ParticleEvolver.generated.cs 413 B

1234567891011121314151617181920
  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Particles
  7. * @{
  8. */
  9. /// <summary>Updates properties of all active particles in a particle system in some way.</summary>
  10. public partial class ParticleEvolver : ScriptObject
  11. {
  12. private ParticleEvolver(bool __dummy0) { }
  13. protected ParticleEvolver() { }
  14. }
  15. /** @} */
  16. }