BearishSun 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects vor 10 Jahren
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ThirdParty 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
Win32 d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated vor 10 Jahren
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI vor 11 Jahren
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method vor 11 Jahren
BsBinaryCloner.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) vor 10 Jahren
BsBinaryDiff.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsBinarySerializer.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects vor 10 Jahren
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
BsCapsule.cpp a4c60121f4 WIP work on handles vor 11 Jahren
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsConvexVolume.cpp 331d4ac2aa Frustum culling working vor 11 Jahren
BsDataStream.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances vor 10 Jahren
BsDebug.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) vor 11 Jahren
BsDynLib.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsDynLibManager.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsException.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsFileSerializer.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects vor 10 Jahren
BsFrameAlloc.cpp c1d0163465 Minimized allocations when updating TextSprite vor 10 Jahren
BsGlobalFrameAlloc.cpp d0c5ecfb11 Global frame alloc vor 10 Jahren
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren
BsLineSegment3.cpp a4c60121f4 WIP work on handles vor 11 Jahren
BsLog.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsManagedDataBlock.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsMath.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location vor 10 Jahren
BsMatrix3.cpp dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects vor 10 Jahren
BsMatrix4.cpp 17e7648476 Work on handles: vor 11 Jahren
BsMemStack.cpp d0c5ecfb11 Global frame alloc vor 10 Jahren
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsMemorySerializer.cpp 1ff5442ad7 Better RTTI object cloning (untested) vor 10 Jahren
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription vor 10 Jahren
BsPath.cpp 70fd7975f4 Fixed an issue where project library was reimporting files on every project load vor 10 Jahren
BsPlane.cpp 331d4ac2aa Frustum culling working vor 11 Jahren
BsQuaternion.cpp 94a69a20bb Various improvements to math libraries vor 10 Jahren
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design vor 11 Jahren
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) vor 11 Jahren
BsRay.cpp fb655afe7f Started work on C# camera vor 11 Jahren
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
BsRect2I.cpp 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active vor 10 Jahren
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) vor 11 Jahren
BsSerializedObject.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsSphere.cpp fb655afe7f Started work on C# camera vor 11 Jahren
BsString.cpp 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader vor 10 Jahren
BsTaskScheduler.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore vor 11 Jahren
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore vor 11 Jahren
BsTexAtlasGenerator.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality vor 11 Jahren
BsTime.cpp 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action vor 10 Jahren
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants vor 11 Jahren
BsUtil.cpp 3a73e65b09 VS integration finished (for now) vor 10 Jahren
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
BsVector2I.cpp 17e7648476 Work on handles: vor 11 Jahren
BsVector3.cpp 17e7648476 Work on handles: vor 11 Jahren
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren