width, TIMELINE_HEIGHT);
  224. eventsPanel = gui.AddPanel();
  225. eventsPanel.SetPosition(0, TIMELINE_HEIGHT);
  226. guiEvents = new GUIAnimEvents(eventsPanel, width, EVENTS_HEIGHT);
  227. drawingPanel = gui.AddPanel();
  228. drawingPanel.SetPosition(0, TIMELINE_HEIGHT + EVENTS_HEIGHT);
  229. guiCurveDrawing = new GUICurveDrawing(drawingPanel, width, height - TIMELINE_HEIGHT - EVENTS_HEIGHT, curves);
  230. guiCurveDrawing.SetRange(60.0f, 20.0f);
  231. GUIPanel sidebarPanel = gui.AddPanel(-10);
  232. sidebarPanel.SetPosition(0, TIMELINE_HEIGHT + EVENTS_HEIGHT);
  233. guiSidebar = new GUIGraphValues(sidebarPanel, SIDEBAR_WIDTH, height - TIMELINE_HEIGHT - EVENTS_HEIGHT);
  234. guiSidebar.SetRange(-10.0f, 10.0f);
  235. }
  236. /// <summary>
  237. /// Converts pixel coordinates relative to the curve drawing area into coordinates in curve space.
  238. /// </summary>
  239. /// <param name="pixelCoords">Coordinates relative to this GUI element, in pixels.</param>
  240. /// <param name="curveCoords">Curve coordinates within the range as specified by <see cref="Range"/>. Only
  241. /// valid when function returns true.</param>
  242. /// <returns>True if the coordinates are within the curve area, false otherwise.</returns>
  243. public bool PixelToCurveSpace(Vector2I pixelCoords, out Vector2 curveCoords)
  244. {
  245. return guiCurveDrawing.PixelToCurveSpace(pixelCoords, out curveCoords);
  246. }
  247. /// <summary>
  248. /// Converts coordinate in curve space (time, value) into pixel coordinates relative to the curve drawing area
  249. /// origin.
  250. /// </summary>
  251. /// <param name="curveCoords">Time and value of the location to convert.</param>
  252. /// <returns>Coordinates relative to curve drawing area's origin, in pixels.</returns>
  253. public Vector2I CurveToPixelSpace(Vector2 curveCoords)
  254. {
  255. return guiCurveDrawing.CurveToPixelSpace(curveCoords);
  256. }
  257. /// <summary>
  258. /// Converts coordinates in window space (relative to the parent window origin) into coordinates in curve space.
  259. /// </summary>
  260. /// <param name="windowPos">Coordinates relative to parent editor window, in pixels.</param>
  261. /// <param name="curveCoord">Curve coordinates within the range as specified by <see cref="Range"/>. Only
  262. /// valid when function returns true.</param>
  263. /// <returns>True if the coordinates are within the curve area, false otherwise.</returns>
  264. public bool WindowToCurveSpace(Vector2I windowPos, out Vector2 curveCoord)
  265. {
  266. Rect2I elementBounds = GUIUtility.CalculateBounds(gui, window.GUI);
  267. Vector2I pointerPos = windowPos - new Vector2I(elementBounds.x, elementBounds.y);
  268. Rect2I drawingBounds = drawingPanel.Bounds;
  269. Vector2I drawingPos = pointerPos - new Vector2I(drawingBounds.x, drawingBounds.y);
  270. return guiCurveDrawing.PixelToCurveSpace(drawingPos, out curveCoord);
  271. }
  272. /// <summary>
  273. /// Handles input. Should be called by the owning window whenever a pointer is pressed.
