BsScriptPARTICLE_LINE_SHAPE_DESC.generated.h 963 B

123456789101112131415161718192021222324252627282930
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  6. namespace bs
  7. {
  8. struct __PARTICLE_LINE_SHAPE_DESCInterop
  9. {
  10. float length;
  11. ParticleEmissionMode mode;
  12. };
  13. class BS_SCR_BE_EXPORT ScriptPARTICLE_LINE_SHAPE_DESC : public ScriptObject<ScriptPARTICLE_LINE_SHAPE_DESC>
  14. {
  15. public:
  16. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ParticleLineShapeOptions")
  17. static MonoObject* box(const __PARTICLE_LINE_SHAPE_DESCInterop& value);
  18. static __PARTICLE_LINE_SHAPE_DESCInterop unbox(MonoObject* value);
  19. static PARTICLE_LINE_SHAPE_DESC fromInterop(const __PARTICLE_LINE_SHAPE_DESCInterop& value);
  20. static __PARTICLE_LINE_SHAPE_DESCInterop toInterop(const PARTICLE_LINE_SHAPE_DESC& value);
  21. private:
  22. ScriptPARTICLE_LINE_SHAPE_DESC(MonoObject* managedInstance);
  23. };
  24. }