BearishSun d5b9e46858 Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material 8 ani în urmă
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BsAnimationClipRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsAnimationCurveRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsAudioClipImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsAudioClipRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsAudioListenerRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 ani în urmă
BsAudioSourceRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 ani în urmă
BsBlendStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCAnimationRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCAudioListenerRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 ani în urmă
BsCAudioSourceRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 ani în urmă
BsCBoneRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCBoxColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCCameraRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCCapsuleColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCCharacterControllerRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCD6JointRTTI.h f1062acc40 WIP: Script bindings 8 ani în urmă
BsCDistanceJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCFixedJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCHingeJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCLightProbeVolumeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCLightRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCMeshColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCPlaneColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCReflectionProbeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCRenderableRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCRigidbodyRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCSkyboxRTTI.h 266484ff97 WIP: Linux port 8 ani în urmă
BsCSliderJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCSphereColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCSphericalJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsCameraRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 ani în urmă
BsComponentRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsDepthStencilStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsFontImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsFontRTTI.h 1e21488060 WIP: Script bindings 8 ani în urmă
BsGameObjectHandleRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsGameObjectRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsGpuProgramRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsGpuResourceDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsLightProbeVolumeRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 ani în urmă
BsLightRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 ani în urmă
BsMaterialParamsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsMaterialRTTI.cpp d5b9e46858 Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material 8 ani în urmă
BsMaterialRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsMeshBaseRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsMeshDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsMeshImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsMeshRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsMorphShapesRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsPassRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsPhysicsMaterialRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsPhysicsMeshRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsPixelDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsPrefabDiffRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsPrefabRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsRasterizerStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsReflectionProbeRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 ani în urmă
BsRenderSettingsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsRenderableRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 ani în urmă
BsResourceHandleRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 ani în urmă
BsResourceManifestRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 ani în urmă
BsResourceMetaDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsResourceRTTI.h a77eccf4f6 WIP: macOS port 8 ani în urmă
BsSamplerStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsSavedResourceDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsSceneObjectRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 ani în urmă
BsShaderImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsShaderIncludeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsShaderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsSkeletonRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsSkyboxRTTI.h 5c727c9470 Bugfix: Getting Skybox component operational in the editor 8 ani în urmă
BsStringTableRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsTechniqueRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsTextureImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsTextureRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsTransformRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 ani în urmă
BsVertexDataDescRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsVertexDeclarationRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 ani în urmă
BsViewportRTTI.h 90f5f648bf WIP: Script bindings 8 ani în urmă