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- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Animation/BsAnimationUtility.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Animation/BsAnimationUtility.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Animation/BsAnimationUtility.h"
- namespace bs
- {
- struct __TangentRefInterop
- {
- KeyframeRef keyframeRef;
- TangentType type;
- };
- class BS_SCR_BE_EXPORT ScriptTangentRef : public ScriptObject<ScriptTangentRef>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "TangentRef")
- static MonoObject* box(const __TangentRefInterop& value);
- static __TangentRefInterop unbox(MonoObject* value);
- static TangentRef fromInterop(const __TangentRefInterop& value);
- static __TangentRefInterop toInterop(const TangentRef& value);
- private:
- ScriptTangentRef(MonoObject* managedInstance);
- };
- }
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