  274. /// </summary>
  275. /// <param name="ev">Object containing pointer press event information.</param>
  276. internal void OnPointerPressed(PointerEvent ev)
  277. {
  278. if (ev.IsUsed)
  279. return;
  280. Vector2I windowPos = window.ScreenToWindowPos(ev.ScreenPos);
  281. Rect2I elementBounds = GUIUtility.CalculateBounds(gui, window.GUI);
  282. Vector2I pointerPos = windowPos - new Vector2I(elementBounds.x, elementBounds.y);
  283. Rect2I drawingBounds = drawingPanel.Bounds;
  284. Vector2I drawingPos = pointerPos - new Vector2I(drawingBounds.x, drawingBounds.y);
  285. Rect2I eventBounds = eventsPanel.Bounds;
  286. Vector2I eventPos = pointerPos - new Vector2I(eventBounds.x, eventBounds.y);
  287. if (ev.Button == PointerButton.Left)
  288. {
  289. Vector2 curveCoord;
  290. if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out curveCoord))
  291. {
  292. KeyframeRef keyframeRef;
  293. if (!guiCurveDrawing.FindKeyFrame(drawingPos, out keyframeRef))
  294. {
  295. TangentRef tangentRef;
  296. if (guiCurveDrawing.FindTangent(drawingPos, out tangentRef))
  297. {
  298. isMousePressedOverTangent = true;
  299. dragStart = drawingPos;
  300. draggedTangent = tangentRef;
  301. }
  302. else
  303. ClearSelection();
  304. }
  305. else
  306. {
  307. if (!IsSelected(keyframeRef))
  308. {
  309. if (!Input.IsButtonHeld(ButtonCode.LeftShift) && !Input.IsButtonHeld(ButtonCode.RightShift))
  310. ClearSelection();
  311. SelectKeyframe(keyframeRef);
  312. }
  313. isMousePressedOverKey = true;
  314. dragStart = drawingPos;
  315. }
  316. guiCurveDrawing.Rebuild();
  317. UpdateEventsGUI();
  318. }
  319. else
  320. {
  321. int frameIdx = guiTimeline.GetFrame(pointerPos);
  322. if (frameIdx != -1)
  323. SetMarkedFrame(frameIdx);
  324. else
  325. {
  326. int eventIdx;
  327. if (guiEvents.FindEvent(eventPos, out eventIdx))
  328. {
  329. if (!Input.IsButtonHeld(ButtonCode.LeftShift) && !Input.IsButtonHeld(ButtonCode.RightShift))
  330. ClearSelection();
  331. events[eventIdx].selected = true;
  332. UpdateEventsGUI();
  333. }
  334. else
  335. {
  336. ClearSelection();
  337. guiCurveDrawing.Rebuild();
  338. UpdateEventsGUI();
  339. }
  340. }
  341. OnFrameSelected?.Invoke(frameIdx);
  342. }
  343. isPointerHeld = true;
  344. }
  345. else if (ev.Button == PointerButton.Right)
  346. {
  347. Vector2 curveCoord;
  348. if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out curveCoord))
  349. {
  350. contextClickPosition = drawingPos;
  351. KeyframeRef keyframeRef;
  352. if (!guiCurveDrawing.FindKeyFrame(drawingPos, out keyframeRef))
  353. {
  354. ClearSelection();
  355. blankContextMenu.Open(pointerPos, gui);
  356. guiCurveDrawing.Rebuild();
  357. UpdateEventsGUI();
  358. }
  359. else
  360. {
  361. // If clicked outside of current selection, just select the one keyframe
  362. if (!IsSelected(keyframeRef))
  363. {
  364. ClearSelection();
  365. SelectKeyframe(keyframeRef);
  366. guiCurveDrawing.Rebuild();
  367. UpdateEventsGUI();
  368. }
  369. keyframeContextMenu.Open(pointerPos, gui);
  370. }
  371. }
  372. else if (guiEvents.GetFrame(eventPos) != -1) // Clicked over events bar
  373. {
  374. contextClickPosition = eventPos;
  375. int eventIdx;
  376. if (!guiEvents.FindEvent(eventPos, out eventIdx))
  377. {
  378. ClearSelection();
  379. blankEventContextMenu.Open(pointerPos, gui);
  380. guiCurveDrawing.Rebuild();
  381. UpdateEventsGUI();
  382. }
  383. else
  384. {
  385. // If clicked outside of current selection, just select the one event
  386. if (!events[eventIdx].selected)
  387. {
  388. ClearSelection();
  389. events[eventIdx].selected = true;
  390. guiCurveDrawing.Rebuild();
  391. UpdateEventsGUI();
  392. }
  393. eventContextMenu.Open(pointerPos, gui);
  394. }
  395. }
  396. }
  397. }
  398. /// <summary>
  399. /// Handles input. Should be called by the owning window whenever a pointer is moved.
