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Blit.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 роки тому |
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Default.bsl
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4fe867b5ad
Enhanced gbuffer & shaders with roughness/metalness, added various shader code as preparation for a physically based lighting model
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8 роки тому |
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Diffuse.bsl
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4fe867b5ad
Enhanced gbuffer & shaders with roughness/metalness, added various shader code as preparation for a physically based lighting model
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8 роки тому |
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FlatFramebufferToTexture.bsl
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7f2ad317de
Fixing an issue with UAV reads of a particular format not being supported on some hardware
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8 роки тому |
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IrradianceComputeSH.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 роки тому |
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IrradianceProjectSH.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 роки тому |
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IrradianceReduceSH.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 роки тому |
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LightGridLLCreation.bsl
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97d803e632
Added code for PBS model
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8 роки тому |
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LightGridLLReduction.bsl
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4ec80fa09d
Fixed driver timeout crash related to invalid bounds checking in light grid creation shaders
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8 роки тому |
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PPCreateTonemapLUT.bsl
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457cd2fc42
Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering
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9 роки тому |
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PPDownsample.bsl
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 роки тому |
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PPEyeAdaptHistogram.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 роки тому |
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PPEyeAdaptHistogramReduce.bsl
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0e2f10dd0d
Vulkan: Various fixes
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9 роки тому |
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PPEyeAdaptation.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 роки тому |
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PPTonemapping.bsl
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 роки тому |
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ReflectionCubeDownsample.bsl
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befd1b159e
Added shader code for parallax corrected reflection cubemap sampling
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8 роки тому |
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ReflectionCubeImportanceSample.bsl
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d516e39cc3
More tweaks to cubemap importance sampling
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8 роки тому |
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Resolve.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 роки тому |
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Skybox.bsl
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97d803e632
Added code for PBS model
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8 роки тому |
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SpriteImageAlpha.bsl
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c4ce4545a4
Started adding necessary qualifiers to existing shaders
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9 роки тому |
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SpriteImageNoAlpha.bsl
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c4ce4545a4
Started adding necessary qualifiers to existing shaders
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9 роки тому |
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SpriteLine.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 роки тому |
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SpriteText.bsl
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3d48e47f9a
Vulkan: Fixing GUI rendering
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9 роки тому |
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TestFX.bsl
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e4637da406
Added tags to material techniques
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9 роки тому |
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TiledDeferredLighting.bsl
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4bd929ade3
Added sky irradiance for indirect lighting
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8 роки тому |
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Transparent.bsl
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97d803e632
Added code for PBS model
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8 роки тому |