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- #pragma once
- #include "BsPrerequisitesUtil.h"
- #include "BsLog.h"
- namespace BansheeEngine
- {
- class Log;
- /**
- * @brief Available types of channels that debug messages can be logged to.
- */
- enum class DebugChannel
- {
- Debug, Info, Warning, Error
- };
- /**
- * @brief Utility class providing various debug functionality. Thread safe.
- */
- class BS_UTILITY_EXPORT Debug
- {
- public:
- /**
- * @brief Adds a log entry in the "Debug" channel.
- */
- void logDebug(const String& msg);
- /**
- * @brief Adds a log entry in the "Info" channel.
- */
- void logInfo(const String& msg);
- /**
- * @brief Adds a log entry in the "Warning" channel.
- */
- void logWarning(const String& msg);
- /**
- * @brief Adds a log entry in the "Error" channel.
- */
- void logError(const String& msg);
- /**
- * @brief Adds a log entry in the specified channel. You may specify custom channels as needed.
- */
- void log(const String& msg, UINT32 channel);
- /**
- * @brief Retrieves the Log used by the Debug instance.
- */
- Log& getLog() { return mLog; }
- /**
- * @brief Converts raw pixels into a BMP image. See "BitmapWriter" for more information.
- */
- void writeAsBMP(UINT8* rawPixels, UINT32 bytesPerPixel, UINT32 width, UINT32 height, const Path& filePath, bool overwrite = true) const;
- private:
- Log mLog;
- };
- BS_UTILITY_EXPORT Debug& gDebug();
- #define LOGDBG(x) BansheeEngine::gDebug().logDebug((x));
- #define LOGINFO(x) BansheeEngine::gDebug().logInfo((x));
- #define LOGWRN(x) BansheeEngine::gDebug().logWarning((x));
- #define LOGERR(x) BansheeEngine::gDebug().logError((x));
- }
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