  400. /// </summary>
  401. /// <param name="ev">Object containing pointer move event information.</param>
  402. internal void OnPointerMoved(PointerEvent ev)
  403. {
  404. if (ev.Button != PointerButton.Left)
  405. return;
  406. if (isPointerHeld)
  407. {
  408. Vector2I windowPos = window.ScreenToWindowPos(ev.ScreenPos);
  409. Rect2I elementBounds = GUIUtility.CalculateBounds(gui, window.GUI);
  410. Vector2I pointerPos = windowPos - new Vector2I(elementBounds.x, elementBounds.y);
  411. if (isMousePressedOverKey || isMousePressedOverTangent)
  412. {
  413. Rect2I drawingBounds = drawingPanel.Bounds;
  414. Vector2I drawingPos = pointerPos - new Vector2I(drawingBounds.x, drawingBounds.y);
  415. if (!isDragInProgress)
  416. {
  417. int distance = Vector2I.Distance(drawingPos, dragStart);
  418. if (distance >= DRAG_START_DISTANCE)
  419. {
  420. if (isMousePressedOverKey && !disableCurveEdit)
  421. {
  422. draggedKeyframes.Clear();
  423. foreach (var selectedEntry in selectedKeyframes)
  424. {
  425. EdAnimationCurve curve = curves[selectedEntry.curveIdx];
  426. KeyFrame[] keyFrames = curve.KeyFrames;
  427. DraggedKeyframes newEntry = new DraggedKeyframes();
  428. newEntry.curveIdx = selectedEntry.curveIdx;
  429. draggedKeyframes.Add(newEntry);
  430. foreach (var keyframeIdx in selectedEntry.keyIndices)
  431. newEntry.keys.Add(new DraggedKeyframe(keyframeIdx, keyFrames[keyframeIdx]));
  432. }
  433. }
  434. // TODO - UNDOREDO record keyframe or tangent
  435. isDragInProgress = true;
  436. }
  437. }
  438. if (isDragInProgress)
  439. {
  440. if (isMousePressedOverKey && !disableCurveEdit)
  441. {
  442. Vector2 diff = Vector2.Zero;
  443. Vector2 dragStartCurve;
  444. if (guiCurveDrawing.PixelToCurveSpace(dragStart, out dragStartCurve))
  445. {
  446. Vector2 currentPosCurve;
  447. if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out currentPosCurve))
  448. diff = currentPosCurve - dragStartCurve;
  449. }
  450. foreach (var draggedEntry in draggedKeyframes)
  451. {
  452. EdAnimationCurve curve = curves[draggedEntry.curveIdx];
  453. for (int i = 0; i < draggedEntry.keys.Count; i++)
  454. {
  455. DraggedKeyframe draggedKey = draggedEntry.keys[i];
  456. float newTime = draggedKey.original.time + diff.x;
  457. float newValue = draggedKey.original.value + diff.y;
  458. int newIndex = curve.UpdateKeyframe(draggedKey.index, newTime, newValue);
  459. // It's possible key changed position due to time change, but since we're moving all
  460. // keys at once they cannot change position relative to one another, otherwise we would
  461. // need to update indices for other keys as well.
