BearishSun eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 anni fa
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Extensions c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 anni fa
RTTI eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 anni fa
Serialization c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 anni fa
Wrappers 23cbfddd23 Bugfix: Clearing a GUI layout will no longer destroy the child GUI elements if their reference is also held somewhere else 8 anni fa
BsEngineScriptLibrary.cpp 0a6233e4bd Bugfix: Fixing crash on shutdown 8 anni fa
BsEngineScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsManagedComponent.cpp 87a5f4baaa Bugfix: Fixing crashes when attempting to access uninitialized GC handles 8 anni fa
BsManagedComponent.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 anni fa
BsManagedResource.cpp 87a5f4baaa Bugfix: Fixing crashes when attempting to access uninitialized GC handles 8 anni fa
BsManagedResource.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 anni fa
BsManagedResourceManager.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 anni fa
BsManagedResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 anni fa
BsManagedResourceMetaData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsManagedResourceMetaData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsPlayInEditorManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsPlayInEditorManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsScriptEnginePlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsScriptEnginePrerequisites.h 90f5f648bf WIP: Script bindings 8 anni fa
BsScriptGameObjectManager.cpp c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again 8 anni fa
BsScriptGameObjectManager.h c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again 8 anni fa
BsScriptObject.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 anni fa
BsScriptObject.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 anni fa
BsScriptObjectImpl.cpp dcd15a9ad7 WIP: Linux port 8 anni fa
BsScriptObjectImpl.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsScriptObjectManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsScriptObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
BsScriptResourceManager.cpp cd721b6019 Bugfix: Selection rendering shader is functional once again 8 anni fa
BsScriptResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 anni fa
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 anni fa
CMakeSources.cmake 1e21488060 WIP: Script bindings 8 anni fa