BsScriptPARTICLE_ORBIT_DESC.generated.h 1.0 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEvolver.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  6. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  7. namespace bs
  8. {
  9. struct __PARTICLE_ORBIT_DESCInterop
  10. {
  11. MonoObject* center;
  12. MonoObject* velocity;
  13. MonoObject* radial;
  14. bool worldSpace;
  15. };
  16. class BS_SCR_BE_EXPORT ScriptPARTICLE_ORBIT_DESC : public ScriptObject<ScriptPARTICLE_ORBIT_DESC>
  17. {
  18. public:
  19. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ParticleOrbitOptions")
  20. static MonoObject* box(const __PARTICLE_ORBIT_DESCInterop& value);
  21. static __PARTICLE_ORBIT_DESCInterop unbox(MonoObject* value);
  22. static PARTICLE_ORBIT_DESC fromInterop(const __PARTICLE_ORBIT_DESCInterop& value);
  23. static __PARTICLE_ORBIT_DESCInterop toInterop(const PARTICLE_ORBIT_DESC& value);
  24. private:
  25. ScriptPARTICLE_ORBIT_DESC(MonoObject* managedInstance);
  26. };
  27. }