BsScriptPARTICLE_VELOCITY_DESC.generated.h 945 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEvolver.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  6. namespace bs
  7. {
  8. struct __PARTICLE_VELOCITY_DESCInterop
  9. {
  10. MonoObject* velocity;
  11. bool worldSpace;
  12. };
  13. class BS_SCR_BE_EXPORT ScriptPARTICLE_VELOCITY_DESC : public ScriptObject<ScriptPARTICLE_VELOCITY_DESC>
  14. {
  15. public:
  16. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ParticleVelocityOptions")
  17. static MonoObject* box(const __PARTICLE_VELOCITY_DESCInterop& value);
  18. static __PARTICLE_VELOCITY_DESCInterop unbox(MonoObject* value);
  19. static PARTICLE_VELOCITY_DESC fromInterop(const __PARTICLE_VELOCITY_DESCInterop& value);
  20. static __PARTICLE_VELOCITY_DESCInterop toInterop(const PARTICLE_VELOCITY_DESC& value);
  21. private:
  22. ScriptPARTICLE_VELOCITY_DESC(MonoObject* managedInstance);
  23. };
  24. }