BsLinuxRenderWindow.h 5.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsVulkanPrerequisites.h"
  5. #include "RenderAPI/BsRenderWindow.h"
  6. #include <X11/extensions/Xrandr.h>
  7. namespace bs
  8. {
  9. class LinuxWindow;
  10. class LinuxRenderWindow;
  11. namespace ct
  12. {
  13. class LinuxRenderWindow;
  14. }
  15. /** @addtogroup Vulkan
  16. * @{
  17. */
  18. /**
  19. * Render window implementation for Linux.
  20. *
  21. * @note Sim thread only.
  22. */
  23. class LinuxRenderWindow : public RenderWindow
  24. {
  25. public:
  26. ~LinuxRenderWindow() { }
  27. /** @copydoc RenderWindow::getCustomAttribute */
  28. void getCustomAttribute(const String& name, void* pData) const override;
  29. /** @copydoc RenderWindow::screenToWindowPos */
  30. Vector2I screenToWindowPos(const Vector2I& screenPos) const override;
  31. /** @copydoc RenderWindow::windowToScreenPos */
  32. Vector2I windowToScreenPos(const Vector2I& windowPos) const override;
  33. /** @copydoc RenderWindow::getCore */
  34. SPtr<ct::LinuxRenderWindow> getCore() const;
  35. protected:
  36. friend class VulkanRenderWindowManager;
  37. friend class ct::LinuxRenderWindow;
  38. LinuxRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId);
  39. /** @copydoc RenderWindow::getProperties */
  40. const RenderTargetProperties& getPropertiesInternal() const override { return mProperties; }
  41. /** @copydoc RenderWindow::syncProperties */
  42. void syncProperties() override;
  43. private:
  44. RenderWindowProperties mProperties;
  45. };
  46. namespace ct
  47. {
  48. /**
  49. * Render window implementation for Linux.
  50. *
  51. * @note Core thread only.
  52. */
  53. class LinuxRenderWindow : public RenderWindow
  54. {
  55. public:
  56. LinuxRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, VulkanRenderAPI& renderAPI);
  57. ~LinuxRenderWindow();
  58. /** @copydoc RenderWindow::setFullscreen(UINT32, UINT32, float, UINT32) */
  59. void setFullscreen(UINT32 width, UINT32 height, float refreshRate = 60.0f, UINT32 monitorIdx = 0) override;
  60. /** @copydoc RenderWindow::setFullscreen(const VideoMode&) */
  61. void setFullscreen(const VideoMode& videoMode) override;
  62. /** @copydoc RenderWindow::setWindowed */
  63. void setWindowed(UINT32 width, UINT32 height) override;
  64. /** @copydoc RenderWindow::setHidden */
  65. void setHidden(bool hidden) override;
  66. /** @copydoc RenderWindow::minimize */
  67. void minimize() override;
  68. /** @copydoc RenderWindow::maximize */
  69. void maximize() override;
  70. /** @copydoc RenderWindow::restore */
  71. void restore() override;
  72. /** @copydoc RenderWindow::move */
  73. void move(INT32 left, INT32 top) override;
  74. /** @copydoc RenderWindow::resize */
  75. void resize(UINT32 width, UINT32 height) override;
  76. /** @copydoc RenderWindow::setVSync */
  77. void setVSync(bool enabled, UINT32 interval = 1) override;
  78. /**
  79. * Copies the contents of a frame buffer into the pre-allocated buffer.
  80. *
  81. * @param[out] dst Previously allocated buffer to read the contents into. Must be of valid size.
  82. * @param[in] buffer Frame buffer to read the contents from.
  83. */
  84. void copyToMemory(PixelData& dst, FrameBuffer buffer);
  85. /** Prepares the back buffer for rendering. Should be called before it is bound to the GPU. */
  86. void acquireBackBuffer();
  87. /** @copydoc RenderWindow::swapBuffers */
  88. void swapBuffers(UINT32 syncMask) override;
  89. /** @copydoc RenderWindow::getCustomAttribute */
  90. void getCustomAttribute(const String& name, void* pData) const override;
  91. /** @copydoc RenderWindow::setActive */
  92. void setActive(bool state) override;
  93. /** @copydoc RenderWindow::_windowMovedOrResized */
  94. void _windowMovedOrResized() override;
  95. /** Returns a lock that can be used for accessing synced properties. */
  96. SpinLock& _getPropertiesLock() { return mLock;}
  97. /** Returns the internal X11 window that this object wraps. */
  98. LinuxWindow* _getInternal() const { return mWindow; }
  99. protected:
  100. /** Changes the video mode to the specified RandR mode on the specified output device. */
  101. void setVideoMode(INT32 screen, RROutput output, RRMode mode);
  102. /** @copydoc CoreObject::initialize */
  103. void initialize() override;
  104. /** @copydoc RenderWindow::getProperties */
  105. const RenderTargetProperties& getPropertiesInternal() const override { return mProperties; }
  106. /** @copydoc RenderWindow::getSyncedProperties */
  107. RenderWindowProperties& getSyncedProperties() override { return mSyncedProperties; }
  108. /** @copydoc RenderWindow::syncProperties */
  109. void syncProperties() override;
  110. protected:
  111. friend class bs::LinuxRenderWindow;
  112. VulkanRenderAPI& mRenderAPI;
  113. VkSurfaceKHR mSurface;
  114. VkColorSpaceKHR mColorSpace;
  115. VkFormat mColorFormat;
  116. VkFormat mDepthFormat;
  117. UINT32 mPresentQueueFamily;
  118. SPtr<VulkanSwapChain> mSwapChain;
  119. VulkanSemaphore* mSemaphoresTemp[BS_MAX_UNIQUE_QUEUES + 1]; // +1 for present semaphore
  120. bool mRequiresNewBackBuffer;
  121. LinuxWindow* mWindow;
  122. RenderWindowProperties mProperties;
  123. RenderWindowProperties mSyncedProperties;
  124. bool mIsChild;
  125. bool mShowOnSwap;
  126. };
  127. }
  128. /** @} */
  129. }