  462. draggedKey.index = newIndex;
  463. draggedEntry.keys[i] = draggedKey;
  464. }
  465. curve.Apply();
  466. }
  467. // Rebuild selected keys from dragged keys (after potential sorting)
  468. ClearSelection();
  469. foreach (var draggedEntry in draggedKeyframes)
  470. {
  471. foreach (var keyframe in draggedEntry.keys)
  472. SelectKeyframe(new KeyframeRef(draggedEntry.curveIdx, keyframe.index));
  473. }
  474. OnCurveModified?.Invoke();
  475. guiCurveDrawing.Rebuild();
  476. UpdateEventsGUI();
  477. }
  478. else if (isMousePressedOverTangent && !disableCurveEdit)
  479. {
  480. EdAnimationCurve curve = curves[draggedTangent.keyframeRef.curveIdx];
  481. KeyFrame keyframe = curve.KeyFrames[draggedTangent.keyframeRef.keyIdx];
  482. Vector2 keyframeCurveCoords = new Vector2(keyframe.time, keyframe.value);
  483. Vector2 currentPosCurve;
  484. if (guiCurveDrawing.PixelToCurveSpace(drawingPos, out currentPosCurve))
  485. {
  486. Vector2 normal = currentPosCurve - keyframeCurveCoords;
  487. normal = normal.Normalized;
  488. float tangent = EdAnimationCurve.NormalToTangent(normal);
  489. if (draggedTangent.type == TangentType.In)
  490. {
  491. if (normal.x > 0.0f)
  492. tangent = float.PositiveInfinity;
  493. keyframe.inTangent = tangent;
  494. }
  495. else
  496. {
  497. if (normal.x < 0.0f)
  498. tangent = float.PositiveInfinity;
  499. keyframe.outTangent = tangent;
  500. }
  501. curve.KeyFrames[draggedTangent.keyframeRef.keyIdx] = keyframe;
  502. curve.Apply();
  503. OnCurveModified?.Invoke();
  504. guiCurveDrawing.Rebuild();
  505. }
  506. }
  507. }
  508. }
  509. else // Move frame marker
  510. {
  511. int frameIdx = guiTimeline.GetFrame(pointerPos);
  512. if (frameIdx != -1)
  513. SetMarkedFrame(frameIdx);
  514. OnFrameSelected?.Invoke(frameIdx);
  515. }
  516. }
  517. }
  518. /// <summary>
  519. /// Handles input. Should be called by the owning window whenever a pointer is released.
  520. /// </summary>
  521. /// <param name="ev">Object containing pointer release event information.</param>
  522. internal void OnPointerReleased(PointerEvent ev)
  523. {
  524. isPointerHeld = false;
  525. isDragInProgress = false;
  526. isMousePressedOverKey = false;
  527. isMousePressedOverTangent = false;
  528. }
  529. /// <summary>
  530. /// Handles input. Should be called by the owning window whenever a button is released.
  531. /// </summary>
  532. /// <param name="ev">Object containing button release event information.</param>
  533. internal void OnButtonUp(ButtonEvent ev)
  534. {
  535. if(ev.Button == ButtonCode.Delete)
  536. DeleteSelectedKeyframes();
  537. }
  538. /// <summary>
  539. /// Change the set of curves to display.
  540. /// </summary>
  541. /// <param name="curves">New set of curves to draw on the GUI element.</param>
  542. public void SetCurves(EdAnimationCurve[] curves)
  543. {
  544. this.curves = curves;
  545. guiCurveDrawing.SetCurves(curves);
  546. Redraw();
  547. }
  548. /// <summary>
  549. /// Change the physical size of the GUI element.
  550. /// </summary>
  551. /// <param name="width">Width of the element in pixels.</param>
  552. /// <param name="height">Height of the element in pixels.</param>
  553. public void SetSize(int width, int height)
  554. {
  555. this.width = width;
  556. this.height = height;
  557. guiTimeline.SetSize(width, TIMELINE_HEIGHT);
  558. guiEvents.SetSize(height, EVENTS_HEIGHT);
  559. guiCurveDrawing.SetSize(width, height - TIMELINE_HEIGHT - EVENTS_HEIGHT);
  560. guiSidebar.SetSize(SIDEBAR_WIDTH, height - TIMELINE_HEIGHT - EVENTS_HEIGHT);
  561. Redraw();
  562. }
  563. /// <summary>
  564. /// Number of frames per second, used for frame selection and marking.
