BsBuiltinEditorResources.h 14 KB

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsGUISkin.h"
  4. #include "BsModule.h"
  5. #include "BsApplication.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Types of valid icons used when viewing the project library.
  10. */
  11. enum class ProjectIcon
  12. {
  13. Folder, Mesh, Font, Texture, PlainText, ScriptCode, SpriteTexture, Shader, ShaderInclude, Material, Prefab
  14. };
  15. /**
  16. * @brief Types of icons that may be displayed on the tool bar.
  17. */
  18. enum class ToolbarIcon
  19. {
  20. NewCamera, NewRenderable, NewPointLight, NewDirLight, NewSpotLight, NewCube, NewSphere, NewCone, NewQuad,
  21. NewMat, NewCSScript, NewShader, NewSpriteTex, Pause, Play, Step, Undo, Redo, OpenProject, SaveProject, SaveScene
  22. };
  23. /**
  24. * @brief Types of icons that may be displayed in the scene window.
  25. */
  26. enum class SceneWindowIcon
  27. {
  28. View, Move, Rotate, Scale, Pivot, Center, Local, World, MoveSnap, RotateSnap
  29. };
  30. /**
  31. * @brief Types of icons that may be displayed in the inspector window.
  32. */
  33. enum class InspectorWindowIcon
  34. {
  35. Create, Clone, Clear, Resize, Delete, MoveUp, MoveDown, Edit, Apply, Add, Cancel
  36. };
  37. /**
  38. * @brief Types of icons that may be displayed in the library window.
  39. */
  40. enum class LibraryWindowIcon
  41. {
  42. Home, Up, Clear, Options
  43. };
  44. /**
  45. * @brief Types of icons used in various areas throughout the editor.
  46. */
  47. enum class EditorIcon
  48. {
  49. XBtn
  50. };
  51. /**
  52. * @brief Types of icons to be used along with log messages depending on their severity.
  53. */
  54. enum class LogMessageIcon
  55. {
  56. Info, Warning, Error
  57. };
  58. /**
  59. * @brief Contains a set of built-in resources used by the editor.
  60. */
  61. class BS_ED_EXPORT BuiltinEditorResources : public BansheeEngine::Module<BuiltinEditorResources>
  62. {
  63. public:
  64. BuiltinEditorResources();
  65. ~BuiltinEditorResources();
  66. /**
  67. * @brief Returns the default editor GUI skin.
  68. */
  69. const HGUISkin& getSkin() const { return mSkin; }
  70. /**
  71. * @brief Creates a material used for docking drop overlay used by the editor.
  72. */
  73. HMaterial createDockDropOverlayMaterial() const;
  74. /**
  75. * @brief Creates a material used for rendering the scene grid.
  76. */
  77. HMaterial createSceneGridMaterial() const;
  78. /**
  79. * @brief Creates a material used for picking non-transparent objects in scene view.
  80. */
  81. HMaterial createPicking(CullingMode cullMode) const;
  82. /**
  83. * @brief Creates a material used for picking transparent objects in scene view.
  84. */
  85. HMaterial createPickingAlpha(CullingMode cullMode) const;
  86. /**
  87. * @brief Creates a material used for rendering wireframe gizmos.
  88. */
  89. HMaterial createWireGizmoMat() const;
  90. /**
  91. * @brief Creates a material used for rendering solid gizmos.
  92. */
  93. HMaterial createSolidGizmoMat() const;
  94. /**
  95. * @brief Creates a material used for rendering icon gizmos.
  96. */
  97. HMaterial createIconGizmoMat() const;
  98. /**
  99. * @brief Creates a material used for picking non-transparent gizmos.
  100. */
  101. HMaterial createGizmoPickingMat() const;
  102. /**
  103. * @brief Creates a material used for picking transparent gizmos.
  104. */
  105. HMaterial createAlphaGizmoPickingMat() const;
  106. /**
  107. * @brief Creates a material used for rendering wireframe handles.
  108. */
  109. HMaterial createWireHandleMat() const;
  110. /**
  111. * @brief Creates a material used for rendering solid handles.
  112. */
  113. HMaterial createSolidHandleMat() const;
  114. /**
  115. * @brief Creates a material used for displaying selected objects.
