BearishSun 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 yıl önce
..
BansheeCore 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 yıl önce
BansheeD3D11RenderAPI 59dd53307b Tonemapping WIP 9 yıl önce
BansheeD3D9RenderAPI aa06514ff9 Added support for texture arrays 9 yıl önce
BansheeEditor 68f2b08a2e Fixing stack corruption on 32-bit builds 9 yıl önce
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 yıl önce
BansheeEngine 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 yıl önce
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 yıl önce
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeGLRenderAPI 20da94c930 Fix path inconsistency 9 yıl önce
BansheeMono bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeOpenAudio 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 yıl önce
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeSL bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 yıl önce
BansheeUtility 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 yıl önce
CMake 765b0623bc Added skeleton for FMOD audio implementation 9 yıl önce
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 yıl önce
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 yıl önce
MBansheeEditor f820b9de33 Moved pdb2mdb script out of the dependencies folder 9 yıl önce
MBansheeEngine f820b9de33 Moved pdb2mdb script out of the dependencies folder 9 yıl önce
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 yıl önce
SBansheeEditor f786c98c14 Getting OpenAudio functional 9 yıl önce
SBansheeEngine cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 yıl önce
CMakeLists.txt 9f815766bf Added missing dependency for BansheeSL 9 yıl önce