BsGUITabbedTitleBar.cpp 15 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUILayout.h"
  3. #include "BsGUITexture.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITabButton.h"
  6. #include "BsGUISpace.h"
  7. #include "BsBuiltinResources.h"
  8. #include "BsCGUIWidget.h"
  9. #include "BsGUIMouseEvent.h"
  10. #include "BsDragAndDropManager.h"
  11. #include "BsEditorWidget.h"
  12. #include "BsMath.h"
  13. #include "BsPlatform.h"
  14. #include "BsRenderTarget.h"
  15. using namespace std::placeholders;
  16. namespace BansheeEngine
  17. {
  18. const INT32 GUITabbedTitleBar::TAB_SPACING = -7;
  19. const INT32 GUITabbedTitleBar::FIRST_TAB_OFFSET = 7;
  20. const INT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  21. const INT32 GUITabbedTitleBar::OPTION_BTN_RIGHT_OFFSET = 3;
  22. GUITabbedTitleBar::GUITabbedTitleBar(const String& backgroundStyle, const String& tabBtnStyle,
  23. const String& maxBtnStyle, const String& closeBtnStyle, const GUIDimensions& dimensions)
  24. :GUIElementContainer(dimensions), mMaxBtn(nullptr),
  25. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  26. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  27. mTabBtnStyle(tabBtnStyle), mMaximizeBtnStyle(maxBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  28. mTempDraggedTabIdx(0)
  29. {
  30. if(mBackgroundStyle == StringUtil::BLANK)
  31. mBackgroundStyle = "TabBarBackground";
  32. if(mMaximizeBtnStyle == StringUtil::BLANK)
  33. mMaximizeBtnStyle = "WinMaximizeBtn";
  34. if(mCloseBtnStyle == StringUtil::BLANK)
  35. mCloseBtnStyle = "WinCloseBtn";
  36. if(mTabBtnStyle == StringUtil::BLANK)
  37. mTabBtnStyle = "TabbedBarBtn";
  38. mMaxBtn = GUIButton::create(HString(L""), mMaximizeBtnStyle);
  39. mMaxBtn->_setElementDepth(1);
  40. _registerChildElement(mMaxBtn);
  41. mCloseBtn = GUIButton::create(HString(L""), mCloseBtnStyle);
  42. mCloseBtn->_setElementDepth(1);
  43. _registerChildElement(mCloseBtn);
  44. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  45. mBackgroundImage->_setElementDepth(mMaxBtn->_getRenderElementDepthRange() + 3);
  46. _registerChildElement(mBackgroundImage);
  47. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  48. mMaxBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabMaximize, this));
  49. mTabToggleGroup = GUIToggle::createToggleGroup();
  50. }
  51. GUITabbedTitleBar::~GUITabbedTitleBar()
  52. {
  53. }
  54. GUITabbedTitleBar* GUITabbedTitleBar::create(const String& backgroundStyle, const String& tabBtnStyle,
  55. const String& maxBtnStyle, const String& closeBtnStyle)
  56. {
  57. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  58. maxBtnStyle, closeBtnStyle, GUIDimensions::create());
  59. }
  60. GUITabbedTitleBar* GUITabbedTitleBar::create(const GUIOptions& options, const String& backgroundStyle,
  61. const String& tabBtnStyle, const String& maxBtnStyle, const String& closeBtnStyle)
  62. {
  63. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  64. maxBtnStyle, closeBtnStyle, GUIDimensions::create(options));
  65. }
  66. UINT32 GUITabbedTitleBar::addTab(const HString& name)
  67. {
  68. return insertTab((UINT32)mTabButtons.size(), name);
  69. }
  70. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  71. {
  72. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  73. newTabToggle->_setElementDepth(1);
  74. _registerChildElement(newTabToggle);
  75. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  76. UINT32 uniqueIdx = mUniqueTabIdx++;
  77. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  78. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  79. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  80. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  81. return uniqueIdx;
  82. }
  83. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  84. {
  85. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  86. if(idx == -1)
  87. return;
  88. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  89. GUIElement::destroy(mTabButtons[idx]);
  90. mTabButtons.erase(mTabButtons.begin() + idx);
  91. }
  92. void GUITabbedTitleBar::updateTabName(UINT32 uniqueIdx, const HString& name)
  93. {
  94. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  95. if (idx == -1)
  96. return;
  97. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  98. mTabButtons[idx]->setContent(GUIContent(name));
  99. }
  100. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  101. {
  102. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  103. }
  104. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  105. {
  106. return mTabButtons[position]->getIndex();
  107. }
  108. bool GUITabbedTitleBar::_mouseEvent(const GUIMouseEvent& event)
  109. {
  110. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  111. {
  112. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  113. return false;
