BearishSun b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 lat temu
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AnimationClipInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
AnimationInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
AudioClipInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
AudioListenerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
AudioSourceInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
BoneInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
BoxColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
CameraInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 lat temu
CapsuleColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
CharacterControllerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
ColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
D6JointInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 lat temu
DistanceJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
FixedJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
FontInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
GUISkinInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 lat temu
GUIWidgetInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 lat temu
HingeJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
JointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
LightInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
LightProbeVolumeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
LimitInspectors.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 lat temu
MaterialInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
MeshColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
MeshInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
PhysicsMaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
PhysicsMeshInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
PlainTextInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
PlaneColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
PrefabInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
ReflectionProbeInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
RenderSettingsInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 lat temu
RenderableInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 lat temu
RigidbodyInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
ScriptCodeInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
ShaderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
SliderJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
SphereColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
SphericalJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 lat temu
SpriteTextureInspector.cs b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 lat temu
StringTableInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu
TextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 lat temu