  565. /// </summary>
  566. /// <param name="fps">Number of prames per second.</param>
  567. public void SetFPS(int fps)
  568. {
  569. guiTimeline.SetFPS(fps);
  570. guiEvents.SetFPS(fps);
  571. guiCurveDrawing.SetFPS(fps);
  572. Redraw();
  573. }
  574. /// <summary>
  575. /// Returns time for a frame with the specified index. Depends on set range and FPS.
  576. /// </summary>
  577. /// <param name="frameIdx">Index of the frame (not a key-frame) to get the time for.</param>
  578. /// <returns>Time of the frame with the provided index. </returns>
  579. public float GetTimeForFrame(int frameIdx)
  580. {
  581. return guiCurveDrawing.GetTimeForFrame(markedFrameIdx);
  582. }
  583. /// <summary>
  584. /// Sets the frame at which to display the frame marker.
  585. /// </summary>
  586. /// <param name="frameIdx">Index of the frame to display the marker on, or -1 to clear the marker.</param>
  587. public void SetMarkedFrame(int frameIdx)
  588. {
  589. markedFrameIdx = frameIdx;
  590. guiTimeline.SetMarkedFrame(frameIdx);
  591. guiEvents.SetMarkedFrame(frameIdx);
  592. guiCurveDrawing.SetMarkedFrame(frameIdx);
  593. Redraw();
  594. }
  595. /// <summary>
  596. /// Adds a new keyframe at the currently selected frame.
  597. /// </summary>
  598. public void AddKeyFrameAtMarker()
  599. {
  600. ClearSelection();
  601. if (!disableCurveEdit)
  602. {
  603. foreach (var curve in curves)
  604. {
  605. float t = guiCurveDrawing.GetTimeForFrame(markedFrameIdx);
  606. float value = curve.Evaluate(t);
  607. curve.AddKeyframe(t, value);
  608. curve.Apply();
  609. }
  610. }
  611. // TODO - UNDOREDO
  612. OnCurveModified?.Invoke();
  613. guiCurveDrawing.Rebuild();
  614. UpdateEventsGUI();
  615. }
  616. /// <summary>
  617. /// Adds a new event at the currently selected event.
  618. /// </summary>
  619. public void AddEventAtMarker()
  620. {
  621. ClearSelection();
  622. float eventTime = guiEvents.GetTimeForFrame(markedFrameIdx);
  623. EventInfo eventInfo = new EventInfo();
  624. eventInfo.animEvent = new AnimationEvent("", eventTime);
  625. events.Add(eventInfo); // TODO - UNDOREDO
  626. OnEventAdded?.Invoke();
  627. UpdateEventsGUI();
  628. guiCurveDrawing.Rebuild();
  629. StartEventEdit(events.Count - 1);
  630. }
  631. /// <summary>
  632. /// Rebuilds GUI displaying the animation events list.
  633. /// </summary>
  634. private void UpdateEventsGUI()
  635. {
  636. AnimationEvent[] animEvents = new AnimationEvent[events.Count];
  637. bool[] selected = new bool[events.Count];
  638. for (int i = 0; i < events.Count; i++)
  639. {
  640. animEvents[i] = events[i].animEvent;
  641. selected[i] = events[i].selected;
  642. }
  643. guiEvents.SetEvents(animEvents, selected);
  644. guiEvents.Rebuild();
  645. }
  646. /// <summary>
  647. /// Rebuilds the entire curve editor GUI.
  648. /// </summary>
  649. public void Redraw()
  650. {
  651. guiCurveDrawing.Rebuild();
  652. guiTimeline.Rebuild();
  653. guiEvents.Rebuild();
  654. guiSidebar.Rebuild();
  655. }
  656. /// <summary>
  657. /// Changes the tangent mode for all currently selected keyframes.