  114. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  115. const Vector2I& widgetRelPos = event.getPosition();
  116. if(mTempDraggedWidget == nullptr)
  117. {
  118. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  119. for(UINT32 i = 0; i < numTabButtons; i++)
  120. {
  121. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  122. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  123. if((i + 1) == numTabButtons)
  124. {
  125. if(i == 0 && widgetRelPos.x <= centerX)
  126. {
  127. insertTab(0, draggedWidget->getDisplayName());
  128. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  129. break;
  130. }
  131. else if(widgetRelPos.x > centerX)
  132. {
  133. addTab(draggedWidget->getDisplayName());
  134. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  135. break;
  136. }
  137. }
  138. else
  139. {
  140. if(i == 0 && widgetRelPos.x <= centerX)
  141. {
  142. insertTab(0, draggedWidget->getDisplayName());
  143. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  144. break;
  145. }
  146. else
  147. {
  148. UINT32 nextWidth = mTabButtons[i + 1]->_getLayoutData().area.width;
  149. INT32 nextCenterX = mTabButtons[i + 1]->_getLayoutData().area.x + nextWidth / 2;
  150. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  151. {
  152. insertTab(i + 1, draggedWidget->getDisplayName());
  153. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  154. break;
  155. }
  156. }
  157. }
  158. }
  159. mTempDraggedWidget = draggedWidget;
  160. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  161. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  162. }
  163. if(mTempDraggedWidget != nullptr)
  164. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  165. return true;
  166. }
  167. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  168. {
  169. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  170. return false;
  171. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  172. const Vector2I& widgetRelPos = event.getPosition();
  173. if(mTempDraggedWidget != nullptr)
  174. {
  175. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  176. removeTab(mTempDraggedTabIdx);
  177. endDrag();
  178. if(!onTabDraggedOn.empty())
  179. onTabDraggedOn(seqIdx);
  180. }
  181. return true;
  182. }
  183. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  184. {
  185. if(mTempDraggedWidget != nullptr)
  186. {
  187. removeTab(mTempDraggedTabIdx);
  188. endDrag();
  189. }
  190. }
  191. return false;
  192. }
  193. void GUITabbedTitleBar::updateClippedBounds()
  194. {
  195. mClippedBounds = mLayoutData.area;
  196. }
  197. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  198. {
  199. Vector2I optimalSize = mMaxBtn->_getOptimalSize();
  200. optimalSize.x += OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  201. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  202. optimalSize.x += closeBtnOptimalSize.x;
  203. optimalSize.y = std::max(optimalSize.y, closeBtnOptimalSize.y);
  204. UINT32 numTabs = (UINT32)mTabButtons.size();
  205. if (numTabs > 0)
  206. optimalSize.x += FIRST_TAB_OFFSET;
  207. for (UINT32 i = 0; i < numTabs; i++)
  208. {
  209. GUITabButton* btn = mTabButtons[i];
  210. Vector2I btnOptimalSize = btn->_getOptimalSize();
  211. optimalSize.x += btnOptimalSize.x + TAB_SPACING;
  212. optimalSize.y = std::max(optimalSize.y, btnOptimalSize.y);
  213. }
  214. return optimalSize;
  215. }
  216. void GUITabbedTitleBar::_updateLayoutInternal(const GUILayoutData& data)
  217. {
  218. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  219. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  220. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  221. Rect2I tabClipRect = data.clipRect;
  222. tabClipRect.width -= endButtonWidth;
  223. {
  224. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  225. GUILayoutData childData = data;
  226. childData.area.height = optimalSize.y;
  227. mBackgroundImage->_setLayoutData(childData);
  228. }
  229. UINT32 curX = data.area.x + FIRST_TAB_OFFSET;
  230. UINT32 curY = data.area.y;
  231. UINT32 tabBtnHeight = 0;
  232. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  233. {
  234. GUITabButton* btn = mTabButtons[i];
  235. Vector2I optimalSize = btn->_getOptimalSize();
  236. tabBtnHeight = optimalSize.y;
  237. curX += TAB_SPACING;
  238. Vector2I offset;
  239. if(!mDragInProgress || mDraggedBtn != btn)
  240. {
  241. offset = Vector2I(curX, curY);
  242. }
  243. else if(mDragInProgress && mDraggedBtn == btn)
  244. {
  245. offset.x = mDragBtnOffset;
  246. offset.y = curY;
  247. }
  248. GUILayoutData childData = data;
  249. childData.area.x = offset.x;
  250. childData.area.y = offset.y;
  251. childData.area.width = optimalSize.x;
  252. childData.area.height = optimalSize.y;
  253. childData.clipRect = tabClipRect;
  254. btn->_setLayoutData(childData);
