BearishSun c57de7effa Bugfix: Crash on shutdown when camera in scene hace 8 años
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BsComponent.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities hace 8 años
BsComponent.h 8b8713b054 WIP: Script bindings hace 8 años
BsGameObject.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGameObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGameObjectHandle.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGameObjectHandle.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGameObjectManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGameObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsPrefab.cpp c57de7effa Bugfix: Crash on shutdown when camera in scene hace 8 años
BsPrefab.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation hace 8 años
BsPrefabDiff.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation hace 8 años
BsPrefabDiff.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsPrefabUtility.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation hace 8 años
BsPrefabUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsSceneActor.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities hace 8 años
BsSceneActor.h 890c449b74 Refactor: SceneObject transform and non-component scene entities hace 8 años
BsSceneManager.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities hace 8 años
BsSceneManager.h 890c449b74 Refactor: SceneObject transform and non-component scene entities hace 8 años
BsSceneObject.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation hace 8 años
BsSceneObject.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation hace 8 años
BsTransform.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities hace 8 años
BsTransform.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state hace 8 años