| 1234567891011121314151617181920212223242526272829303132333435363738 |
- #pragma once
- #include "BsPrerequisitesUtil.h"
- #include "BsPlane.h"
- namespace BansheeEngine
- {
- /**
- * @brief Represents a convex volume defined by planes representing
- * the volume border.
- */
- class BS_UTILITY_EXPORT ConvexVolume
- {
- public:
- ConvexVolume() {}
- ConvexVolume(const Vector<Plane>& planes);
- /**
- * @brief Checks does the volume intersects the provided axis aligned box.
- * This will return true if the box is fully inside the volume.
- */
- bool intersects(const AABox& box) const;
- /**
- * @brief Checks does the volume intersects the provided sphere.
- * This will return true if the sphere is fully inside the volume.
- */
- bool intersects(const Sphere& sphere) const;
- /**
- * @brief Returns the internal set of planes that represent the volume.
- */
- const Vector<Plane> getPlanes() const { return mPlanes; }
- private:
- Vector<Plane> mPlanes;
- };
- }
|