BearishSun 017c8f230d Feature: Exposed parts of particle system & decal system to script code %!s(int64=7) %!d(string=hai) anos
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Animation 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
GUI 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow %!s(int64=7) %!d(string=hai) anos
Generated 017c8f230d Feature: Exposed parts of particle system & decal system to script code %!s(int64=7) %!d(string=hai) anos
Input d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
Interop 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
Math 017c8f230d Feature: Exposed parts of particle system & decal system to script code %!s(int64=7) %!d(string=hai) anos
Properties d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
Rendering 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
Resources 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
Scene d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
Serialization 3fafbc7b33 Feature: Added inspectable fields for float & color distribution %!s(int64=7) %!d(string=hai) anos
Utility 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
MBansheeEngine.csproj 017c8f230d Feature: Exposed parts of particle system & decal system to script code %!s(int64=7) %!d(string=hai) anos
MBansheeEngine.csproj.user d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos