BsScriptPARTICLE_BOX_SHAPE_DESC.generated.h 985 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  6. #include "Math/BsVector3.h"
  7. namespace bs
  8. {
  9. struct __PARTICLE_BOX_SHAPE_DESCInterop
  10. {
  11. ParticleEmitterBoxType type;
  12. Vector3 extents;
  13. };
  14. class BS_SCR_BE_EXPORT ScriptPARTICLE_BOX_SHAPE_DESC : public ScriptObject<ScriptPARTICLE_BOX_SHAPE_DESC>
  15. {
  16. public:
  17. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ParticleBoxShapeOptions")
  18. static MonoObject* box(const __PARTICLE_BOX_SHAPE_DESCInterop& value);
  19. static __PARTICLE_BOX_SHAPE_DESCInterop unbox(MonoObject* value);
  20. static PARTICLE_BOX_SHAPE_DESC fromInterop(const __PARTICLE_BOX_SHAPE_DESCInterop& value);
  21. static __PARTICLE_BOX_SHAPE_DESCInterop toInterop(const PARTICLE_BOX_SHAPE_DESC& value);
  22. private:
  23. ScriptPARTICLE_BOX_SHAPE_DESC(MonoObject* managedInstance);
  24. };
  25. }