  255. curX += optimalSize.x;
  256. }
  257. INT32 optionBtnXPos = data.area.x + data.area.width - endButtonWidth;
  258. {
  259. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  260. Vector2I offset(optionBtnXPos, optionBtnYPos);
  261. GUILayoutData childData = data;
  262. childData.area.x = offset.x;
  263. childData.area.y = offset.y;
  264. childData.area.width = minBtnOptimalSize.x;
  265. childData.area.height = minBtnOptimalSize.y;
  266. mMaxBtn->_setLayoutData(childData);
  267. }
  268. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  269. {
  270. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  271. Vector2I offset(optionBtnXPos, optionBtnYPos);
  272. GUILayoutData childData = data;
  273. childData.area.x = offset.x;
  274. childData.area.y = offset.y;
  275. childData.area.width = closeBtnOptimalSize.x;
  276. childData.area.height = closeBtnOptimalSize.y;
  277. mCloseBtn->_setLayoutData(childData);
  278. }
  279. }
  280. Vector<Rect2I> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  281. {
  282. Vector<Rect2I> draggableAreas;
  283. UINT32 curX = x;
  284. UINT32 curY = y;
  285. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  286. {
  287. GUITabButton* btn = mTabButtons[i];
  288. Vector2I optimalSize = btn->_getOptimalSize();
  289. draggableAreas.push_back(Rect2I(curX, curY, TAB_SPACING, height));
  290. curX += TAB_SPACING + optimalSize.x;
  291. }
  292. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  293. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  294. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  295. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth));
  296. if(remainingWidth > 0)
  297. draggableAreas.push_back(Rect2I(curX, curY, remainingWidth, height));
  298. return draggableAreas;
  299. }
  300. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  301. {
  302. if(!toggledOn)
  303. return;
  304. if(!onTabActivated.empty())
  305. onTabActivated(tabIdx);
  306. mActiveTabIdx = tabIdx;
  307. }
  308. void GUITabbedTitleBar::tabClosed()
  309. {
  310. removeTab(mActiveTabIdx);
  311. if(!onTabClosed.empty())
  312. onTabClosed(mActiveTabIdx);
  313. if(mTabButtons.size() > 0)
  314. mActiveTabIdx = mTabButtons[0]->getIndex();
  315. }
  316. void GUITabbedTitleBar::tabMaximize()
  317. {
  318. if (!onTabMaximized.empty())
  319. onTabMaximized(mActiveTabIdx);
  320. }
  321. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  322. {
  323. if(!mDragInProgress)
  324. {
  325. for(auto& btn : mTabButtons)
  326. btn->_setDraggedState(true);
  327. mDraggedBtn = mTabButtons[seqIdx];
  328. mInitialDragOffset = (startDragPos.x - mDraggedBtn->_getLayoutData().area.x);
  329. mDragInProgress = true;
  330. }
  331. }
  332. void GUITabbedTitleBar::endDrag()
  333. {
  334. for(auto& btn : mTabButtons)
  335. btn->_setDraggedState(false);
  336. mTempDraggedWidget = nullptr;
  337. mDragInProgress = false;
  338. mDraggedBtn = nullptr;
  339. }
  340. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  341. {
  342. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  343. if(idx != -1)
  344. {
  345. Rect2I bounds = _getLayoutData().area;
  346. if(bounds.contains(dragPos))
  347. {
  348. if(!mDragInProgress)
  349. startDrag(idx, dragPos);
  350. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  351. for(INT32 i = 0; i < idx; i++)
  352. {
  353. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  354. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  355. if(dragPos.x < centerX)
  356. {
  357. GUITabButton* temp = mTabButtons[i];
  358. mTabButtons[i] = mTabButtons[idx];
  359. mTabButtons[idx] = temp;
  360. break;
  361. }
  362. }
  363. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  364. {
  365. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  366. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  367. if(dragPos.x > centerX)
  368. {
  369. GUITabButton* temp = mTabButtons[i];
  370. mTabButtons[i] = mTabButtons[idx];
  371. mTabButtons[idx] = temp;
  372. break;
  373. }
  374. }
  375. _markLayoutAsDirty();
  376. }
  377. else
  378. {
  379. endDrag();
  380. _markLayoutAsDirty();
  381. if(!onTabDraggedOff.empty())
  382. onTabDraggedOff(tabIdx);
  383. }
  384. }
  385. }
  386. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  387. {
  388. endDrag();
  389. if(mActiveTabIdx != tabIdx)
  390. tabToggled(tabIdx, true);
  391. _markLayoutAsDirty();
  392. }
  393. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  394. {
  395. UINT32 idx = 0;
  396. for(auto& tab : mTabButtons)
  397. {
  398. if(tab->getIndex() == uniqueIdx)
  399. return idx;
  400. idx++;
  401. }
  402. return -1;
  403. }
  404. const String& GUITabbedTitleBar::getGUITypeName()
  405. {
  406. static String typeName = "TabbedTitleBar";
  407. return typeName;
  408. }
  409. }