BearishSun 91de42989b Bugfix: Updating changed 'bsf' API calls %!s(int64=7) %!d(string=hai) anos
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Build b3def2fd38 Refactor: GUISkin definition now stored as part of .json instead of being hardcoded %!s(int64=7) %!d(string=hai) anos
CodeEditor 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
EditorWindow 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) %!s(int64=7) %!d(string=hai) anos
GUI 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) %!s(int64=7) %!d(string=hai) anos
Handles 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
Library 1e251e1aa3 Feature: Editor now displays texture preview as icons in the Library window %!s(int64=7) %!d(string=hai) anos
Linux d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
MacOS d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
RTTI 1e251e1aa3 Feature: Editor now displays texture preview as icons in the Library window %!s(int64=7) %!d(string=hai) anos
Scene 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
SceneView 91de42989b Bugfix: Updating changed 'bsf' API calls %!s(int64=7) %!d(string=hai) anos
Settings d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Testing d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
UndoRedo 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
Utility b3def2fd38 Refactor: GUISkin definition now stored as part of .json instead of being hardcoded %!s(int64=7) %!d(string=hai) anos
Win32 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
BsEditorApplication.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
BsEditorApplication.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
BsEditorConfig.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
BsEditorPrerequisites.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
CMakeLists.txt d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
CMakeSources.cmake d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos