BsGUIMenuBar.cpp 16 KB

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  1. #include "BsGUIMenuBar.h"
  2. #include "BsGUIPanel.h"
  3. #include "BsGUIElement.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITexture.h"
  6. #include "BsGUILayoutX.h"
  7. #include "BsGUILayoutY.h"
  8. #include "BsGUISpace.h"
  9. #include "BsGUIMenu.h"
  10. #include "BsGUIManager.h"
  11. #include "BsBuiltinResources.h"
  12. #include "BsGUIDropDownBoxManager.h"
  13. #include "BsSceneObject.h"
  14. #include "BsPlatform.h"
  15. #include "BsCoreThread.h"
  16. #include "BsShortcutManager.h"
  17. #include "BsGUIHoverHitBox.h"
  18. namespace BansheeEngine
  19. {
  20. const UINT32 GUIMenuBar::NUM_ELEMENTS_AFTER_CONTENT = 8;
  21. const UINT32 GUIMenuBar::ELEMENT_SPACING = 10;
  22. const String& GUIMenuBar::getBackgroundStyleType()
  23. {
  24. static const String type = "MenuBarBg";
  25. return type;
  26. }
  27. const String& GUIMenuBar::getLineStyleType()
  28. {
  29. static const String type = "MenuBarLine";
  30. return type;
  31. }
  32. const String& GUIMenuBar::getLogoStyleType()
  33. {
  34. static const String type = "MenuBarBansheeLogo";
  35. return type;
  36. }
  37. const String& GUIMenuBar::getMenuItemButtonStyleType()
  38. {
  39. static const String type = "MenuBarBtn";
  40. return type;
  41. }
  42. const String& GUIMenuBar::getToolBarButtonStyleType()
  43. {
  44. static const String type = "ToolBarBtn";
  45. return type;
  46. }
  47. const String& GUIMenuBar::getToolBarSeparatorStyleType()
  48. {
  49. static const String type = "ToolBarSeparator";
  50. return type;
  51. }
  52. GUIMenuBar::GUIMenuBar(CGUIWidget* parent, RenderWindow* parentWindow)
  53. :mParentWidget(parent), mParentWindow(parentWindow), mMainPanel(nullptr), mMenuItemLayout(nullptr),
  54. mBgTexture(nullptr), mLogoTexture(nullptr), mSubMenuOpen(false), mSubMenuButton(nullptr), mBgPanel(nullptr)
  55. {
  56. mOverlayPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 10);
  57. mOverlayPanel->setWidth(1);
  58. mOverlayPanel->setHeight(50);
  59. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 15);
  60. mMainPanel->setWidth(1);
  61. mMainPanel->setHeight(50);
  62. mBgPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 25);
  63. mBgPanel->setWidth(1);
  64. mBgPanel->setHeight(50);
  65. mBgTexture = GUITexture::create(GUIImageScaleMode::StretchToFit,
  66. GUIOptions(GUIOption::flexibleWidth(), GUIOption::flexibleHeight()), getBackgroundStyleType());
  67. GUILayoutX* bgLayout = mBgPanel->addNewElement<GUILayoutX>();
  68. bgLayout->addElement(mBgTexture);
  69. mLogoTexture = GUITexture::create(GUIImageScaleMode::StretchToFit, getLogoStyleType());
  70. mMinBtn = GUIButton::create(HString(L""), "WinMinimizeBtn");
  71. mMaxBtn = GUIButton::create(HString(L""), "WinMaximizeBtn");
  72. mCloseBtn = GUIButton::create(HString(L""), "WinCloseBtn");
  73. mSplitterLine = GUITexture::create(GUIImageScaleMode::StretchToFit, getLineStyleType());
  74. GUILayout* mainLayout = mMainPanel->addNewElement<GUILayoutX>();
  75. mainLayout->addElement(mLogoTexture);
  76. mainLayout->addNewElement<GUIFixedSpace>(5);
  77. GUILayout* mainLayoutVert = mainLayout->addNewElement<GUILayoutY>();
  78. mMenuItemLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  79. mainLayoutVert->addElement(mSplitterLine);
  80. mToolBarLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  81. mainLayoutVert->addNewElement<GUIFlexibleSpace>();
  82. mMenuItemLayout->addNewElement<GUIFlexibleSpace>();
  83. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  84. mMenuItemLayout->addElement(mMinBtn);
  85. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  86. mMenuItemLayout->addElement(mMaxBtn);
  87. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  88. mMenuItemLayout->addElement(mCloseBtn);
  89. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  90. mToolBarLayout->addNewElement<GUIFlexibleSpace>();
  91. mMinBtn->onClick.connect(std::bind(&GUIMenuBar::onMinimizeClicked, this));
  92. mMaxBtn->onClick.connect(std::bind(&GUIMenuBar::onMaximizeClicked, this));
  93. mCloseBtn->onClick.connect(std::bind(&GUIMenuBar::onCloseClicked, this));
  94. mHoverHitBox = GUIHoverHitBox::create();
  95. mOverlayPanel->addElement(mHoverHitBox);
  96. mHoverHitBox->onHover.connect(std::bind(&GUIMenuBar::onMenuBarHover, this));
  97. mHoverHitBox->onOut.connect(std::bind(&GUIMenuBar::onMenuBarOut, this));
  98. refreshNonClientAreas();
  99. }
  100. GUIMenuBar::~GUIMenuBar()
  101. {
  102. closeSubMenu();
  103. for(auto& menu : mChildMenus)
  104. {
  105. bs_delete(menu.menu);
  106. GUIElement::destroy(menu.button);
  107. GUIFixedSpace::destroy(menu.space);
  108. }
  109. GUILayout::destroy(mMainPanel);
  110. GUILayout::destroy(mBgPanel);
  111. }
  112. void GUIMenuBar::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  113. {
  114. mMainPanel->setPosition(x, y);
  115. mMainPanel->setWidth(width);
  116. mMainPanel->setHeight(height);
  117. mBgPanel->setPosition(x, y);
  118. mBgPanel->setWidth(width);
  119. mBgPanel->setHeight(height);
  120. refreshNonClientAreas();
  121. }
  122. GUIMenuItem* GUIMenuBar::addMenuItem(const WString& path, std::function<void()> callback,
  123. INT32 priority, const ShortcutKey& shortcut)
  124. {
  125. WString strippedPath = path;
  126. WString rootName;
  127. if(!stripPath(strippedPath, rootName))
  128. return nullptr;
  129. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  130. if(subMenu == nullptr)
  131. {
  132. subMenu = addNewButton(rootName, priority);
  133. refreshNonClientAreas();
  134. }
  135. if (shortcut.isValid() && callback != nullptr)
  136. registerShortcut(path, shortcut, callback);
  137. return subMenu->menu->addMenuItem(strippedPath, callback, priority, shortcut);
  138. }
  139. GUIMenuItem* GUIMenuBar::addMenuItemSeparator(const WString& path, INT32 priority)
  140. {
  141. WString strippedPath = path;
  142. WString rootName;
  143. if(!stripPath(strippedPath, rootName))
  144. return nullptr;
  145. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  146. if(subMenu == nullptr)
  147. {
  148. subMenu = addNewButton(rootName, priority);
  149. refreshNonClientAreas();
  150. }
  151. return subMenu->menu->addSeparator(strippedPath, priority);
  152. }
  153. GUIMenuBar::GUIMenuBarData* GUIMenuBar::addNewButton(const WString& name, INT32 priority)
  154. {
  155. UINT32 numElements = (UINT32)mChildMenus.size();
  156. UINT32 position = numElements;
  157. for (UINT32 i = 0; i < numElements; i++)
  158. {
  159. if (priority > mChildMenus[i].priority)
  160. {
  161. position = i;
  162. break;
  163. }
  164. }
  165. auto iter = mChildMenus.insert(mChildMenus.begin() + position, GUIMenuBarData());
  166. GUIMenuBarData& newSubMenu = *iter;
  167. newSubMenu.name = name;
  168. newSubMenu.menu = bs_new<GUIMenu>();
  169. newSubMenu.priority = priority;
