BsScriptPARTICLE_CIRCLE_SHAPE_DESC.generated.h 1.0 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  5. #include "Math/BsDegree.h"
  6. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  7. namespace bs
  8. {
  9. struct __PARTICLE_CIRCLE_SHAPE_DESCInterop
  10. {
  11. float radius;
  12. float thickness;
  13. Degree arc;
  14. ParticleEmissionMode mode;
  15. };
  16. class BS_SCR_BE_EXPORT ScriptPARTICLE_CIRCLE_SHAPE_DESC : public ScriptObject<ScriptPARTICLE_CIRCLE_SHAPE_DESC>
  17. {
  18. public:
  19. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ParticleCircleShapeOptions")
  20. static MonoObject* box(const __PARTICLE_CIRCLE_SHAPE_DESCInterop& value);
  21. static __PARTICLE_CIRCLE_SHAPE_DESCInterop unbox(MonoObject* value);
  22. static PARTICLE_CIRCLE_SHAPE_DESC fromInterop(const __PARTICLE_CIRCLE_SHAPE_DESCInterop& value);
  23. static __PARTICLE_CIRCLE_SHAPE_DESCInterop toInterop(const PARTICLE_CIRCLE_SHAPE_DESC& value);
  24. private:
  25. ScriptPARTICLE_CIRCLE_SHAPE_DESC(MonoObject* managedInstance);
  26. };
  27. }