BsScriptShadowSettings.generated.cpp 4.0 KB

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  1. #include "BsScriptShadowSettings.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Renderer/BsRenderSettings.h"
  6. namespace bs
  7. {
  8. ScriptShadowSettings::ScriptShadowSettings(MonoObject* managedInstance, const SPtr<ShadowSettings>& value)
  9. :ScriptObject(managedInstance), mInternal(value)
  10. {
  11. }
  12. void ScriptShadowSettings::initRuntimeData()
  13. {
  14. metaData.scriptClass->addInternalCall("Internal_ShadowSettings", (void*)&ScriptShadowSettings::Internal_ShadowSettings);
  15. metaData.scriptClass->addInternalCall("Internal_getdirectionalShadowDistance", (void*)&ScriptShadowSettings::Internal_getdirectionalShadowDistance);
  16. metaData.scriptClass->addInternalCall("Internal_setdirectionalShadowDistance", (void*)&ScriptShadowSettings::Internal_setdirectionalShadowDistance);
  17. metaData.scriptClass->addInternalCall("Internal_getnumCascades", (void*)&ScriptShadowSettings::Internal_getnumCascades);
  18. metaData.scriptClass->addInternalCall("Internal_setnumCascades", (void*)&ScriptShadowSettings::Internal_setnumCascades);
  19. metaData.scriptClass->addInternalCall("Internal_getcascadeDistributionExponent", (void*)&ScriptShadowSettings::Internal_getcascadeDistributionExponent);
  20. metaData.scriptClass->addInternalCall("Internal_setcascadeDistributionExponent", (void*)&ScriptShadowSettings::Internal_setcascadeDistributionExponent);
  21. metaData.scriptClass->addInternalCall("Internal_getshadowFilteringQuality", (void*)&ScriptShadowSettings::Internal_getshadowFilteringQuality);
  22. metaData.scriptClass->addInternalCall("Internal_setshadowFilteringQuality", (void*)&ScriptShadowSettings::Internal_setshadowFilteringQuality);
  23. }
  24. MonoObject* ScriptShadowSettings::create(const SPtr<ShadowSettings>& value)
  25. {
  26. if(value == nullptr) return nullptr;
  27. bool dummy = false;
  28. void* ctorParams[1] = { &dummy };
  29. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  30. new (bs_alloc<ScriptShadowSettings>()) ScriptShadowSettings(managedInstance, value);
  31. return managedInstance;
  32. }
  33. void ScriptShadowSettings::Internal_ShadowSettings(MonoObject* managedInstance)
  34. {
  35. SPtr<ShadowSettings> instance = bs_shared_ptr_new<ShadowSettings>();
  36. new (bs_alloc<ScriptShadowSettings>())ScriptShadowSettings(managedInstance, instance);
  37. }
  38. float ScriptShadowSettings::Internal_getdirectionalShadowDistance(ScriptShadowSettings* thisPtr)
  39. {
  40. float tmp__output;
  41. tmp__output = thisPtr->getInternal()->directionalShadowDistance;
  42. float __output;
  43. __output = tmp__output;
  44. return __output;
  45. }
  46. void ScriptShadowSettings::Internal_setdirectionalShadowDistance(ScriptShadowSettings* thisPtr, float value)
  47. {
  48. thisPtr->getInternal()->directionalShadowDistance = value;
  49. }
  50. uint32_t ScriptShadowSettings::Internal_getnumCascades(ScriptShadowSettings* thisPtr)
  51. {
  52. uint32_t tmp__output;
  53. tmp__output = thisPtr->getInternal()->numCascades;
  54. uint32_t __output;
  55. __output = tmp__output;
  56. return __output;
  57. }
  58. void ScriptShadowSettings::Internal_setnumCascades(ScriptShadowSettings* thisPtr, uint32_t value)
  59. {
  60. thisPtr->getInternal()->numCascades = value;
  61. }
  62. float ScriptShadowSettings::Internal_getcascadeDistributionExponent(ScriptShadowSettings* thisPtr)
  63. {
  64. float tmp__output;
  65. tmp__output = thisPtr->getInternal()->cascadeDistributionExponent;
  66. float __output;
  67. __output = tmp__output;
  68. return __output;
  69. }
  70. void ScriptShadowSettings::Internal_setcascadeDistributionExponent(ScriptShadowSettings* thisPtr, float value)
  71. {
  72. thisPtr->getInternal()->cascadeDistributionExponent = value;
  73. }
  74. uint32_t ScriptShadowSettings::Internal_getshadowFilteringQuality(ScriptShadowSettings* thisPtr)
  75. {
  76. uint32_t tmp__output;
  77. tmp__output = thisPtr->getInternal()->shadowFilteringQuality;
  78. uint32_t __output;
  79. __output = tmp__output;
  80. return __output;
  81. }
  82. void ScriptShadowSettings::Internal_setshadowFilteringQuality(ScriptShadowSettings* thisPtr, uint32_t value)
  83. {
  84. thisPtr->getInternal()->shadowFilteringQuality = value;
  85. }
  86. }