  170. GUIButton* newButton = GUIButton::create(HString(name), getMenuItemButtonStyleType());
  171. newButton->onClick.connect(std::bind(&GUIMenuBar::openSubMenu, this, name));
  172. newButton->onHover.connect(std::bind(&GUIMenuBar::onSubMenuHover, this, name));
  173. UINT32 layoutPosition = mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT - (numElements - position) * 2;
  174. GUIFixedSpace* space = mMenuItemLayout->insertNewElement<GUIFixedSpace>(layoutPosition, ELEMENT_SPACING);
  175. mMenuItemLayout->insertElement(layoutPosition, newButton);
  176. newSubMenu.button = newButton;
  177. newSubMenu.space = space;
  178. return &newSubMenu;
  179. }
  180. GUIMenuItem* GUIMenuBar::getMenuItem(const WString& path)
  181. {
  182. WString strippedPath = path;
  183. WString rootName;
  184. if(!stripPath(strippedPath, rootName))
  185. return nullptr;
  186. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  187. if(subMenu == nullptr)
  188. return nullptr;
  189. return subMenu->menu->getMenuItem(strippedPath);
  190. }
  191. void GUIMenuBar::removeMenuItem(const WString& path)
  192. {
  193. WString strippedPath = path;
  194. WString rootName;
  195. if(!stripPath(strippedPath, rootName))
  196. return;
  197. if(strippedPath == L"")
  198. {
  199. UINT32 curIdx = 0;
  200. GUIMenuBarData* subMenuToRemove = nullptr;
  201. for(auto& subMenuData : mChildMenus)
  202. {
  203. if(subMenuData.name == rootName)
  204. {
  205. subMenuToRemove = &subMenuData;
  206. break;
  207. }
  208. curIdx++;
  209. }
  210. if(subMenuToRemove == nullptr)
  211. return;
  212. mMenuItemLayout->removeElement(subMenuToRemove->button);
  213. mMenuItemLayout->removeElement(subMenuToRemove->space);
  214. GUIElement::destroy(subMenuToRemove->button);
  215. GUIFixedSpace::destroy(subMenuToRemove->space);
  216. bs_delete(subMenuToRemove->menu);
  217. mChildMenus.erase(mChildMenus.begin() + curIdx);
  218. refreshNonClientAreas();
  219. return;
  220. }
  221. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  222. if(subMenu == nullptr)
  223. return;
  224. const GUIMenuItem* item = subMenu->menu->getMenuItem(strippedPath);
  225. if(item == nullptr)
  226. return;
  227. subMenu->menu->removeMenuItem(item);
  228. }
  229. void GUIMenuBar::removeMenuItem(GUIMenuItem* item)
  230. {
  231. if (item == nullptr)
  232. return;
  233. GUIMenuItem* parent = item->getParent();
  234. if (parent != nullptr)
  235. {
  236. parent->removeChild(item);
  237. }
  238. }
  239. const GUIMenuBar::GUIMenuBarData* GUIMenuBar::getSubMenu(const WString& name) const
  240. {
  241. for(auto& subMenu : mChildMenus)
  242. {
  243. if(subMenu.name == name)
  244. return &subMenu;
  245. }
  246. return nullptr;
  247. }
  248. void GUIMenuBar::addToolBarButton(const String& name, const GUIContent& content,
  249. std::function<void()> callback, INT32 priority)
  250. {
  251. removeToolBarButton(name);
  252. UINT32 numElements = (UINT32)mToolbarElements.size();
  253. UINT32 idx = 0;
  254. for (idx = 0; idx < numElements; idx++)
  255. {
  256. GUIToolBarData& element = mToolbarElements[idx];
  257. if (element.priority < priority)
  258. break;
  259. }
  260. if (idx >= numElements)
  261. {
  262. mToolbarElements.push_back(GUIToolBarData());
  263. idx = numElements;
  264. }
  265. else
  266. {
  267. mToolbarElements.insert(mToolbarElements.begin() + idx, GUIToolBarData());
  268. }
  269. GUIToolBarData& newData = mToolbarElements[idx];