  658. /// </summary>
  659. /// <param name="mode">Tangent mode to set. If only in or out tangent mode is provided, the mode for the opposite
  660. /// tangent will be kept as is.</param>
  661. private void ChangeSelectionTangentMode(TangentMode mode)
  662. {
  663. if (disableCurveEdit)
  664. return;
  665. foreach (var selectedEntry in selectedKeyframes)
  666. {
  667. EdAnimationCurve curve = curves[selectedEntry.curveIdx];
  668. foreach (var keyframeIdx in selectedEntry.keyIndices)
  669. {
  670. if (mode == TangentMode.Auto || mode == TangentMode.Free)
  671. curve.SetTangentMode(keyframeIdx, mode);
  672. else
  673. {
  674. TangentMode newMode = curve.TangentModes[keyframeIdx];
  675. if (mode.HasFlag((TangentMode) TangentType.In))
  676. {
  677. // Replace only the in tangent mode, keeping the out tangent as is
  678. TangentMode inFlags = (TangentMode.InAuto | TangentMode.InFree | TangentMode.InLinear |
  679. TangentMode.InAuto);
  680. newMode &= ~inFlags;
  681. newMode |= (mode & inFlags);
  682. }
  683. else
  684. {
  685. // Replace only the out tangent mode, keeping the in tangent as is
  686. TangentMode outFlags = (TangentMode.OutAuto | TangentMode.OutFree | TangentMode.OutLinear |
  687. TangentMode.OutAuto);
  688. newMode &= ~outFlags;
  689. newMode |= (mode & outFlags);
  690. }
  691. curve.SetTangentMode(keyframeIdx, newMode);
  692. }
  693. }
  694. curve.Apply();
  695. }
  696. // TODO - UNDOREDO
  697. OnCurveModified?.Invoke();
  698. guiCurveDrawing.Rebuild();
  699. }
  700. /// <summary>
  701. /// Adds a new keyframe at the position the context menu was opened at.
  702. /// </summary>
  703. private void AddKeyframeAtPosition()
  704. {
  705. Vector2 curveCoord;
  706. if (guiCurveDrawing.PixelToCurveSpace(contextClickPosition, out curveCoord))
  707. {
  708. ClearSelection();
  709. if (!disableCurveEdit)
  710. {
  711. foreach (var curve in curves)
  712. {
  713. float t = curveCoord.x;
  714. float value = curveCoord.y;
  715. curve.AddKeyframe(t, value);
  716. curve.Apply();
  717. }
  718. }
  719. // TODO - UNDOREDO
  720. OnCurveModified?.Invoke();
  721. guiCurveDrawing.Rebuild();
  722. UpdateEventsGUI();
  723. }
  724. }
  725. /// <summary>
  726. /// Adds a new event at the position the context menu was opened at.
  727. /// </summary>
  728. private void AddEventAtPosition()
  729. {
  730. int frame = guiEvents.GetFrame(contextClickPosition);
  731. if (frame != -1)
  732. {
  733. ClearSelection();
  734. float time = guiEvents.GetTimeForFrame(frame);
  735. EventInfo eventInfo = new EventInfo();
  736. eventInfo.animEvent = new AnimationEvent("", time);
  737. events.Add(eventInfo); // TODO - UNDOREDO
  738. OnEventAdded?.Invoke();
  739. UpdateEventsGUI();
  740. guiCurveDrawing.Rebuild();
  741. StartEventEdit(events.Count - 1);
  742. }
  743. }
  744. /// <summary>
  745. /// Removes all currently selected keyframes from the curves.
  746. /// </summary>
  747. private void DeleteSelectedKeyframes()
  748. {
  749. if (!disableCurveEdit)
  750. {
  751. foreach (var selectedEntry in selectedKeyframes)
  752. {
  753. EdAnimationCurve curve = curves[selectedEntry.curveIdx];
  754. // Sort keys from highest to lowest so the indices don't change
  755. selectedEntry.keyIndices.Sort((x, y) =>
  756. {
  757. return y.CompareTo(x);
  758. });
  759. foreach (var keyframeIdx in selectedEntry.keyIndices)
  760. curve.RemoveKeyframe(keyframeIdx);
  761. curve.Apply();
  762. }
  763. }
  764. // TODO - UNDOREDO
  765. ClearSelection();
  766. OnCurveModified?.Invoke();
  767. guiCurveDrawing.Rebuild();
  768. UpdateEventsGUI();
  769. }
  770. /// <summary>
  771. /// Deletes all currently selected events.
