Marko Pintera 389c22b9b3 More memory alloc porting 13 yıl önce
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
Win32 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CamelotRenderer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmApplication.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmBlendState.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmCamera.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmCgProgram.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmCgProgramFactory.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmCommandQueue.cpp 1b9ed00123 Added the ability to add command breakpoints 13 yıl önce
CmComponent.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmCoreObject.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmCoreObjectManager.cpp 5a64dff9db CoreGpuObject -> CoreObject 13 yıl önce
CmDeferredRenderContext.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmDepthStencilState.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmFont.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmFontImportOptions.cpp 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 13 yıl önce
CmFontManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmGUIElement.cpp 9476a511d7 More work on GUI 13 yıl önce
CmGUILabel.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGUIManager.cpp ddd17628eb Added overlays that will make 2D rendering easier 13 yıl önce
CmGUIMaterialManager.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGUISkin.cpp 9476a511d7 More work on GUI 13 yıl önce
CmGUIWidget.cpp ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 13 yıl önce
CmGameObject.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmGameObjectHandle.cpp b75ee7ad4a GameObjects now use handles 13 yıl önce
CmGpuBuffer.cpp 5a64dff9db CoreGpuObject -> CoreObject 13 yıl önce
CmGpuBufferView.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmGpuParamBlock.cpp 389c22b9b3 More memory alloc porting 13 yıl önce
CmGpuParams.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGpuProgInclude.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGpuProgIncludeImporter.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGpuProgram.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGpuProgramImportOptions.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmGpuProgramImporter.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmGpuProgramManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmGpuProgramParams.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmHardwareBufferManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmHighLevelGpuProgram.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmHighLevelGpuProgramManager.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmImportOptions.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmImporter.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmIndexBuffer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmIndexData.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmInput.cpp ece0eddd4c More porting to allocators 13 yıl önce
CmMaterial.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmMaterialRTTI.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmMesh.cpp ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 13 yıl önce
CmMeshData.cpp ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 13 yıl önce
CmMeshDataRTTI.cpp 15a13feeb0 Updated MeshData so it is much easier to use 13 yıl önce
CmMeshManager.cpp ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 13 yıl önce
CmMeshRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmMultiRenderTexture.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmOcclusionQuery.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmOverlay.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmOverlayManager.cpp 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 13 yıl önce
CmPass.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmPixelBuffer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmRasterizerState.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmRenderStateManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmRenderSystem.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmRenderSystemCapabilities.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmRenderSystemManager.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmRenderTarget.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmRenderTexture.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmRenderWindow.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmRenderWindowManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmRenderable.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmRendererManager.cpp ff28162000 Added BuiltiMaterialManagers and more work on GUI 13 yıl önce
CmResource.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmResourceHandle.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmResources.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmSamplerState.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmSceneManager.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmSceneObject.cpp 4c253b1b1a Renamed GameObject -> SceneObject 13 yıl önce
CmShader.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmSpecificImporter.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmSprite.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmTechnique.cpp ff28162000 Added BuiltiMaterialManagers and more work on GUI 13 yıl önce
CmTextSprite.cpp 54c08871e0 Renamed handles and add GameObject handles 13 yıl önce
CmTexture.cpp e4b2dbb7c7 Moved PixelData to use allocators 13 yıl önce
CmTextureManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 13 yıl önce
CmTextureView.cpp 5a64dff9db CoreGpuObject -> CoreObject 13 yıl önce
CmVertexBuffer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmVertexData.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmVertexDeclaration.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmViewport.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
CmWindowEventUtilities.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce