BsScriptAudioDevice.generated.h 701 B

12345678910111213141516171819202122232425262728
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Audio/BsAudio.h"
  5. namespace bs
  6. {
  7. struct __AudioDeviceInterop
  8. {
  9. MonoString* name;
  10. };
  11. class BS_SCR_BE_EXPORT ScriptAudioDevice : public ScriptObject<ScriptAudioDevice>
  12. {
  13. public:
  14. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "AudioDevice")
  15. static MonoObject* box(const __AudioDeviceInterop& value);
  16. static __AudioDeviceInterop unbox(MonoObject* value);
  17. static AudioDevice fromInterop(const __AudioDeviceInterop& value);
  18. static __AudioDeviceInterop toInterop(const AudioDevice& value);
  19. private:
  20. ScriptAudioDevice(MonoObject* managedInstance);
  21. };
  22. }