  116. */
  117. HMaterial createSelectionMat() const;
  118. /**
  119. * @brief Retrieves an icon that represents a specific resource type
  120. * that may be displayed when viewing the project library.
  121. */
  122. HSpriteTexture getLibraryIcon(ProjectIcon icon) const;
  123. /**
  124. * @brief Retrieves an icon that may be displayed on the main window's toolbar.
  125. */
  126. HSpriteTexture getToolbarIcon(ToolbarIcon icon) const;
  127. /**
  128. * @brief Retrieves an icon that may be displayed on the scene window.
  129. */
  130. HSpriteTexture getSceneWindowIcon(SceneWindowIcon icon) const;
  131. /**
  132. * @brief Retrieves an icon that may be displayed on the library window.
  133. */
  134. HSpriteTexture getLibraryWindowIcon(LibraryWindowIcon icon) const;
  135. /**
  136. * @brief Retrieves an icon that may be displayed on the inspector window.
  137. */
  138. HSpriteTexture getInspectorWindowIcon(InspectorWindowIcon icon) const;
  139. /**
  140. * @brief Retrieves an icon that represents a specific generic editor icon.
  141. */
  142. HSpriteTexture getIcon(EditorIcon icon) const;
  143. /**
  144. * @brief Retrieves an icon that represents a specific log message type.
  145. */
  146. HSpriteTexture getLogMessageIcon(LogMessageIcon icon) const;
  147. /**
  148. * @brief Returns text contained in the default "empty" shader.
  149. */
  150. WString getEmptyShaderCode() const;
  151. /**
  152. * @brief Returns text contained in the default "empty" C# script.
  153. */
  154. WString getEmptyCSScriptCode() const;
  155. static const String ObjectFieldStyleName;
  156. static const String ObjectFieldLabelStyleName;
  157. static const String ObjectFieldDropBtnStyleName;
  158. static const String ObjectFieldClearBtnStyleName;
  159. static const String TextureFieldStyleName;
  160. static const String TextureFieldLabelStyleName;
  161. static const String TextureFieldDropStyleName;
  162. static const String TextureFieldClearBtnStyleName;
  163. static const Path BuiltinDataFolder;
  164. static const Path EditorSkinFolder;
  165. static const Path EditorIconFolder;
  166. static const Path EditorShaderFolder;
  167. static const Path EditorShaderIncludeFolder;
  168. static const Path DefaultWidgetLayoutPath;
  169. private:
  170. /**
  171. * @brief Imports all necessary resources and converts them to engine-ready format.
  172. *
  173. * @note Normally you only want to use this during development phase and then ship
  174. * with engine-ready format only.
  175. */
  176. void preprocess();
  177. /**
  178. * @brief Generates the default editor skin and all GUI element styles.
  179. */
  180. HGUISkin generateGUISkin();
  181. /**
  182. * @brief Loads a GUI skin texture with the specified filename.
  183. */
  184. static HSpriteTexture getGUITexture(const WString& name);
  185. /**
  186. * @brief Loads a GUI icon with the specified filename.
  187. */
  188. static HSpriteTexture getGUIIcon(const WString& name);
  189. /**
  190. * @brief Loads a shader with the specified filename
  191. */
  192. static HShader getShader(const WString& name);
  193. HShader mShaderDockOverlay;
  194. HShader mShaderSceneGrid;
  195. HShader mShaderPicking[3];
  196. HShader mShaderPickingAlpha[3];
  197. HShader mShaderGizmoSolid;
  198. HShader mShaderGizmoWire;
  199. HShader mShaderGizmoIcon;
  200. HShader mShaderGizmoPicking;
  201. HShader mShaderGizmoAlphaPicking;
  202. HShader mShaderHandleSolid;
  203. HShader mShaderHandleWire;
  204. HShader mShaderSelection;
  205. HGUISkin mSkin;
  206. ResourceManifestPtr mResourceManifest;
  207. static const Path ShaderFolder;
  208. static const Path SkinFolder;
  209. static const Path IconFolder;
  210. static const Path ShaderIncludeFolder;
  211. static const Path BuiltinRawDataFolder;
  212. static const Path EditorRawSkinFolder;
  213. static const Path EditorRawShaderIncludeFolder;
  214. static const Path EditorRawShaderFolder;
  215. static const Path ResourceManifestPath;
  216. static const WString DefaultFontFilename;
