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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Particles
- * @{
- */
- /// <summary>
- /// Particle emitter shape that emits particles from a surface of a skinned (animated) mesh. Particles can be emitted from
- /// mesh vertices, edges or triangles. If information about normals exists, particles will also inherit the normals.
- /// </summary>
- public partial class ParticleEmitterSkinnedMeshShape : ParticleEmitterShape
- {
- private ParticleEmitterSkinnedMeshShape(bool __dummy0) { }
- /// <summary>Creates a new particle emitter skinned mesh shape.</summary>
- public ParticleEmitterSkinnedMeshShape(ParticleSkinnedMeshShapeOptions desc)
- {
- Internal_create(this, ref desc);
- }
- /// <summary>Creates a new particle emitter skinned mesh shape.</summary>
- public ParticleEmitterSkinnedMeshShape()
- {
- Internal_create0(this);
- }
- /// <summary>Options describing the shape.</summary>
- public ParticleSkinnedMeshShapeOptions Options
- {
- get
- {
- ParticleSkinnedMeshShapeOptions temp;
- Internal_getOptions(mCachedPtr, out temp);
- return temp;
- }
- set { Internal_setOptions(mCachedPtr, ref value); }
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_setOptions(IntPtr thisPtr, ref ParticleSkinnedMeshShapeOptions options);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_getOptions(IntPtr thisPtr, out ParticleSkinnedMeshShapeOptions __output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_create(ParticleEmitterSkinnedMeshShape managedInstance, ref ParticleSkinnedMeshShapeOptions desc);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_create0(ParticleEmitterSkinnedMeshShape managedInstance);
- }
- /** @} */
- }
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