BearishSun b5b05448e1 Moved certain platform-specific functionality to the utility layer преди 10 години
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ThirdParty 1b1895f796 WIP VisualStudio project syncing преди 10 години
Win32 b5b05448e1 Moved certain platform-specific functionality to the utility layer преди 10 години
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI преди 11 години
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method преди 11 години
BsBinaryCloner.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години
BsBinaryDiff.cpp 2c35a0c825 Removed all the unused allocators преди 10 години
BsBinarySerializer.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects преди 10 години
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer преди 11 години
BsCapsule.cpp a4c60121f4 WIP work on handles преди 11 години
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsConvexVolume.cpp 331d4ac2aa Frustum culling working преди 11 години
BsDataStream.cpp 3fec99f712 New crash reporting functionality tested and working преди 10 години
BsDebug.cpp 3fec99f712 New crash reporting functionality tested and working преди 10 години
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
BsDynLib.cpp baaa09abee Added CrashHandler (untested) преди 10 години
BsDynLibManager.cpp baaa09abee Added CrashHandler (untested) преди 10 години
BsException.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsFileSerializer.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects преди 10 години
BsFrameAlloc.cpp ffc68fb6e0 Fix for GUI element enable/disable functionality not properly updating layout after changes преди 10 години
BsGlobalFrameAlloc.cpp d0c5ecfb11 Global frame alloc преди 10 години
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. преди 11 години
BsLineSegment3.cpp a4c60121f4 WIP work on handles преди 11 години
BsLog.cpp 3fec99f712 New crash reporting functionality tested and working преди 10 години
BsManagedDataBlock.cpp 2c35a0c825 Removed all the unused allocators преди 10 години
BsMath.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location преди 10 години
BsMatrix3.cpp dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects преди 10 години
BsMatrix4.cpp 17e7648476 Work on handles: преди 11 години
BsMemStack.cpp d0c5ecfb11 Global frame alloc преди 10 години
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsMemorySerializer.cpp 1ff5442ad7 Better RTTI object cloning (untested) преди 10 години
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription преди 10 години
BsPath.cpp 70fd7975f4 Fixed an issue where project library was reimporting files on every project load преди 10 години
BsPlane.cpp 331d4ac2aa Frustum culling working преди 11 години
BsQuaternion.cpp 94a69a20bb Various improvements to math libraries преди 10 години
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design преди 11 години
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
BsRay.cpp fb655afe7f Started work on C# camera преди 11 години
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsRect2I.cpp 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active преди 10 години
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) преди 11 години
BsSerializedObject.cpp 2c35a0c825 Removed all the unused allocators преди 10 години
BsSphere.cpp fb655afe7f Started work on C# camera преди 11 години
BsString.cpp 1b1895f796 WIP VisualStudio project syncing преди 10 години
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader преди 10 години
BsTaskScheduler.cpp 2c35a0c825 Removed all the unused allocators преди 10 години
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore преди 11 години
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore преди 11 години
BsTexAtlasGenerator.cpp 2c35a0c825 Removed all the unused allocators преди 10 години
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality преди 11 години
BsTime.cpp 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action преди 10 години
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants преди 11 години
BsUtil.cpp 3a73e65b09 VS integration finished (for now) преди 10 години
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsVector2I.cpp 17e7648476 Work on handles: преди 11 години
BsVector3.cpp 17e7648476 Work on handles: преди 11 години
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години