  217. static const UINT32 DefaultFontSize;
  218. static const Color TextNormalColor;
  219. static const Color TextActiveColor;
  220. static const WString GUISkinFile;
  221. static const WString FolderIconTex;
  222. static const WString MeshIconTex;
  223. static const WString TextureIconTex;
  224. static const WString FontIconTex;
  225. static const WString PlainTextIconTex;
  226. static const WString ScriptCodeIconTex;
  227. static const WString ShaderIconTex;
  228. static const WString ShaderIncludeIconTex;
  229. static const WString MaterialIconTex;
  230. static const WString SpriteTextureIconTex;
  231. static const WString PrefabIconTex;
  232. static const WString LogInfoIconTex;
  233. static const WString LogWarningIconTex;
  234. static const WString LogErrorIconTex;
  235. static const WString WindowBackgroundTex;
  236. static const WString WindowFrameNormal;
  237. static const WString WindowFrameFocused;
  238. static const WString TabBarBackgroundTex;
  239. static const WString TitleBarBackgroundTex;
  240. static const WString CloseButtonNormalTex;
  241. static const WString CloseButtonHoverTex;
  242. static const WString CloseButtonActiveTex;
  243. static const WString MinButtonNormalTex;
  244. static const WString MinButtonHoverTex;
  245. static const WString MinButtonActiveTex;
  246. static const WString MaxButtonNormalTex;
  247. static const WString MaxButtonHoverTex;
  248. static const WString MaxButtonActiveTex;
  249. static const WString TabButtonNormalTex;
  250. static const WString TabButtonFocusedTex;
  251. static const WString ButtonNormalTex;
  252. static const WString ButtonHoverTex;
  253. static const WString ButtonActiveTex;
  254. static const WString ButtonLeftNormalTex;
  255. static const WString ButtonLeftHoverTex;
  256. static const WString ButtonLeftActiveTex;
  257. static const WString ButtonRightNormalTex;
  258. static const WString ButtonRightHoverTex;
  259. static const WString ButtonRightActiveTex;
  260. static const WString ToggleNormalTex;
  261. static const WString ToggleHoverTex;
  262. static const WString ToggleNormalOnTex;
  263. static const WString ToggleHoverOnTex;
  264. static const WString ObjectDropBtnNormalTex;
  265. static const WString ObjectDropBtnNormalOnTex;
  266. static const WString ObjectClearBtnNormalTex;
  267. static const WString ObjectClearBtnHoverTex;
  268. static const WString ObjectClearBtnActiveTex;
  269. static const WString SliderHBackgroundTex;
  270. static const WString SliderHFillTex;
  271. static const WString SliderVBackgroundTex;
  272. static const WString SliderVFillTex;
  273. static const WString SliderHandleNormalTex;
  274. static const WString SliderHandleHoverTex;
  275. static const WString SliderHandleActiveTex;
  276. static const WString FoldoutOpenNormalTex;
  277. static const WString FoldoutOpenHoverTex;
  278. static const WString FoldoutOpenActiveTex;
  279. static const WString FoldoutClosedNormalTex;
  280. static const WString FoldoutClosedHoverTex;
  281. static const WString FoldoutClosedActiveTex;
  282. static const WString InputBoxNormalTex;
  283. static const WString InputBoxHoverTex;
  284. static const WString InputBoxFocusedTex;
  285. static const WString ScrollBarUpNormalTex;
  286. static const WString ScrollBarUpHoverTex;
  287. static const WString ScrollBarUpActiveTex;
  288. static const WString ScrollBarDownNormalTex;
  289. static const WString ScrollBarDownHoverTex;
  290. static const WString ScrollBarDownActiveTex;
  291. static const WString ScrollBarLeftNormalTex;
  292. static const WString ScrollBarLeftHoverTex;
  293. static const WString ScrollBarLeftActiveTex;
  294. static const WString ScrollBarRightNormalTex;
  295. static const WString ScrollBarRightHoverTex;
  296. static const WString ScrollBarRightActiveTex;
  297. static const WString ScrollBarHandleHorzNormalTex;
  298. static const WString ScrollBarHandleHorzHoverTex;
  299. static const WString ScrollBarHandleHorzActiveTex;
  300. static const WString ScrollBarHandleVertNormalTex;
