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BansheeCore
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0ffb5e7c80
Example project no longer depends on the scripting system
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9 yıl önce |
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BansheeD3D11RenderAPI
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4da4023c27
Don't crash when submitting the default command buffer on dx11/openGL
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9 yıl önce |
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BansheeEditor
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0ffb5e7c80
Example project no longer depends on the scripting system
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9 yıl önce |
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BansheeEditorExec
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 yıl önce |
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BansheeEngine
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766fd8d00e
More work on user facing manuals
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9 yıl önce |
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BansheeFBXImporter
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9f961b9358
FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing
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9 yıl önce |
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BansheeFMOD
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b82e9e33bb
Improving build find module functions
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9 yıl önce |
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BansheeFontImporter
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7fa57750e4
Getting rid of core thread accessors as they were confusing and of little practical use
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9 yıl önce |
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BansheeFreeImgImporter
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c90bcb072b
Added cubemap import with support for list, cross, spherical and cylindrical sources (untested)
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9 yıl önce |
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BansheeGLRenderAPI
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4da4023c27
Don't crash when submitting the default command buffer on dx11/openGL
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9 yıl önce |
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BansheeMono
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 yıl önce |
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BansheeOISInput
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 yıl önce |
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BansheeOpenAudio
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 yıl önce |
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BansheePhysX
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 yıl önce |
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BansheeSL
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 yıl önce |
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BansheeUtility
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c90bcb072b
Added cubemap import with support for list, cross, spherical and cylindrical sources (untested)
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9 yıl önce |
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BansheeVulkanRenderAPI
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d5ab33634d
Vulkan: Submit main CB before attempting to read from a GPU resource. Fixed scene picking.
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9 yıl önce |
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CMake
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aa3da03dd4
Fixing findglslang build module
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9 yıl önce |
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ExampleProject
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8db4954322
Reverting accidental changes
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9 yıl önce |
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Game
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0ffb5e7c80
Example project no longer depends on the scripting system
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9 yıl önce |
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MBansheeEditor
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c90bcb072b
Added cubemap import with support for list, cross, spherical and cylindrical sources (untested)
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9 yıl önce |
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MBansheeEngine
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05e0207f0f
More work on user manuals
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9 yıl önce |
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RenderBeast
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227027ee80
When binding scene color/depth for rendering, make sure existing depth buffer contents are preserved
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9 yıl önce |
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SBansheeEditor
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c90bcb072b
Added cubemap import with support for list, cross, spherical and cylindrical sources (untested)
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9 yıl önce |
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SBansheeEngine
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7fa57750e4
Getting rid of core thread accessors as they were confusing and of little practical use
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9 yıl önce |
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CMakeLists.txt
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0ffb5e7c80
Example project no longer depends on the scripting system
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9 yıl önce |