  772. /// </summary>
  773. private void DeleteSelectedEvents()
  774. {
  775. List<EventInfo> newEvents = new List<EventInfo>();
  776. foreach (var entry in events)
  777. {
  778. if(!entry.selected)
  779. newEvents.Add(entry);
  780. }
  781. events = newEvents; // TODO - UNDOREDO
  782. OnEventDeleted?.Invoke();
  783. ClearSelection();
  784. guiCurveDrawing.Rebuild();
  785. UpdateEventsGUI();
  786. }
  787. /// <summary>
  788. /// Unselects any selected keyframes and events.
  789. /// </summary>
  790. private void ClearSelection()
  791. {
  792. guiCurveDrawing.ClearSelectedKeyframes();
  793. selectedKeyframes.Clear();
  794. foreach (var entry in events)
  795. entry.selected = false;
  796. }
  797. /// <summary>
  798. /// Adds the provided keyframe to the selection list (doesn't clear existing ones).
  799. /// </summary>
  800. /// <param name="keyframeRef">Keyframe to select.</param>
  801. private void SelectKeyframe(KeyframeRef keyframeRef)
  802. {
  803. guiCurveDrawing.SelectKeyframe(keyframeRef, true);
  804. if (!IsSelected(keyframeRef))
  805. {
  806. int curveIdx = selectedKeyframes.FindIndex(x =>
  807. {
  808. return x.curveIdx == keyframeRef.curveIdx;
  809. });
  810. if (curveIdx == -1)
  811. {
  812. curveIdx = selectedKeyframes.Count;
  813. SelectedKeyframes newKeyframes = new SelectedKeyframes();
  814. newKeyframes.curveIdx = keyframeRef.curveIdx;
  815. selectedKeyframes.Add(newKeyframes);
  816. }
  817. selectedKeyframes[curveIdx].keyIndices.Add(keyframeRef.keyIdx);
  818. }
  819. }
  820. /// <summary>
  821. /// Checks is the provided keyframe currently selected.
  822. /// </summary>
  823. /// <param name="keyframeRef">Keyframe to check.</param>
  824. /// <returns>True if selected, false otherwise.</returns>
  825. private bool IsSelected(KeyframeRef keyframeRef)
  826. {
  827. int curveIdx = selectedKeyframes.FindIndex(x =>
  828. {
  829. return x.curveIdx == keyframeRef.curveIdx;
  830. });
  831. if (curveIdx == -1)
  832. return false;
  833. int keyIdx = selectedKeyframes[curveIdx].keyIndices.FindIndex(x =>
  834. {
  835. return x == keyframeRef.keyIdx;
  836. });
  837. return keyIdx != -1;
  838. }
  839. /// <summary>
  840. /// Opens the edit window for the currently selected keyframe.
  841. /// </summary>
  842. private void EditSelectedKeyframe()
  843. {
  844. if (disableCurveEdit)
  845. return;
  846. // TODO - Open keyframe edit window
  847. }
  848. /// <summary>
  849. /// Opens the edit window for the currently selected event.
  850. /// </summary>
  851. private void EditSelectedEvent()
  852. {
  853. for (int i = 0; i < events.Count; i++)
  854. {
  855. if (events[i].selected)
  856. {
  857. StartEventEdit(i);
  858. break;
  859. }
  860. }
  861. }
  862. /// <summary>
  863. /// Opens the event edit window for the specified event.
  864. /// </summary>
  865. /// <param name="eventIdx">Event index to open the edit window for.</param>
  866. private void StartEventEdit(int eventIdx)
  867. {
  868. AnimationEvent animEvent = events[eventIdx].animEvent;
  869. Vector2I position = new Vector2I();
  870. position.x = guiEvents.GetOffset(animEvent.Time);
  871. position.y = EVENTS_HEIGHT/2;
  872. Rect2I eventBounds = GUIUtility.CalculateBounds(eventsPanel, window.GUI);
  873. Vector2I windowPos = position + new Vector2I(eventBounds.x, eventBounds.y);
  874. SceneObject so = window.SelectedSO;
  875. Component[] components = so.GetComponents();
  876. string[] componentNames = new string[components.Length];
  877. for (int i = 0; i < components.Length; i++)
  878. componentNames[i] = components[i].GetType().Name;
  879. EventEditWindow editWindow = DropDownWindow.Open<EventEditWindow>(window, windowPos);
  880. editWindow.Initialize(animEvent, componentNames, () =>
  881. {
  882. UpdateEventsGUI();
  883. OnEventModified?.Invoke();
  884. });
  885. }
  886. }
  887. /// <summary>
  888. /// Drop down window that displays input boxes used for editing an event.
