Robert Campbell b80d1424fc Added dropdown menu in scene window with scene camera options. The only option for now is the scroll speed. %!s(int64=7) %!d(string=hai) anos
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Gizmos 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources %!s(int64=7) %!d(string=hai) anos
Handles e5de99b078 Bugfix: Gizmos.DrawText now works properly %!s(int64=7) %!d(string=hai) anos
SceneAxesGUI.cs 48fa4c132a Bugfix: Don't render skybox when rendering scene axis gizmos, causing its background not to be fully transparent %!s(int64=7) %!d(string=hai) anos
SceneAxesHandle.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
SceneCamera.cs b80d1424fc Added dropdown menu in scene window with scene camera options. The only option for now is the scroll speed. %!s(int64=7) %!d(string=hai) anos
SceneCameraOptions.cs b80d1424fc Added dropdown menu in scene window with scene camera options. The only option for now is the scroll speed. %!s(int64=7) %!d(string=hai) anos
SceneCameraOptionsDropdown.cs b80d1424fc Added dropdown menu in scene window with scene camera options. The only option for now is the scroll speed. %!s(int64=7) %!d(string=hai) anos
SceneGizmos.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
SceneGrid.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
SceneHandles.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
SceneSelection.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
SceneWindow.cs b80d1424fc Added dropdown menu in scene window with scene camera options. The only option for now is the scroll speed. %!s(int64=7) %!d(string=hai) anos