  270. newData.name = name;
  271. newData.priority = priority;
  272. newData.button = GUIButton::create(content, getToolBarButtonStyleType());
  273. newData.space = GUIFixedSpace::create(5);
  274. newData.separator = nullptr;
  275. mToolBarLayout->insertElement(idx * 2, newData.button);
  276. mToolBarLayout->insertElement(idx * 2 + 1, newData.space);
  277. newData.button->onClick.connect(callback);
  278. }
  279. void GUIMenuBar::addToolBarSeparator(const String& name, INT32 priority)
  280. {
  281. removeToolBarButton(name);
  282. UINT32 numElements = (UINT32)mToolbarElements.size();
  283. UINT32 idx = 0;
  284. for (idx = 0; idx < numElements; idx++)
  285. {
  286. GUIToolBarData& element = mToolbarElements[idx];
  287. if (element.priority < priority)
  288. break;
  289. }
  290. if (idx >= numElements)
  291. {
  292. mToolbarElements.push_back(GUIToolBarData());
  293. idx = numElements;
  294. }
  295. else
  296. {
  297. mToolbarElements.insert(mToolbarElements.begin() + idx, GUIToolBarData());
  298. }
  299. GUIToolBarData& newData = mToolbarElements[idx];
  300. newData.name = name;
  301. newData.priority = priority;
  302. newData.space = GUIFixedSpace::create(5);
  303. newData.separator = GUITexture::create(getToolBarSeparatorStyleType());
  304. newData.button = nullptr;
  305. mToolBarLayout->insertElement(idx * 2, newData.separator);
  306. mToolBarLayout->insertElement(idx * 2 + 1, newData.space);
  307. }
  308. void GUIMenuBar::removeToolBarButton(const String& name)
  309. {
  310. for (UINT32 i = 0; i < (UINT32)mToolbarElements.size(); i++)
  311. {
  312. GUIToolBarData& element = mToolbarElements[i];
  313. if (element.name == name)
  314. {
  315. if (element.button != nullptr)
  316. GUIElement::destroy(element.button);
  317. if (element.separator != nullptr)
  318. GUIElement::destroy(element.separator);
  319. if (element.space != nullptr)
  320. GUIFixedSpace::destroy(element.space);
  321. mToolbarElements.erase(mToolbarElements.begin() + i);
  322. return;
  323. }
  324. }
  325. }
  326. void GUIMenuBar::registerShortcut(const WString& path, const ShortcutKey& shortcut, std::function<void()> callback)
  327. {
  328. ShortcutManager::instance().addShortcut(shortcut, callback);
  329. WString trimmedPath = path;
  330. StringUtil::trim(trimmedPath, L"/\\", false, true);
  331. mEntryShortcuts[trimmedPath] = shortcut;
  332. }
  333. void GUIMenuBar::unregisterShortcut(const WString& path)
  334. {
  335. WString trimmedPath = path;
  336. StringUtil::trim(trimmedPath, L"/\\", false, true);
  337. auto findIter = mEntryShortcuts.find(trimmedPath);
  338. if (findIter != mEntryShortcuts.end())
  339. {
  340. ShortcutManager::instance().removeShortcut(findIter->second);
  341. mEntryShortcuts.erase(findIter);
  342. }
  343. }
  344. bool GUIMenuBar::stripPath(WString& path, WString& pathRoot) const
  345. {
  346. Vector<WString> pathElements = StringUtil::split(path, L"/");
  347. if(pathElements.size() == 0)
  348. return false;
  349. pathRoot = pathElements[0];
  350. path.erase(0, pathRoot.size());
  351. if(path.size() > 0)
  352. path.erase(0, 1); // Forward slash
  353. return true;
  354. }
  355. void GUIMenuBar::openSubMenu(const WString& name)
  356. {
  357. const GUIMenuBarData* subMenu = getSubMenu(name);
  358. if(subMenu == nullptr)
  359. return;
  360. if(mSubMenuOpen)
  361. {
  362. bool closingExisting = subMenu->button == mSubMenuButton;
