| 1234567891011121314151617181920212223242526272829 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- #include "../../SBansheeEngine/Extensions/BsSkeletonEx.h"
- namespace bs
- {
- class Skeleton;
- class SkeletonEx;
- struct __SkeletonBoneInfoExInterop;
- class BS_SCR_BE_EXPORT ScriptSkeleton : public ScriptObject<ScriptSkeleton>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Skeleton")
- ScriptSkeleton(MonoObject* managedInstance, const SPtr<Skeleton>& value);
- SPtr<Skeleton> getInternal() const { return mInternal; }
- static MonoObject* create(const SPtr<Skeleton>& value);
- private:
- SPtr<Skeleton> mInternal;
- static uint32_t Internal_getNumBones(ScriptSkeleton* thisPtr);
- static void Internal_getBoneInfo(ScriptSkeleton* thisPtr, int32_t boneIdx, __SkeletonBoneInfoExInterop* __output);
- };
- }
|