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- #include "BsScriptCCharacterController.generated.h"
- #include "BsMonoMethod.h"
- #include "BsMonoClass.h"
- #include "BsMonoUtil.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCCharacterController.h"
- #include "BsScriptControllerColliderCollision.generated.h"
- #include "Wrappers/BsScriptVector.h"
- #include "BsScriptControllerControllerCollision.generated.h"
- namespace bs
- {
- ScriptCCharacterController::onColliderHitThunkDef ScriptCCharacterController::onColliderHitThunk;
- ScriptCCharacterController::onControllerHitThunkDef ScriptCCharacterController::onControllerHitThunk;
- ScriptCCharacterController::ScriptCCharacterController(MonoObject* managedInstance, const GameObjectHandle<CCharacterController>& value)
- :TScriptComponent(managedInstance, value)
- {
- value->onColliderHit.connect(std::bind(&ScriptCCharacterController::onColliderHit, this, std::placeholders::_1));
- value->onControllerHit.connect(std::bind(&ScriptCCharacterController::onControllerHit, this, std::placeholders::_1));
- }
- void ScriptCCharacterController::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_move", (void*)&ScriptCCharacterController::Internal_move);
- metaData.scriptClass->addInternalCall("Internal_getFootPosition", (void*)&ScriptCCharacterController::Internal_getFootPosition);
- metaData.scriptClass->addInternalCall("Internal_setFootPosition", (void*)&ScriptCCharacterController::Internal_setFootPosition);
- metaData.scriptClass->addInternalCall("Internal_getRadius", (void*)&ScriptCCharacterController::Internal_getRadius);
- metaData.scriptClass->addInternalCall("Internal_setRadius", (void*)&ScriptCCharacterController::Internal_setRadius);
- metaData.scriptClass->addInternalCall("Internal_getHeight", (void*)&ScriptCCharacterController::Internal_getHeight);
- metaData.scriptClass->addInternalCall("Internal_setHeight", (void*)&ScriptCCharacterController::Internal_setHeight);
- metaData.scriptClass->addInternalCall("Internal_getUp", (void*)&ScriptCCharacterController::Internal_getUp);
- metaData.scriptClass->addInternalCall("Internal_setUp", (void*)&ScriptCCharacterController::Internal_setUp);
- metaData.scriptClass->addInternalCall("Internal_getClimbingMode", (void*)&ScriptCCharacterController::Internal_getClimbingMode);
- metaData.scriptClass->addInternalCall("Internal_setClimbingMode", (void*)&ScriptCCharacterController::Internal_setClimbingMode);
- metaData.scriptClass->addInternalCall("Internal_getNonWalkableMode", (void*)&ScriptCCharacterController::Internal_getNonWalkableMode);
- metaData.scriptClass->addInternalCall("Internal_setNonWalkableMode", (void*)&ScriptCCharacterController::Internal_setNonWalkableMode);
- metaData.scriptClass->addInternalCall("Internal_getMinMoveDistance", (void*)&ScriptCCharacterController::Internal_getMinMoveDistance);
- metaData.scriptClass->addInternalCall("Internal_setMinMoveDistance", (void*)&ScriptCCharacterController::Internal_setMinMoveDistance);
- metaData.scriptClass->addInternalCall("Internal_getContactOffset", (void*)&ScriptCCharacterController::Internal_getContactOffset);
- metaData.scriptClass->addInternalCall("Internal_setContactOffset", (void*)&ScriptCCharacterController::Internal_setContactOffset);
- metaData.scriptClass->addInternalCall("Internal_getStepOffset", (void*)&ScriptCCharacterController::Internal_getStepOffset);
- metaData.scriptClass->addInternalCall("Internal_setStepOffset", (void*)&ScriptCCharacterController::Internal_setStepOffset);
- metaData.scriptClass->addInternalCall("Internal_getSlopeLimit", (void*)&ScriptCCharacterController::Internal_getSlopeLimit);
- metaData.scriptClass->addInternalCall("Internal_setSlopeLimit", (void*)&ScriptCCharacterController::Internal_setSlopeLimit);
- metaData.scriptClass->addInternalCall("Internal_getLayer", (void*)&ScriptCCharacterController::Internal_getLayer);
- metaData.scriptClass->addInternalCall("Internal_setLayer", (void*)&ScriptCCharacterController::Internal_setLayer);
- onColliderHitThunk = (onColliderHitThunkDef)metaData.scriptClass->getMethodExact("Internal_onColliderHit", "ControllerColliderCollision&")->getThunk();
- onControllerHitThunk = (onControllerHitThunkDef)metaData.scriptClass->getMethodExact("Internal_onControllerHit", "ControllerControllerCollision&")->getThunk();
- }
- void ScriptCCharacterController::onColliderHit(const ControllerColliderCollision& p0)
- {
- MonoObject* tmpp0;
- __ControllerColliderCollisionInterop interopp0;
- interopp0 = ScriptControllerColliderCollision::toInterop(p0);
- tmpp0 = ScriptControllerColliderCollision::box(interopp0);
- MonoUtil::invokeThunk(onColliderHitThunk, getManagedInstance(), tmpp0);
- }
- void ScriptCCharacterController::onControllerHit(const ControllerControllerCollision& p0)
- {
- MonoObject* tmpp0;
- __ControllerControllerCollisionInterop interopp0;