  889. /// </summary>
  890. [DefaultSize(200, 80)]
  891. internal class EventEditWindow : DropDownWindow
  892. {
  893. /// <summary>
  894. /// Initializes the drop down window by creating the necessary GUI. Must be called after construction and before
  895. /// use.
  896. /// </summary>
  897. /// <param name="animEvent">Event whose properties to edit.</param>
  898. /// <param name="componentNames">List of component names that the user can select from.</param>
  899. /// <param name="updateCallback">Callback triggered when event values change.</param>
  900. internal void Initialize(AnimationEvent animEvent, string[] componentNames, Action updateCallback)
  901. {
  902. int selectedIndex = -1;
  903. if (!string.IsNullOrEmpty(animEvent.Name))
  904. {
  905. string[] nameEntries = animEvent.Name.Split('/');
  906. if (nameEntries.Length > 1)
  907. {
  908. string typeName = nameEntries[0];
  909. for (int i = 0; i < componentNames.Length; i++)
  910. {
  911. if (componentNames[i] == typeName)
  912. {
  913. selectedIndex = i;
  914. break;
  915. }
  916. }
  917. }
  918. }
  919. GUIFloatField timeField = new GUIFloatField(new LocEdString("Time"), 40, "");
  920. timeField.Value = animEvent.Time;
  921. timeField.OnChanged += x => { animEvent.Time = x; updateCallback(); }; // TODO UNDOREDO
  922. GUIListBoxField componentField = new GUIListBoxField(componentNames, new LocEdString("Component"), 40);
  923. if (selectedIndex != -1)
  924. componentField.Index = selectedIndex;
  925. componentField.OnSelectionChanged += x =>
  926. {
  927. string compName = "";
  928. if (x != -1)
  929. compName = componentNames[x] + "/";
  930. animEvent.Name = compName + x;
  931. updateCallback();
  932. };// TODO UNDOREDO
  933. GUITextField methodField = new GUITextField(new LocEdString("Method"), 40, false, "", GUIOption.FixedWidth(190));
  934. methodField.Value = animEvent.Name;
  935. methodField.OnChanged += x =>
  936. {
  937. string compName = "";
  938. if(componentField.Index != -1)
  939. compName = componentNames[componentField.Index] + "/";
  940. animEvent.Name = compName + x;
  941. updateCallback();
  942. }; // TODO UNDOREDO
  943. GUILayoutY vertLayout = GUI.AddLayoutY();
  944. vertLayout.AddFlexibleSpace();
  945. GUILayoutX horzLayout = vertLayout.AddLayoutX();
  946. horzLayout.AddFlexibleSpace();
  947. GUILayout contentLayout = horzLayout.AddLayoutY();
  948. GUILayout timeLayout = contentLayout.AddLayoutX();
  949. timeLayout.AddSpace(5);
  950. timeLayout.AddElement(timeField);
  951. timeLayout.AddFlexibleSpace();
  952. GUILayout componentLayout = contentLayout.AddLayoutX();
  953. componentLayout.AddSpace(5);
  954. componentLayout.AddElement(componentField);
  955. componentLayout.AddFlexibleSpace();
  956. GUILayout methodLayout = contentLayout.AddLayoutX();
  957. methodLayout.AddSpace(5);
  958. methodLayout.AddElement(methodField);
  959. methodLayout.AddFlexibleSpace();
  960. horzLayout.AddFlexibleSpace();
  961. vertLayout.AddFlexibleSpace();
  962. }
  963. }
  964. /** @} */
  965. }