VectorField.generated.cs 996 B

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Particles
  7. * @{
  8. */
  9. /// <summary>
  10. /// Represents a three dimensional field of vectors. It is represented by spatial bounds which are split into a grid of
  11. /// values with user-defined density, where each grid cell is assigned a vector.
  12. /// </summary>
  13. public partial class VectorField : Resource
  14. {
  15. private VectorField(bool __dummy0) { }
  16. protected VectorField() { }
  17. /// <summary>Returns a reference wrapper for this resource.</summary>
  18. public RRef<VectorField> Ref
  19. {
  20. get { return Internal_GetRef(mCachedPtr); }
  21. }
  22. /// <summary>Returns a reference wrapper for this resource.</summary>
  23. public static implicit operator RRef<VectorField>(VectorField x)
  24. { return Internal_GetRef(x.mCachedPtr); }
  25. [MethodImpl(MethodImplOptions.InternalCall)]
  26. private static extern RRef<VectorField> Internal_GetRef(IntPtr thisPtr);
  27. }
  28. /** @} */
  29. }