- #include "BsScriptLogEntry.h"
- #include "BsMonoManager.h"
- #include "BsMonoClass.h"
- #include "BsMonoUtil.h"
- namespace BansheeEngine
- {
- ScriptLogEntry::ScriptLogEntry(MonoObject* instance)
- :ScriptObject(instance)
- { }
- void ScriptLogEntry::initRuntimeData()
- { }
- }
|