  363. closeSubMenu();
  364. if(closingExisting)
  365. return;
  366. }
  367. CGUIWidget* widget = subMenu->button->_getParentWidget();
  368. DROP_DOWN_BOX_DESC desc;
  369. desc.camera = widget->getCamera();
  370. desc.skin = widget->getSkinResource();
  371. desc.placement = DropDownAreaPlacement::aroundBoundsHorz(subMenu->button->_getLayoutData().area);
  372. desc.dropDownData = subMenu->menu->getDropDownData();
  373. for (auto& childMenu : mChildMenus)
  374. {
  375. Rect2I bounds = childMenu.button->getBounds();
  376. desc.additionalBounds.push_back(bounds);
  377. }
  378. GameObjectHandle<GUIDropDownMenu> dropDownBox = GUIDropDownBoxManager::instance().openDropDownBox(
  379. desc, GUIDropDownType::MenuBar, std::bind(&GUIMenuBar::onSubMenuClosed, this));
  380. subMenu->button->_setOn(true);
  381. mSubMenuButton = subMenu->button;
  382. mSubMenuOpen = true;
  383. }
  384. void GUIMenuBar::closeSubMenu()
  385. {
  386. if(mSubMenuOpen)
  387. {
  388. GUIDropDownBoxManager::instance().closeDropDownBox();
  389. mSubMenuButton->_setOn(false);
  390. mSubMenuOpen = false;
  391. }
  392. }
  393. void GUIMenuBar::onSubMenuHover(const WString& name)
  394. {
  395. if(mSubMenuOpen)
  396. {
  397. const GUIMenuBarData* subMenu = getSubMenu(name);
  398. if(subMenu == nullptr)
  399. return;
  400. if(mSubMenuButton != subMenu->button)
  401. openSubMenu(name);
  402. }
  403. setActiveState(true);
  404. }
  405. void GUIMenuBar::onSubMenuClosed()
  406. {
  407. mSubMenuButton->_setOn(false);
  408. mSubMenuOpen = false;
  409. setActiveState(false);
  410. }
  411. void GUIMenuBar::onMenuBarHover()
  412. {
  413. setActiveState(true);
  414. }
  415. void GUIMenuBar::onMenuBarOut()
  416. {
  417. if (!mSubMenuOpen)
  418. setActiveState(false);
  419. }
  420. void GUIMenuBar::onMinimizeClicked()
  421. {
  422. mParentWindow->minimize(gCoreAccessor());
  423. }
  424. void GUIMenuBar::onMaximizeClicked()
  425. {
  426. if(mParentWindow->getProperties().isMaximized())
  427. mParentWindow->restore(gCoreAccessor());
  428. else
  429. mParentWindow->maximize(gCoreAccessor());
  430. }
  431. void GUIMenuBar::onCloseClicked()
  432. {
  433. gCoreApplication().stopMainLoop();
  434. }
  435. void GUIMenuBar::setActiveState(bool active)
  436. {
  437. const GUIElementStyle* style = mParentWidget->getSkin().getStyle(getLineStyleType());
  438. if (active)
  439. mSplitterLine->setTexture(style->normalOn.texture);
  440. else
  441. mSplitterLine->setTexture(style->normal.texture);
  442. }
  443. void GUIMenuBar::refreshNonClientAreas()
  444. {
  445. Rect2I mainArea = mMenuItemLayout->getBounds();
  446. Vector<Rect2I> nonClientAreas;
  447. nonClientAreas.push_back(mLogoTexture->getBounds());
  448. UINT32 menuWidth = 0;
  449. if(mChildMenus.size() > 0)
  450. {
  451. Rect2I lastButtonBounds = mChildMenus.back().button->getBounds();
  452. Rect2I minButtonBounds = mMinBtn->getBounds();
  453. menuWidth = lastButtonBounds.x + lastButtonBounds.width;
  454. Rect2I emptyArea(menuWidth, mainArea.y,
  455. minButtonBounds.x - (lastButtonBounds.x + lastButtonBounds.width), mainArea.height);
  456. nonClientAreas.push_back(emptyArea);
  457. }
  458. Platform::setCaptionNonClientAreas(*mParentWindow->getCore(), nonClientAreas);
  459. Rect2I menuBarBounds = mMenuItemLayout->getBounds();
  460. menuBarBounds.width = menuWidth;
  461. mHoverHitBox->setBounds(menuBarBounds);
  462. }
  463. }