Marko Pintera 4b1fd8651a WIP: macOS port %!s(int64=7) %!d(string=hai) anos
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Animation f9180cb090 Bugfix: Properly apply default bone transforms when bones aren't directly animated %!s(int64=8) %!d(string=hai) anos
Audio eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Components 5c5f9b3252 WIP: macOS port %!s(int64=8) %!d(string=hai) anos
CoreThread 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view %!s(int64=8) %!d(string=hai) anos
Image eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Importer eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Input 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger %!s(int64=8) %!d(string=hai) anos
Localization eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Managers ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file %!s(int64=8) %!d(string=hai) anos
Material fc9cdff8dc Docs: Various documentation fixes %!s(int64=8) %!d(string=hai) anos
Mesh eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Physics fc9cdff8dc Docs: Various documentation fixes %!s(int64=8) %!d(string=hai) anos
Platform 30320c2eba WIP: macOS port %!s(int64=7) %!d(string=hai) anos
Private 4b1fd8651a WIP: macOS port %!s(int64=7) %!d(string=hai) anos
Profiling 24a1f44cd8 Refactor: Cleaned up custom allocators %!s(int64=8) %!d(string=hai) anos
RenderAPI 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
Renderer 8c170d61bf WIP: Updating & cleaning up framework docs %!s(int64=7) %!d(string=hai) anos
Resources 8c170d61bf WIP: Updating & cleaning up framework docs %!s(int64=7) %!d(string=hai) anos
Scene 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
Text eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Utility ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file %!s(int64=8) %!d(string=hai) anos
BsCoreApplication.cpp feaed12a13 Feature: Animation system now even more multi-threaded %!s(int64=8) %!d(string=hai) anos
BsCoreApplication.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsCorePrerequisites.h ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
CMakeSources.cmake d819914042 Feature: Added Visual Studio debug visualizers for resource and game object handles %!s(int64=8) %!d(string=hai) anos
VSVisualizations.natvis d819914042 Feature: Added Visual Studio debug visualizers for resource and game object handles %!s(int64=8) %!d(string=hai) anos