  301. static const WString ScrollBarHandleVertHoverTex;
  302. static const WString ScrollBarHandleVertActiveTex;
  303. static const WString ScrollBarHBgTex;
  304. static const WString ScrollBarVBgTex;
  305. static const WString DropDownBtnNormalTex;
  306. static const WString DropDownBtnHoverTex;
  307. static const WString DropDownBtnActiveTex;
  308. static const WString DropDownBoxBgTex;
  309. static const WString DropDownBoxSideBgTex;
  310. static const WString DropDownBoxHandleTex;
  311. static const WString DropDownBoxEntryNormalTex;
  312. static const WString DropDownBoxEntryHoverTex;
  313. static const WString DropDownBoxEntryToggleNormalTex;
  314. static const WString DropDownBoxEntryToggleHoverTex;
  315. static const WString DropDownBoxEntryToggleNormalOnTex;
  316. static const WString DropDownBoxEntryToggleHoverOnTex;
  317. static const WString DropDownBoxBtnUpNormalTex;
  318. static const WString DropDownBoxBtnUpHoverTex;
  319. static const WString DropDownBoxBtnDownNormalTex;
  320. static const WString DropDownBoxBtnDownHoverTex;
  321. static const WString DropDownBoxEntryExpNormalTex;
  322. static const WString DropDownBoxEntryExpHoverTex;
  323. static const WString DropDownSeparatorTex;
  324. static const WString MenuBarBgTex;
  325. static const WString MenuBarBansheeLogoTex;
  326. static const WString MenuBarBtnNormalTex;
  327. static const WString MenuBarBtnHoverTex;
  328. static const WString MenuBarBtnActiveTex;
  329. static const WString MenuBarLineNormalTex;
  330. static const WString MenuBarLineActiveTex;
  331. static const WString ToolBarBtnNormalTex;
  332. static const WString ToolBarBtnHoverTex;
  333. static const WString ToolBarBtnActiveTex;
  334. static const WString ToolBarSeparatorTex;
  335. static const WString DockSliderNormalTex;
  336. static const WString TreeViewExpandButtonOffNormal;
  337. static const WString TreeViewExpandButtonOffHover;
  338. static const WString TreeViewExpandButtonOnNormal;
  339. static const WString TreeViewExpandButtonOnHover;
  340. static const WString TreeViewHighlightBackground;
  341. static const WString TreeViewEditBox;
  342. static const WString TreeViewElementHighlight;
  343. static const WString TreeViewElementSepHighlight;
  344. static const WString ColorPickerSliderHorzHandleTex;
  345. static const WString ColorPickerSliderVertHandleTex;
  346. static const WString ColorPickerSlider2DHandleTex;
  347. static const WString ProgressBarFillTex;
  348. static const WString ProgressBarBgTex;
  349. static const WString SelectionAreaTex;
  350. static const WString SelectionBgTex;
  351. static const WString TextureDropTex;
  352. static const WString TextureDropOnTex;
  353. static const WString XButtonNormalTex;
  354. static const WString XButtonHoverTex;
  355. static const WString XButtonActiveTex;
  356. static const WString StatusBarBgTex;
  357. static const WString ScrollAreaBgTex;
  358. static const WString InspectorTitleBgTex;
  359. static const WString InspectorContentBgTex;
  360. static const WString InspectorContentBgAlternateTex;
  361. static const WString ShaderDockOverlayFile;
  362. static const WString ShaderSceneGridFile;
  363. static const WString ShaderPickingCullNoneFile;
  364. static const WString ShaderPickingCullCWFile;
  365. static const WString ShaderPickingCullCCWFile;
  366. static const WString ShaderPickingAlphaCullNoneFile;
  367. static const WString ShaderPickingAlphaCullCWFile;
  368. static const WString ShaderPickingAlphaCullCCWFile;
  369. static const WString ShaderWireGizmoFile;
  370. static const WString ShaderSolidGizmoFile;
  371. static const WString ShaderWireHandleFile;
  372. static const WString ShaderSolidHandleFile;
  373. static const WString ShaderIconGizmoFile;
  374. static const WString ShaderGizmoPickingFile;
  375. static const WString ShaderGizmoPickingAlphaFile;
  376. static const WString ShaderSelectionFile;
  377. static const WString EmptyShaderCodeFile;
  378. static const WString EmptyCSScriptCodeFile;
  379. };
  380. }