BsBuiltinComponentLookup.generated.h 4.6 KB

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  1. #pragma once
  2. #include "Serialization/BsBuiltinComponentLookup.h"
  3. #include "Reflection/BsRTTIType.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCD6Joint.h"
  5. #include "BsScriptCD6Joint.generated.h"
  6. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCCamera.h"
  7. #include "BsScriptCCamera.generated.h"
  8. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCJoint.h"
  9. #include "BsScriptCJoint.generated.h"
  10. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCBoxCollider.h"
  11. #include "BsScriptCBoxCollider.generated.h"
  12. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCAudioListener.h"
  13. #include "BsScriptCAudioListener.generated.h"
  14. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCReflectionProbe.h"
  15. #include "BsScriptCReflectionProbe.generated.h"
  16. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCSphericalJoint.h"
  17. #include "BsScriptCSphericalJoint.generated.h"
  18. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCDistanceJoint.h"
  19. #include "BsScriptCDistanceJoint.generated.h"
  20. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCHingeJoint.h"
  21. #include "BsScriptCHingeJoint.generated.h"
  22. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCMeshCollider.h"
  23. #include "BsScriptCMeshCollider.generated.h"
  24. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCCollider.h"
  25. #include "BsScriptCCollider.generated.h"
  26. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCSphereCollider.h"
  27. #include "BsScriptCSphereCollider.generated.h"
  28. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCRigidbody.h"
  29. #include "BsScriptCRigidbody.generated.h"
  30. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCCapsuleCollider.h"
  31. #include "BsScriptCCapsuleCollider.generated.h"
  32. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCPlaneCollider.h"
  33. #include "BsScriptCPlaneCollider.generated.h"
  34. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCFixedJoint.h"
  35. #include "BsScriptCFixedJoint.generated.h"
  36. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCCharacterController.h"
  37. #include "BsScriptCCharacterController.generated.h"
  38. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCSliderJoint.h"
  39. #include "BsScriptCSliderJoint.generated.h"
  40. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCAudioSource.h"
  41. #include "BsScriptCAudioSource.generated.h"
  42. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCRenderable.h"
  43. #include "BsScriptCRenderable.generated.h"
  44. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCLight.h"
  45. #include "BsScriptCLight.generated.h"
  46. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCAnimation.h"
  47. #include "BsScriptCAnimation.generated.h"
  48. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCBone.h"
  49. #include "BsScriptCBone.generated.h"
  50. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCSkybox.h"
  51. #include "BsScriptCSkybox.generated.h"
  52. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCLightProbeVolume.h"
  53. #include "BsScriptCLightProbeVolume.generated.h"
  54. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCParticleSystem.h"
  55. #include "BsScriptCParticleSystem.generated.h"
  56. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCDecal.h"
  57. #include "BsScriptCDecal.generated.h"
  58. namespace bs
  59. {
  60. LOOKUP_BEGIN
  61. ADD_ENTRY(CD6Joint, ScriptCD6Joint)
  62. ADD_ENTRY(CCamera, ScriptCCamera)
  63. ADD_ENTRY(CJoint, ScriptCJoint)
  64. ADD_ENTRY(CBoxCollider, ScriptCBoxCollider)
  65. ADD_ENTRY(CAudioListener, ScriptCAudioListener)
  66. ADD_ENTRY(CReflectionProbe, ScriptCReflectionProbe)
  67. ADD_ENTRY(CSphericalJoint, ScriptCSphericalJoint)
  68. ADD_ENTRY(CDistanceJoint, ScriptCDistanceJoint)
  69. ADD_ENTRY(CHingeJoint, ScriptCHingeJoint)
  70. ADD_ENTRY(CMeshCollider, ScriptCMeshCollider)
  71. ADD_ENTRY(CCollider, ScriptCCollider)
  72. ADD_ENTRY(CSphereCollider, ScriptCSphereCollider)
  73. ADD_ENTRY(CRigidbody, ScriptCRigidbody)
  74. ADD_ENTRY(CCapsuleCollider, ScriptCCapsuleCollider)
  75. ADD_ENTRY(CPlaneCollider, ScriptCPlaneCollider)
  76. ADD_ENTRY(CFixedJoint, ScriptCFixedJoint)
  77. ADD_ENTRY(CCharacterController, ScriptCCharacterController)
  78. ADD_ENTRY(CSliderJoint, ScriptCSliderJoint)
  79. ADD_ENTRY(CAudioSource, ScriptCAudioSource)
  80. ADD_ENTRY(CRenderable, ScriptCRenderable)
  81. ADD_ENTRY(CLight, ScriptCLight)
  82. ADD_ENTRY(CAnimation, ScriptCAnimation)
  83. ADD_ENTRY(CBone, ScriptCBone)
  84. ADD_ENTRY(CSkybox, ScriptCSkybox)
  85. ADD_ENTRY(CLightProbeVolume, ScriptCLightProbeVolume)
  86. ADD_ENTRY(CParticleSystem, ScriptCParticleSystem)
  87. ADD_ENTRY(CDecal, ScriptCDecal)
  88. LOOKUP_END
  89. }
  90. #undef LOOKUP_BEGIN
  91. #undef ADD_ENTRY
  92. #undef LOOKUP_END