BsScriptParticleTextureAnimation.generated.cpp 2.7 KB

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  1. #include "BsScriptParticleTextureAnimation.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEvolver.h"
  6. #include "BsScriptPARTICLE_TEXTURE_ANIMATION_DESC.generated.h"
  7. #include "BsScriptParticleTextureAnimation.generated.h"
  8. namespace bs
  9. {
  10. ScriptParticleTextureAnimation::ScriptParticleTextureAnimation(MonoObject* managedInstance, const SPtr<ParticleTextureAnimation>& value)
  11. :ScriptObject(managedInstance)
  12. {
  13. mInternal = value;
  14. }
  15. SPtr<ParticleTextureAnimation> ScriptParticleTextureAnimation::getInternal() const
  16. {
  17. return std::static_pointer_cast<ParticleTextureAnimation>(mInternal);
  18. }
  19. void ScriptParticleTextureAnimation::initRuntimeData()
  20. {
  21. metaData.scriptClass->addInternalCall("Internal_setOptions", (void*)&ScriptParticleTextureAnimation::Internal_setOptions);
  22. metaData.scriptClass->addInternalCall("Internal_getOptions", (void*)&ScriptParticleTextureAnimation::Internal_getOptions);
  23. metaData.scriptClass->addInternalCall("Internal_create", (void*)&ScriptParticleTextureAnimation::Internal_create);
  24. metaData.scriptClass->addInternalCall("Internal_create0", (void*)&ScriptParticleTextureAnimation::Internal_create0);
  25. }
  26. MonoObject* ScriptParticleTextureAnimation::create(const SPtr<ParticleTextureAnimation>& value)
  27. {
  28. if(value == nullptr) return nullptr;
  29. bool dummy = false;
  30. void* ctorParams[1] = { &dummy };
  31. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  32. new (bs_alloc<ScriptParticleTextureAnimation>()) ScriptParticleTextureAnimation(managedInstance, value);
  33. return managedInstance;
  34. }
  35. void ScriptParticleTextureAnimation::Internal_setOptions(ScriptParticleTextureAnimation* thisPtr, PARTICLE_TEXTURE_ANIMATION_DESC* options)
  36. {
  37. thisPtr->getInternal()->setOptions(*options);
  38. }
  39. void ScriptParticleTextureAnimation::Internal_getOptions(ScriptParticleTextureAnimation* thisPtr, PARTICLE_TEXTURE_ANIMATION_DESC* __output)
  40. {
  41. PARTICLE_TEXTURE_ANIMATION_DESC tmp__output;
  42. tmp__output = thisPtr->getInternal()->getOptions();
  43. *__output = tmp__output;
  44. }
  45. void ScriptParticleTextureAnimation::Internal_create(MonoObject* managedInstance, PARTICLE_TEXTURE_ANIMATION_DESC* desc)
  46. {
  47. SPtr<ParticleTextureAnimation> instance = ParticleTextureAnimation::create(*desc);
  48. new (bs_alloc<ScriptParticleTextureAnimation>())ScriptParticleTextureAnimation(managedInstance, instance);
  49. }
  50. void ScriptParticleTextureAnimation::Internal_create0(MonoObject* managedInstance)
  51. {
  52. SPtr<ParticleTextureAnimation> instance = ParticleTextureAnimation::create();
  53. new (bs_alloc<ScriptParticleTextureAnimation>())ScriptParticleTextureAnimation(managedInstance, instance);
  54. }
  55. }