| 123456789101112131415161718192021222324252627 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "Wrappers/BsScriptResource.h"
- #include "../../SBansheeEngine/Extensions/BsShaderEx.h"
- namespace bs
- {
- class Shader;
- class ShaderEx;
- struct __ShaderParameterInterop;
- class BS_SCR_BE_EXPORT ScriptShader : public TScriptResource<ScriptShader, Shader>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Shader")
- ScriptShader(MonoObject* managedInstance, const ResourceHandle<Shader>& value);
- static MonoObject* createInstance();
- private:
- static MonoObject* Internal_getRef(ScriptShader* thisPtr);
- static MonoArray* Internal_getParameters(ScriptShader* thisPtr);
- };
- }
|