BearishSun b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
..
EditorApplication.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
EditorPersistentData.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
EditorSceneData.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
IGlobalShortcuts.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
PlayInEditor.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
Program.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos
Selection.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication %!s(int64=6) %!d(string=hai) anos