- interopp0 = ScriptControllerControllerCollision::toInterop(p0);
- tmpp0 = ScriptControllerControllerCollision::box(interopp0);
- MonoUtil::invokeThunk(onControllerHitThunk, getManagedInstance(), tmpp0);
- }
- CharacterCollisionFlag ScriptCCharacterController::Internal_move(ScriptCCharacterController* thisPtr, Vector3* displacement)
- {
- Flags<CharacterCollisionFlag> tmp__output;
- tmp__output = thisPtr->getHandle()->move(*displacement);
- CharacterCollisionFlag __output;
- __output = (CharacterCollisionFlag)(uint32_t)tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_getFootPosition(ScriptCCharacterController* thisPtr, Vector3* __output)
- {
- Vector3 tmp__output;
- tmp__output = thisPtr->getHandle()->getFootPosition();
- *__output = tmp__output;
- }
- void ScriptCCharacterController::Internal_setFootPosition(ScriptCCharacterController* thisPtr, Vector3* position)
- {
- thisPtr->getHandle()->setFootPosition(*position);
- }
- float ScriptCCharacterController::Internal_getRadius(ScriptCCharacterController* thisPtr)
- {
- float tmp__output;
- tmp__output = thisPtr->getHandle()->getRadius();
- float __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setRadius(ScriptCCharacterController* thisPtr, float radius)
- {
- thisPtr->getHandle()->setRadius(radius);
- }
- float ScriptCCharacterController::Internal_getHeight(ScriptCCharacterController* thisPtr)
- {
- float tmp__output;
- tmp__output = thisPtr->getHandle()->getHeight();
- float __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setHeight(ScriptCCharacterController* thisPtr, float height)
- {
- thisPtr->getHandle()->setHeight(height);
- }
- void ScriptCCharacterController::Internal_getUp(ScriptCCharacterController* thisPtr, Vector3* __output)
- {
- Vector3 tmp__output;
- tmp__output = thisPtr->getHandle()->getUp();
- *__output = tmp__output;
- }
- void ScriptCCharacterController::Internal_setUp(ScriptCCharacterController* thisPtr, Vector3* up)
- {
- thisPtr->getHandle()->setUp(*up);
- }
- CharacterClimbingMode ScriptCCharacterController::Internal_getClimbingMode(ScriptCCharacterController* thisPtr)
- {
- CharacterClimbingMode tmp__output;
- tmp__output = thisPtr->getHandle()->getClimbingMode();
- CharacterClimbingMode __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setClimbingMode(ScriptCCharacterController* thisPtr, CharacterClimbingMode mode)
- {
- thisPtr->getHandle()->setClimbingMode(mode);
- }
- CharacterNonWalkableMode ScriptCCharacterController::Internal_getNonWalkableMode(ScriptCCharacterController* thisPtr)
- {
- CharacterNonWalkableMode tmp__output;
- tmp__output = thisPtr->getHandle()->getNonWalkableMode();
- CharacterNonWalkableMode __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setNonWalkableMode(ScriptCCharacterController* thisPtr, CharacterNonWalkableMode mode)
- {
- thisPtr->getHandle()->setNonWalkableMode(mode);
- }
- float ScriptCCharacterController::Internal_getMinMoveDistance(ScriptCCharacterController* thisPtr)
- {
- float tmp__output;
- tmp__output = thisPtr->getHandle()->getMinMoveDistance();
- float __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setMinMoveDistance(ScriptCCharacterController* thisPtr, float value)
- {
- thisPtr->getHandle()->setMinMoveDistance(value);
- }
- float ScriptCCharacterController::Internal_getContactOffset(ScriptCCharacterController* thisPtr)
- {
- float tmp__output;
- tmp__output = thisPtr->getHandle()->getContactOffset();
- float __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setContactOffset(ScriptCCharacterController* thisPtr, float value)
- {
- thisPtr->getHandle()->setContactOffset(value);
- }
- float ScriptCCharacterController::Internal_getStepOffset(ScriptCCharacterController* thisPtr)
- {
- float tmp__output;
- tmp__output = thisPtr->getHandle()->getStepOffset();
- float __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setStepOffset(ScriptCCharacterController* thisPtr, float value)
- {
- thisPtr->getHandle()->setStepOffset(value);
- }
- void ScriptCCharacterController::Internal_getSlopeLimit(ScriptCCharacterController* thisPtr, Radian* __output)
- {
- Radian tmp__output;
- tmp__output = thisPtr->getHandle()->getSlopeLimit();
- *__output = tmp__output;
- }
- void ScriptCCharacterController::Internal_setSlopeLimit(ScriptCCharacterController* thisPtr, Radian* value)
- {
- thisPtr->getHandle()->setSlopeLimit(*value);
- }
- uint64_t ScriptCCharacterController::Internal_getLayer(ScriptCCharacterController* thisPtr)
- {
- uint64_t tmp__output;
- tmp__output = thisPtr->getHandle()->getLayer();
- uint64_t __output;
- __output = tmp__output;
- return __output;
- }
- void ScriptCCharacterController::Internal_setLayer(ScriptCCharacterController* thisPtr, uint64_t layer)
- {
- thisPtr->getHandle()->setLayer(layer);
- }
- }
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